Commit Graph

17 Commits (master)

Author SHA1 Message Date
bm98 3c7a628795 V 2.35 - BETA Build 69 (ready to test)
- add - provide CIG asset texts/translations for actions and maps
  (use Settings to choose - for now only French and German are in but have no translations
   for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
7 years ago
bm98 158349474b V 2.35 - BETA Build 69 (first save only)
- add - provide CIG asset texts for actions and maps
  (use Settings to choose - for now only French and German are in but have no translations
   for English not all have a proper text - may not be used in the game ??)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- internal cleanup - to many to list
7 years ago
bm98 d2d1aa1664 V 2.34 - BETA Build 68
- improvement - complete rework of XML defaultProfile/mapping parsing
7 years ago
bm98 9696eb1752 V 2.33 - Build 67 BETA
- update for SC 3.0.0 Alpha public
- fix - finding SC game folder - may work automatically for 3.0 Alpha else define it in Settings
- add - get the defaultProfile.xml from LIVE\data.p4k file if possible (real game assets)
- improvement - caching def profile once it is read from disk
- removed - old SC path and folder locators (SCJM does not longer work with pre 3.0 game)
- removed - reference to Iconic.Zip DLL (replaced with Zstd)
- update - defaultProfile.xml as last resort from PTU 3.0-695052 (Dec 18, build)

- move and re-group devices etc.
7 years ago
bm98 3e49e70ba9 V 2.30 - BETA Build 64 - RC upload
- improvement - mouse mappings in kbd entries in defaultProfile are collected as mouse now and allowed to map
- improvement - removed some unneeded tree scans - to speed things up
- update - doc SCJMapper_QGuide V2.30beta.pdf
7 years ago
bm98 b5580a7182 V 2.30 - BETA Build 64 - second commit
- add - addbind of Mouse input is possible for Keyboard actions - seems to work somehow in the game...
- fixes and refacturing while encountered...
7 years ago
bm98 ac0ca1c208 V 2.23 - BETA Build 57
- update - Using .Net 4.5.2 Now (seems to handle some scaling issues WinForm apps)
- update - Try to find the SC path also as StarCitizen\Live (instead of Public) was mentioned for SC2.2.2 onwards ???
- fix - addbind UNDEF removed when assigned
- improvement - Issue a infobox if the Client folder cannot be found
               (please submit the complete folder structure of your installation as bug report ...)
- add - a table display for mappings
- some internal stuff (namespaces etc)
- update - doc SCJMapper_QGuide V2.23beta.pdf
8 years ago
bm98 513007de83 V 2.22 - BETA Build 56 - short update
- fix - try again to fix Win10 scaling issues for some PCs (hidden assignment area)
- improvement - actions with a profile modifier attached will show underlined in the action tree
- improvement - less offensive gamepad color mark ...
- some internal stuff
8 years ago
bm98 29ebc857fe V2.18 Build51 2.nd push for preRelease
fixed #36 Ctrl key works now
fix - keyboard command formatting
ActivationMode handling finished
user ActivationMode change indication in mapping tree
partial internal cleanup
doc update
9 years ago
bm98 2158bcf8b7 SC 2.0 Alpha Update - second push
- more fixings with new maps
- blending and profile import cleanup
- profile import of nested structures
- support of pre SC2.0 map import
- removed global JS or GP blend options in Settings
- removed ignoreversion from Settings
9 years ago
bm98 d1e77e3564 AC Alpha 2.0 Update
first push before testing - internal only
- lots of updates to comply with actual XML formats
- fixed actionmap versions with profile and mapping versions (removed ignoreversion)
- reworked blending
- add full mouse settings
9 years ago
bm98 e209baced6 fixed bugs in deadzone handling, addbind command reading, config file read,
default mapping handling when starting the app
Created 2.11 Build 44 BETA
10 years ago
bm98 3272d48513 V 2.10 - Build 43 - Production
- new feature - added Action Tree context menu for Assign, Clear and Blend
- fix - issue for Js Reassignment if more than one was not yet assigned
- improvement - Right click in Action Tree selects the items (no need to select and then right click anymore)
- doc update
10 years ago
bm98 47fb23f1cf Re-design and update for AC1.0 mapping policies
Can only map to appropriate device type (mixed ones no longer supported)
Can extend an action which then uses addbind in XML (context menu)
Removed Invert per command (no longer supported)
Update options usage and syntax
Changed actionmap version to 1
Persist treeview filter checkboxes in app settings
10 years ago
bm98 13beb20da3 add checkboxes to show Joystick, Gamepad, Kbd and Mapped Only
fix - Blended ones don't reload with proper visual
Change build to 37
10 years ago
bm98 94e03d4947 Build updated to 35 10 years ago
bm98 44a37ce10c Second V2.8 - more BETA now
Supports Gamepad Tuning too, cleanup and some refactoring
10 years ago