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koreader/frontend/ui/widget/openwithdialog.lua

128 lines
4.0 KiB
Lua

--[[--
This widget displays an open with dialog.
]]
local Blitbuffer = require("ffi/blitbuffer")
local CenterContainer = require("ui/widget/container/centercontainer")
local CheckButton = require("ui/widget/checkbutton")
local FrameContainer = require("ui/widget/container/framecontainer")
local Geom = require("ui/geometry")
local InputDialog = require("ui/widget/inputdialog")
local LineWidget = require("ui/widget/linewidget")
local MovableContainer = require("ui/widget/container/movablecontainer")
local RadioButtonTable = require("ui/widget/radiobuttontable")
local Size = require("ui/size")
local UIManager = require("ui/uimanager")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local _ = require("gettext")
local Screen = require("device").screen
local OpenWithDialog = InputDialog:extend{}
function OpenWithDialog:init()
-- init title and buttons in base class
InputDialog.init(self)
self.element_width = math.floor(self.width * 0.9)
self.radio_button_table = RadioButtonTable:new{
radio_buttons = self.radio_buttons,
width = self.element_width,
focused = true,
scroll = false,
parent = self,
button_select_callback = function(btn)
if btn.provider.disable_file then
self._check_file_button:disable()
else
self._check_file_button:enable()
end
if btn.provider.disable_type then
self._check_global_button:disable()
else
self._check_global_button:enable()
end
end
}
self.layout = {self.layout[#self.layout]} -- keep bottom buttons
self:mergeLayoutInVertical(self.radio_button_table, #self.layout) -- before bottom buttons
local vertical_span = VerticalSpan:new{
width = Size.padding.large,
}
self.vgroup = VerticalGroup:new{
align = "left",
self.title_bar,
vertical_span,
CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = self.radio_button_table:getSize().h,
},
self.radio_button_table,
},
CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = Size.padding.large,
},
LineWidget:new{
background = Blitbuffer.COLOR_DARK_GRAY,
dimen = Geom:new{
w = self.element_width,
h = Size.line.medium,
}
},
},
vertical_span,
CenterContainer:new{
dimen = Geom:new{
w = self.title_bar:getSize().w,
h = self.button_table:getSize().h,
},
self.button_table,
}
}
self._check_file_button = self._check_file_button or CheckButton:new{
text = _("Always use this engine for this file"),
enabled = not self.radio_button_table.checked_button.provider.disable_file,
parent = self,
}
self:addWidget(self._check_file_button)
self._check_global_button = self._check_global_button or CheckButton:new{
text = _("Always use this engine for file type"),
enabled = not self.radio_button_table.checked_button.provider.disable_type,
parent = self,
}
self:addWidget(self._check_global_button)
self.dialog_frame = FrameContainer:new{
radius = Size.radius.window,
bordersize = Size.border.window,
padding = 0,
margin = 0,
background = Blitbuffer.COLOR_WHITE,
self.vgroup,
}
self.movable = MovableContainer:new{
self.dialog_frame,
}
self[1] = CenterContainer:new{
dimen = Geom:new{
w = Screen:getWidth(),
h = Screen:getHeight(),
},
self.movable,
}
self:refocusWidget()
end
function OpenWithDialog:onCloseWidget()
UIManager:setDirty(nil, function()
Tame some ButtonTable users into re-using Buttontable instances if possible (#7166) * QuickDictLookup, ImageViewer, NumberPicker: Smarter `update` that will re-use most of the widget's layout instead of re-instantiating all the things. * SpinWidget/DoubleSpinWidget: The NumberPicker change above renders a hack to preserve alpha on these widgets almost unnecessary. Also fixed said hack to also apply to the center, value button. * Button: Don't re-instantiate the frame in setText/setIcon when unnecessary (e.g., no change at all, or no layout change). * Button: Add a refresh method that repaints and refreshes a *specific* Button (provided it's been painted once) all on its lonesome. * ConfigDialog: Free everything that's going to be re-instatiated on update * A few more post #7118 fixes: * SkimTo: Always flag the chapter nav buttons as vsync * Button: Fix the highlight on rounded buttons when vsync is enabled (e.g., it's now entirely visible, instead of showing a weird inverted corner glitch). * Some more heuristic tweaks in Menu/TouchMenu/Button/IconButton * ButtonTable: fix the annoying rounding issue I'd noticed in #7054 ;). * Enable dithering in TextBoxWidget (e.g., in the Wikipedia full view). This involved moving the HW dithering align fixup to base, where it always ought to have been ;). * Switch a few widgets that were using "partial" on close to "ui", or, more rarely, "flashui". The intent being to limit "partial" purely to the Reader, because it has a latency cost when mixed with other refreshes, which happens often enough in UI ;). * Minor documentation tweaks around UIManager's `setDirty` to reflect that change. * ReaderFooter: Force a footer repaint on resume if it is visible (otherwise, just update it). * ReaderBookmark: In the same vein, don't repaint an invisible footer on bookmark count changes.
3 years ago
return "ui", self.dialog_frame.dimen
end)
end
return OpenWithDialog