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koreader/frontend/apps/filemanager/filemanager.lua

1503 lines
54 KiB
Lua

local BD = require("ui/bidi")
local Blitbuffer = require("ffi/blitbuffer")
local ButtonDialog = require("ui/widget/buttondialog")
local CenterContainer = require("ui/widget/container/centercontainer")
local CheckButton = require("ui/widget/checkbutton")
local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local DeviceListener = require("device/devicelistener")
local DocSettings = require("docsettings")
local DocumentRegistry = require("document/documentregistry")
local Event = require("ui/event")
local FileChooser = require("ui/widget/filechooser")
local FileManagerBookInfo = require("apps/filemanager/filemanagerbookinfo")
local FileManagerCollection = require("apps/filemanager/filemanagercollection")
local FileManagerConverter = require("apps/filemanager/filemanagerconverter")
local FileManagerFileSearcher = require("apps/filemanager/filemanagerfilesearcher")
local FileManagerHistory = require("apps/filemanager/filemanagerhistory")
local FileManagerMenu = require("apps/filemanager/filemanagermenu")
local FileManagerShortcuts = require("apps/filemanager/filemanagershortcuts")
local FrameContainer = require("ui/widget/container/framecontainer")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local InputDialog = require("ui/widget/inputdialog")
reader: implement language-support plugin system This creates a new plugin system which hooks into a handful of reader operations in order to allow plugins to add language-specific support where the default reader falls short. The two hooks added are: * During hold-without-pan taps, language plugins can modify the selection in order to better match what users expect koreader to highlight when selecting a single word. The vast majority of CJK language words are more than one character, but KOReader treats all CJK characters as a single word by default, so adding this hook means that readers no longer need to manually select the whole word every time they need to look something. * During dictionary lookup, language plugins can propose alternative candidate words to look up if the selected word could not be found in the dictionary. This is pretty necessary for Japanese and Korean, both of which are highly agglutinative languages and the fuzzy searching system of StarDict is simply not usable because often the inflection of the word is so much longer than the dictionary form that sdcv decides to chop off the actual word and search for the inflection (which yields useless results). This system is of particular interest for readers of CJK languages (without this, looking up words using KOReader was fairly painful) but this system is designed to be minimal and language-agnostic enough that other languages could make use of it by creating their own plugins if the default "whole word" highlight and fuzzy-search system doesn't match their needs. Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>
3 years ago
local LanguageSupport = require("languagesupport")
local Menu = require("ui/widget/menu")
local MultiConfirmBox = require("ui/widget/multiconfirmbox")
local PluginLoader = require("pluginloader")
local ReadCollection = require("readcollection")
local ReaderDeviceStatus = require("apps/reader/modules/readerdevicestatus")
local ReaderDictionary = require("apps/reader/modules/readerdictionary")
local ReaderWikipedia = require("apps/reader/modules/readerwikipedia")
local ReadHistory = require("readhistory")
local Screenshoter = require("ui/widget/screenshoter")
local TitleBar = require("ui/widget/titlebar")
local VerticalGroup = require("ui/widget/verticalgroup")
local UIManager = require("ui/uimanager")
local filemanagerutil = require("apps/filemanager/filemanagerutil")
local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local BaseUtil = require("ffi/util")
local util = require("util")
local _ = require("gettext")
local C_ = _.pgettext
local N_ = _.ngettext
local Screen = Device.screen
local T = BaseUtil.template
local FileManager = InputContainer:extend{
title = _("KOReader"),
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
2 years ago
active_widgets = nil, -- array
root_path = lfs.currentdir(),
clipboard = nil, -- for single file operations
selected_files = nil, -- for group file operations
mv_bin = Device:isAndroid() and "/system/bin/mv" or "/bin/mv",
cp_bin = Device:isAndroid() and "/system/bin/cp" or "/bin/cp",
}
local function isFile(file)
return lfs.attributes(file, "mode") == "file"
end
function FileManager:onSetRotationMode(rotation)
if rotation ~= nil and rotation ~= Screen:getRotationMode() then
Screen:setRotationMode(rotation)
if FileManager.instance then
self:reinit(self.path, self.focused_file)
end
end
return true
end
function FileManager:onPhysicalKeyboardConnected()
-- So that the key navigation shortcuts apply right away.
-- This will also naturally call registerKeyEvents
self:reinit(self.path, self.focused_file)
end
FileManager.onPhysicalKeyboardDisconnected = FileManager.onPhysicalKeyboardConnected
function FileManager:setRotationMode()
local locked = G_reader_settings:isTrue("lock_rotation")
if not locked then
local rotation_mode = G_reader_settings:readSetting("fm_rotation_mode") or Screen.DEVICE_ROTATED_UPRIGHT
self:onSetRotationMode(rotation_mode)
end
end
function FileManager:initGesListener()
if not Device:isTouchDevice() then
return
end
self:registerTouchZones({
{
id = "filemanager_swipe",
ges = "swipe",
screen_zone = {
ratio_x = 0, ratio_y = 0,
ratio_w = Screen:getWidth(), ratio_h = Screen:getHeight(),
},
handler = function(ges)
self:onSwipeFM(ges)
end,
},
})
end
function FileManager:onSetDimensions(dimen)
-- update listening according to new screen dimen
if Device:isTouchDevice() then
self:updateTouchZonesOnScreenResize(dimen)
end
end
function FileManager:updateTitleBarPath(path)
path = path or self.file_chooser.path
local text = BD.directory(filemanagerutil.abbreviate(path))
if FileManagerShortcuts:hasFolderShortcut(path) then
text = "" .. text
end
self.title_bar:setSubTitle(text)
end
function FileManager:setupLayout()
self.show_parent = self.show_parent or self
self.title_bar = TitleBar:new{
fullscreen = "true",
align = "center",
title = self.title,
title_top_padding = Screen:scaleBySize(6),
subtitle = "",
subtitle_truncate_left = true,
subtitle_fullwidth = true,
button_padding = Screen:scaleBySize(5),
left_icon = "home",
left_icon_size_ratio = 1,
left_icon_tap_callback = function() self:goHome() end,
left_icon_hold_callback = function() self:onShowFolderMenu() end,
right_icon = "plus",
right_icon_size_ratio = 1,
right_icon_tap_callback = function() self:onShowPlusMenu() end,
right_icon_hold_callback = false, -- propagate long-press to dispatcher
}
self:updateTitleBarPath(self.root_path)
local file_chooser = FileChooser:new{
-- remember to adjust the height when new item is added to the group
path = self.root_path,
focused_path = self.focused_file,
show_parent = self.show_parent,
height = Screen:getHeight() - self.title_bar:getHeight(),
is_popout = false,
is_borderless = true,
file_filter = function(filename) return DocumentRegistry:hasProvider(filename) end,
close_callback = function() return self:onClose() end,
-- allow left bottom tap gesture, otherwise it is eaten by hidden return button
return_arrow_propagation = true,
-- allow Menu widget to delegate handling of some gestures to GestureManager
filemanager = self,
-- let Menu widget merge our title_bar into its own TitleBar's FocusManager layout
outer_title_bar = self.title_bar,
}
self.file_chooser = file_chooser
self.focused_file = nil -- use it only once
local file_manager = self
function file_chooser:onPathChanged(path) -- luacheck: ignore
file_manager:updateTitleBarPath(path)
return true
end
function file_chooser:onFileSelect(file) -- luacheck: ignore
if file_manager.select_mode then
if file_manager.selected_files[file] then
file_manager.selected_files[file] = nil
else
file_manager.selected_files[file] = true
end
self:refreshPath()
else
file_manager:openFile(file)
end
return true
end
function file_chooser:onFileHold(file)
if file_manager.select_mode then
file_manager:tapPlus()
else
self:showFileDialog(file)
end
end
function file_chooser:showFileDialog(file) -- luacheck: ignore
local is_file = isFile(file)
local is_folder = lfs.attributes(file, "mode") == "directory"
local is_not_parent_folder = BaseUtil.basename(file) ~= ".."
local function close_dialog_callback()
UIManager:close(self.file_dialog)
end
local function refresh_callback()
self:refreshPath()
end
local function close_dialog_refresh_callback()
UIManager:close(self.file_dialog)
self:refreshPath()
end
local buttons = {
{
{
text = C_("File", "Copy"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:copyFile(file)
end,
},
{
text = C_("File", "Paste"),
enabled = file_manager.clipboard and true or false,
callback = function()
UIManager:close(self.file_dialog)
file_manager:pasteFileFromClipboard(file)
end,
},
{
text = _("Select"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:onToggleSelectMode(true) -- no full screen refresh
if is_file then
file_manager.selected_files[file] = true
self:refreshPath()
end
end,
},
},
{
{
text = _("Cut"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:cutFile(file)
end,
},
{
text = _("Delete"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:showDeleteFileDialog(file, refresh_callback)
end,
},
{
text = _("Rename"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:showRenameFileDialog(file, is_file)
end,
}
},
{}, -- separator
}
if is_file then
local has_provider = DocumentRegistry:hasProvider(file)
if has_provider or DocSettings:hasSidecarFile(file) then
table.insert(buttons, filemanagerutil.genStatusButtonsRow(file, close_dialog_refresh_callback))
table.insert(buttons, {}) -- separator
table.insert(buttons, {
filemanagerutil.genResetSettingsButton(file, close_dialog_refresh_callback),
filemanagerutil.genAddRemoveFavoritesButton(file, close_dialog_callback),
})
end
table.insert(buttons, {
{
text = _("Open with…"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:showOpenWithDialog(file)
end,
},
filemanagerutil.genBookInformationButton(file, close_dialog_callback),
})
if has_provider then
table.insert(buttons, {
filemanagerutil.genBookCoverButton(file, close_dialog_callback),
filemanagerutil.genBookDescriptionButton(file, close_dialog_callback),
})
end
if Device:canExecuteScript(file) then
table.insert(buttons, {
filemanagerutil.genExecuteScriptButton(file, close_dialog_callback),
})
end
if FileManagerConverter:isSupported(file) then
table.insert(buttons, {
{
text = _("Convert"),
callback = function()
UIManager:close(self.file_dialog)
FileManagerConverter:showConvertButtons(file, self)
end,
},
})
end
end
if is_folder then
local folder = BaseUtil.realpath(file)
table.insert(buttons, {
{
text = _("Set as HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:setHome(folder)
end
},
})
table.insert(buttons, {
file_manager.folder_shortcuts:genAddRemoveShortcutButton(folder, close_dialog_callback, refresh_callback)
})
end
self.file_dialog = ButtonDialog:new{
title = is_file and BD.filename(file:match("([^/]+)$")) or BD.directory(file:match("([^/]+)$")),
title_align = "center",
buttons = buttons,
}
UIManager:show(self.file_dialog)
return true
end
self.layout = VerticalGroup:new{
self.title_bar,
file_chooser,
}
local fm_ui = FrameContainer:new{
padding = 0,
bordersize = 0,
background = Blitbuffer.COLOR_WHITE,
self.layout,
}
self[1] = fm_ui
self.menu = FileManagerMenu:new{
ui = self
}
self:registerKeyEvents()
end
function FileManager:registerKeyEvents()
-- NOTE: We need to be surgical here, because this is called through reinit at runtime.
if Device:hasKeys() then
self.key_events.Home = { { "Home" } }
-- Override the menu.lua way of handling the back key
self.file_chooser.key_events.Back = { { Device.input.group.Back } }
if not Device:hasFewKeys() then
-- Also remove the handler assigned to the "Back" key by menu.lua
self.file_chooser.key_events.Close = nil
end
else
self.key_events.Home = nil
self.file_chooser.key_events.Back = nil
self.file_chooser.key_events.Close = nil
end
end
function FileManager:registerModule(name, ui_module, always_active)
if name then
self[name] = ui_module
ui_module.name = "filemanager" .. name
end
table.insert(self, ui_module)
if always_active then
-- to get events even when hidden
table.insert(self.active_widgets, ui_module)
end
end
-- NOTE: The only thing that will *ever* instantiate a new FileManager object is our very own showFiles below!
function FileManager:init()
self:setupLayout()
self.active_widgets = {}
self:registerModule("screenshot", Screenshoter:new{
prefix = "FileManager",
ui = self,
}, true)
self:registerModule("menu", self.menu)
self:registerModule("history", FileManagerHistory:new{ ui = self })
self:registerModule("bookinfo", FileManagerBookInfo:new{ ui = self })
self:registerModule("collections", FileManagerCollection:new{ ui = self })
self:registerModule("filesearcher", FileManagerFileSearcher:new{ ui = self })
self:registerModule("folder_shortcuts", FileManagerShortcuts:new{ ui = self })
self:registerModule("languagesupport", LanguageSupport:new{ ui = self })
self:registerModule("dictionary", ReaderDictionary:new{ ui = self })
self:registerModule("wikipedia", ReaderWikipedia:new{ ui = self })
self:registerModule("devicestatus", ReaderDeviceStatus:new{ ui = self })
self:registerModule("devicelistener", DeviceListener:new{ ui = self })
-- koreader plugins
for _, plugin_module in ipairs(PluginLoader:loadPlugins()) do
if not plugin_module.is_doc_only then
local ok, plugin_or_err = PluginLoader:createPluginInstance(
plugin_module, { ui = self, })
-- Keep references to the modules which do not register into menu.
if ok then
self:registerModule(plugin_module.name, plugin_or_err)
logger.dbg("FM loaded plugin", plugin_module.name,
"at", plugin_module.path)
end
end
end
if Device:hasWifiToggle() then
local NetworkListener = require("ui/network/networklistener")
table.insert(self, NetworkListener:new{ ui = self })
end
self:initGesListener()
self:handleEvent(Event:new("SetDimensions", self.dimen))
if FileManager.instance == nil then
logger.dbg("Spinning up new FileManager instance", tostring(self))
else
-- Should never happen, given what we did in showFiles...
logger.err("FileManager instance mismatch! Opened", tostring(self), "while we still have an existing instance:", tostring(FileManager.instance), debug.traceback())
end
FileManager.instance = self
end
function FileChooser:onBack()
local back_to_exit = G_reader_settings:readSetting("back_to_exit", "prompt")
local back_in_filemanager = G_reader_settings:readSetting("back_in_filemanager", "default")
if back_in_filemanager == "default" then
if back_to_exit == "always" then
return self:onClose()
elseif back_to_exit == "disable" then
return true
elseif back_to_exit == "prompt" then
UIManager:show(ConfirmBox:new{
text = _("Exit KOReader?"),
ok_text = _("Exit"),
ok_callback = function()
self:onClose()
end
})
return true
end
elseif back_in_filemanager == "parent_folder" then
self:changeToPath(string.format("%s/..", self.path))
return true
end
end
function FileManager:onSwipeFM(ges)
local direction = BD.flipDirectionIfMirroredUILayout(ges.direction)
if direction == "west" then
self.file_chooser:onNextPage()
elseif direction == "east" then
self.file_chooser:onPrevPage()
end
return true
end
function FileManager:onShowPlusMenu()
self:tapPlus()
return true
end
function FileManager:onToggleSelectMode(no_refresh)
logger.dbg("toggle select mode")
self.select_mode = not self.select_mode
self.selected_files = self.select_mode and {} or nil
self.title_bar:setRightIcon(self.select_mode and "check" or "plus")
if not no_refresh then
self:onRefresh()
end
end
function FileManager:tapPlus()
local function close_dialog_callback()
UIManager:close(self.file_dialog)
end
local function refresh_titlebar_callback()
self:updateTitleBarPath()
end
local title, buttons
if self.select_mode then
local select_count = util.tableSize(self.selected_files)
local actions_enabled = select_count > 0
title = actions_enabled and T(N_("1 file selected", "%1 files selected", select_count), select_count)
or _("No files selected")
buttons = {
{
{
text = _("Show selected files list"),
enabled = actions_enabled,
callback = function()
UIManager:close(self.file_dialog)
self:showSelectedFilesList()
end,
},
{
text = _("Copy"),
enabled = actions_enabled,
callback = function()
self.cutfile = false
self:showCopyMoveSelectedFilesDialog(close_dialog_callback)
end,
},
},
{
{
text = _("Select all files in folder"),
callback = function()
UIManager:close(self.file_dialog)
self.file_chooser:selectAllFilesInFolder()
self:onRefresh()
end,
},
{
text = _("Move"),
enabled = actions_enabled,
callback = function()
self.cutfile = true
self:showCopyMoveSelectedFilesDialog(close_dialog_callback)
end,
},
},
{
{
text = _("Deselect all"),
enabled = actions_enabled,
callback = function()
UIManager:close(self.file_dialog)
for file in pairs (self.selected_files) do
self.selected_files[file] = nil
end
self:onRefresh()
end,
},
{
text = _("Delete"),
enabled = actions_enabled,
callback = function()
UIManager:show(ConfirmBox:new{
text = _("Delete selected files?\nIf you delete a file, it is permanently lost."),
ok_text = _("Delete"),
ok_callback = function()
UIManager:close(self.file_dialog)
self:deleteSelectedFiles()
end,
})
end,
},
},
{
{
text = _("Exit select mode"),
callback = function()
UIManager:close(self.file_dialog)
self:onToggleSelectMode()
end,
},
{
text = _("Export highlights"),
enabled = (actions_enabled and self.exporter) and true or false,
callback = function()
self.exporter:exportFilesNotes(self.selected_files)
end,
},
},
{}, -- separator
{
{
text = _("New folder"),
callback = function()
UIManager:close(self.file_dialog)
self:createFolder()
end,
},
self.folder_shortcuts:genShowFolderShortcutsButton(close_dialog_callback),
},
}
else
title = BD.dirpath(filemanagerutil.abbreviate(self.file_chooser.path))
buttons = {
{
{
text = _("Select files"),
callback = function()
UIManager:close(self.file_dialog)
self:onToggleSelectMode(true) -- no full screen refresh
end,
},
},
{
{
text = _("New folder"),
callback = function()
UIManager:close(self.file_dialog)
self:createFolder()
end,
},
},
{
{
text = _("Paste"),
enabled = self.clipboard and true or false,
callback = function()
UIManager:close(self.file_dialog)
self:pasteFileFromClipboard()
end,
},
},
{
{
text = _("Set as HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
self:setHome()
end
},
},
{
{
text = _("Go to HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
self:goHome()
end
},
},
{
{
text = _("Open random document"),
callback = function()
UIManager:close(self.file_dialog)
self:openRandomFile(self.file_chooser.path)
end
},
},
{
self.folder_shortcuts:genShowFolderShortcutsButton(close_dialog_callback),
},
{
self.folder_shortcuts:genAddRemoveShortcutButton(self.file_chooser.path, close_dialog_callback, refresh_titlebar_callback),
},
}
if Device:hasExternalSD() then
table.insert(buttons, 4, { -- after "Paste" or "Import files here" button
{
text_func = function()
return Device:isValidPath(self.file_chooser.path)
and _("Switch to SDCard") or _("Switch to internal storage")
end,
callback = function()
UIManager:close(self.file_dialog)
if Device:isValidPath(self.file_chooser.path) then
local ok, sd_path = Device:hasExternalSD()
if ok then
self.file_chooser:changeToPath(sd_path)
end
else
self.file_chooser:changeToPath(Device.home_dir)
end
end,
},
})
end
if Device:canImportFiles() then
table.insert(buttons, 4, { -- always after "Paste" button
{
text = _("Import files here"),
enabled = Device:isValidPath(self.file_chooser.path),
callback = function()
UIManager:close(self.file_dialog)
Device.importFile(self.file_chooser.path)
end,
},
})
end
end
self.file_dialog = ButtonDialog:new{
title = title,
title_align = "center",
buttons = buttons,
select_mode = self.select_mode, -- for coverbrowser
}
UIManager:show(self.file_dialog)
end
function FileManager:reinit(path, focused_file)
UIManager:flushSettings()
self.dimen = Screen:getSize()
-- backup the root path and path items
self.root_path = path or self.file_chooser.path
local path_items_backup = {}
for k, v in pairs(self.file_chooser.path_items) do
path_items_backup[k] = v
end
-- reinit filemanager
self.focused_file = focused_file
self:setupLayout()
self:handleEvent(Event:new("SetDimensions", self.dimen))
self.file_chooser.path_items = path_items_backup
-- self:init() has already done file_chooser:refreshPath()
-- (by virtue of rebuilding file_chooser), so this one
-- looks unnecessary (cheap with classic mode, less cheap with
-- CoverBrowser plugin's cover image renderings)
-- self:onRefresh()
if self.select_mode then
self.title_bar:setRightIcon("check")
end
end
function FileManager:getCurrentDir()
return FileManager.instance and FileManager.instance.file_chooser.path
end
function FileManager:onClose()
logger.dbg("close filemanager")
PluginLoader:finalize()
self:handleEvent(Event:new("SaveSettings"))
G_reader_settings:flush()
UIManager:close(self)
return true
end
function FileManager:onCloseWidget()
if FileManager.instance == self then
logger.dbg("Tearing down FileManager", tostring(self))
else
logger.warn("FileManager instance mismatch! Closed", tostring(self), "while the active one is supposed to be", tostring(FileManager.instance))
end
FileManager.instance = nil
end
function FileManager:onShowingReader()
-- Allows us to optimize out a few useless refreshes in various CloseWidgets handlers...
self.tearing_down = true
-- Clear the dither flag to prevent it from infecting the queue and re-inserting a full-screen refresh...
self.dithered = nil
self:onClose()
end
-- Same as above, except we don't close it yet. Useful for plugins that need to close custom Menus before calling showReader.
function FileManager:onSetupShowReader()
self.tearing_down = true
self.dithered = nil
end
function FileManager:onRefresh()
self.file_chooser:refreshPath()
return true
end
function FileManager:goHome()
if not self.file_chooser:goHome() then
self:setHome()
end
return true
end
function FileManager:setHome(path)
path = path or self.file_chooser.path
UIManager:show(ConfirmBox:new{
text = T(_("Set '%1' as HOME folder?"), BD.dirpath(path)),
ok_text = _("Set as HOME"),
ok_callback = function()
G_reader_settings:saveSetting("home_dir", path)
if G_reader_settings:isTrue("lock_home_folder") then
self:onRefresh()
end
end,
})
return true
end
function FileManager:openRandomFile(dir)
local match_func = function(file) -- documents, not yet opened
return DocumentRegistry:hasProvider(file) and not DocSettings:hasSidecarFile(file)
end
local random_file = filemanagerutil.getRandomFile(dir, match_func)
if random_file then
UIManager:show(MultiConfirmBox:new{
text = T(_("Do you want to open %1?"), BD.filename(BaseUtil.basename(random_file))),
choice1_text = _("Open"),
choice1_callback = function()
local ReaderUI = require("apps/reader/readerui")
ReaderUI:showReader(random_file)
end,
-- @translators Another file. This is a button on the open random file dialog. It presents a file with the choices Open/Another.
choice2_text = _("Another"),
choice2_callback = function()
self:openRandomFile(dir)
end,
})
else
UIManager:show(InfoMessage:new{
text = _("File not found"),
})
end
end
function FileManager:copyFile(file)
self.cutfile = false
self.clipboard = file
end
function FileManager:cutFile(file)
self.cutfile = true
self.clipboard = file
end
function FileManager:pasteFileFromClipboard(file)
local orig_file = BaseUtil.realpath(self.clipboard)
local orig_name = BaseUtil.basename(orig_file)
local dest_path = BaseUtil.realpath(file or self.file_chooser.path)
dest_path = isFile(dest_path) and dest_path:match("(.*/)") or dest_path
local dest_file = BaseUtil.joinPath(dest_path, orig_name)
local is_file = isFile(orig_file)
local function doPaste()
local ok
if self.cutfile then
ok = self:moveFile(orig_file, dest_path)
else
ok = self:copyRecursive(orig_file, dest_path)
end
if ok then
if is_file then -- move or copy sdr
DocSettings.updateLocation(orig_file, dest_file, not self.cutfile)
end
if self.cutfile then -- for move only
if is_file then
ReadHistory:updateItem(orig_file, dest_file)
ReadCollection:updateItem(orig_file, dest_file)
else
ReadHistory:updateItemsByPath(orig_file, dest_file)
ReadCollection:updateItemsByPath(orig_file, dest_file)
end
end
self.clipboard = nil
self:onRefresh()
else
local text = self.cutfile and "Failed to move:\n%1\nto:\n%2"
or "Failed to copy:\n%1\nto:\n%2"
UIManager:show(InfoMessage:new{
text = T(_(text), BD.filepath(orig_name), BD.dirpath(dest_path)),
icon = "notice-warning",
})
end
end
local mode_dest = lfs.attributes(dest_file, "mode")
if mode_dest then -- file or folder with target name already exists
local can_overwrite = (mode_dest == "file") == is_file
local text = can_overwrite == is_file and T(_("File already exists:\n%1"), BD.filename(orig_name))
or T(_("Folder already exists:\n%1"), BD.directory(orig_name))
if can_overwrite then
UIManager:show(ConfirmBox:new{
text = text,
ok_text = _("Overwrite"),
ok_callback = function()
doPaste()
end,
})
else
UIManager:show(InfoMessage:new{
text = text,
icon = "notice-warning",
})
end
else
doPaste()
end
end
function FileManager:showCopyMoveSelectedFilesDialog(close_callback)
local text, ok_text
if self.cutfile then
text = _("Move selected files to the current folder?")
ok_text = _("Move")
else
text = _("Copy selected files to the current folder?")
ok_text = _("Copy")
end
local confirmbox, check_button_overwrite
confirmbox = ConfirmBox:new{
text = text,
ok_text = ok_text,
ok_callback = function()
close_callback()
self:pasteSelectedFiles(check_button_overwrite.checked)
end,
}
check_button_overwrite = CheckButton:new{
text = _("overwrite existing files"),
checked = true,
parent = confirmbox,
}
confirmbox:addWidget(check_button_overwrite)
UIManager:show(confirmbox)
end
function FileManager:pasteSelectedFiles(overwrite)
local dest_path = BaseUtil.realpath(self.file_chooser.path)
local ok_files = {}
for orig_file in pairs(self.selected_files) do
local orig_name = BaseUtil.basename(orig_file)
local dest_file = BaseUtil.joinPath(dest_path, orig_name)
local ok
local dest_mode = lfs.attributes(dest_file, "mode")
if not dest_mode or (dest_mode == "file" and overwrite) then
if self.cutfile then
ok = self:moveFile(orig_file, dest_path)
else
ok = self:copyRecursive(orig_file, dest_path)
end
end
if ok then
DocSettings.updateLocation(orig_file, dest_file, not self.cutfile)
ok_files[orig_file] = true
self.selected_files[orig_file] = nil
end
end
local skipped_nb = util.tableSize(self.selected_files)
if util.tableSize(ok_files) > 0 then
if self.cutfile then -- for move only
ReadHistory:updateItems(ok_files, dest_path)
ReadCollection:updateItems(ok_files, dest_path)
end
if skipped_nb > 0 then
self:onRefresh()
end
end
if skipped_nb > 0 then -- keep select mode on
local text = self.cutfile and T(N_("1 file was not moved", "%1 files were not moved", skipped_nb), skipped_nb)
or T(N_("1 file was not copied", "%1 files were not copied", skipped_nb), skipped_nb)
UIManager:show(InfoMessage:new{
text = text,
icon = "notice-warning",
})
else
self:onToggleSelectMode()
end
end
function FileManager:createFolder()
local input_dialog, check_button_enter_folder
input_dialog = InputDialog:new{
title = _("New folder"),
buttons = {
{
{
text = _("Cancel"),
id = "close",
callback = function()
UIManager:close(input_dialog)
end,
},
{
text = _("Create"),
is_enter_default = true,
callback = function()
local new_folder_name = input_dialog:getInputText()
if new_folder_name == "" then return end
UIManager:close(input_dialog)
local new_folder = string.format("%s/%s", self.file_chooser.path, new_folder_name)
if util.makePath(new_folder) then
if check_button_enter_folder.checked then
self.file_chooser:changeToPath(new_folder)
else
self.file_chooser:refreshPath()
end
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to create folder:\n%1"), BD.directory(new_folder_name)),
icon = "notice-warning",
})
end
end,
},
}
},
}
check_button_enter_folder = CheckButton:new{
text = _("Enter folder after creation"),
checked = false,
parent = input_dialog,
}
input_dialog:addWidget(check_button_enter_folder)
UIManager:show(input_dialog)
input_dialog:onShowKeyboard()
end
function FileManager:showDeleteFileDialog(filepath, post_delete_callback, pre_delete_callback)
local file = BaseUtil.realpath(filepath)
if file == nil then
UIManager:show(InfoMessage:new{
text = T(_("File not found:\n%1"), BD.filepath(filepath)),
icon = "notice-warning",
})
return
end
local is_file = isFile(file)
local text = (is_file and _("Delete file permanently?") or _("Delete folder permanently?")) .. "\n\n" .. BD.filepath(file)
if is_file and DocSettings:hasSidecarFile(file) then
text = text .. "\n\n" .. _("Book settings, highlights and notes will be deleted.")
end
UIManager:show(ConfirmBox:new{
text = text,
ok_text = _("Delete"),
ok_callback = function()
if pre_delete_callback then
pre_delete_callback()
end
if self:deleteFile(file, is_file) and post_delete_callback then
post_delete_callback()
end
end,
})
end
function FileManager:deleteFile(file, is_file)
if is_file then
local ok = os.remove(file)
if ok then
DocSettings.updateLocation(file) -- delete sdr
ReadHistory:fileDeleted(file)
ReadCollection:removeItem(file)
return true
end
else
local ok = BaseUtil.purgeDir(file)
if ok then
ReadHistory:folderDeleted(file) -- will delete sdr
ReadCollection:removeItemsByPath(file)
return true
end
end
UIManager:show(InfoMessage:new{
text = T(_("Failed to delete:\n%1"), BD.filepath(file)),
icon = "notice-warning",
})
end
function FileManager:deleteSelectedFiles()
local ok_files = {}
for orig_file in pairs(self.selected_files) do
local file_abs_path = BaseUtil.realpath(orig_file)
local ok = file_abs_path and os.remove(file_abs_path)
if ok then
DocSettings.updateLocation(file_abs_path) -- delete sdr
ok_files[orig_file] = true
self.selected_files[orig_file] = nil
end
end
local skipped_nb = util.tableSize(self.selected_files)
if util.tableSize(ok_files) > 0 then
ReadHistory:removeItems(ok_files)
ReadCollection:removeItems(ok_files)
if skipped_nb > 0 then
self:onRefresh()
end
end
if skipped_nb > 0 then -- keep select mode on
UIManager:show(InfoMessage:new{
text = T(N_("Failed to delete 1 file.", "Failed to delete %1 files.", skipped_nb), skipped_nb),
icon = "notice-warning",
})
else
self:onToggleSelectMode()
end
end
function FileManager:showRenameFileDialog(file, is_file)
local dialog
dialog = InputDialog:new{
title = is_file and _("Rename file") or _("Rename folder"),
input = BaseUtil.basename(file),
buttons = {{
{
text = _("Cancel"),
id = "close",
callback = function()
UIManager:close(dialog)
end,
},
{
text = _("Rename"),
callback = function()
local new_name = dialog:getInputText()
if new_name ~= "" then
UIManager:close(dialog)
self:renameFile(file, new_name, is_file)
end
end,
},
}},
}
UIManager:show(dialog)
dialog:onShowKeyboard()
end
function FileManager:renameFile(file, basename, is_file)
if BaseUtil.basename(file) == basename then return end
local dest = BaseUtil.joinPath(BaseUtil.dirname(file), basename)
local function doRenameFile()
if self:moveFile(file, dest) then
if is_file then
DocSettings.updateLocation(file, dest)
ReadHistory:updateItem(file, dest) -- (will update "lastfile" if needed)
ReadCollection:updateItem(file, dest)
else
ReadHistory:updateItemsByPath(file, dest)
ReadCollection:updateItemsByPath(file, dest)
end
self:onRefresh()
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to rename:\n%1\nto:\n%2"), BD.filepath(file), BD.filepath(dest)),
icon = "notice-warning",
})
end
end
local mode_dest = lfs.attributes(dest, "mode")
if mode_dest then
local text, ok_text
if (mode_dest == "file") ~= is_file then
if is_file then
text = T(_("Folder already exists:\n%1\nFile cannot be renamed."), BD.directory(basename))
else
text = T(_("File already exists:\n%1\nFolder cannot be renamed."), BD.filename(basename))
end
UIManager:show(InfoMessage:new{
text = text,
icon = "notice-warning",
})
else
if is_file then
text = T(_("File already exists:\n%1\nOverwrite file?"), BD.filename(basename))
ok_text = _("Overwrite")
else
text = T(_("Folder already exists:\n%1\nMove the folder inside it?"), BD.directory(basename))
ok_text = _("Move")
end
UIManager:show(ConfirmBox:new{
text = text,
ok_text = ok_text,
ok_callback = function()
doRenameFile()
end,
})
end
else
doRenameFile()
end
end
--- @note: This is the *only* safe way to instantiate a new FileManager instance!
function FileManager:showFiles(path, focused_file)
-- Warn about and close any pre-existing FM instances first...
if FileManager.instance then
logger.warn("FileManager instance mismatch! Tried to spin up a new instance, while we still have an existing one:", tostring(FileManager.instance))
-- Close the old one first!
FileManager.instance:onClose()
end
path = path or G_reader_settings:readSetting("lastdir") or filemanagerutil.getDefaultDir()
G_reader_settings:saveSetting("lastdir", path)
self:setRotationMode()
local file_manager = FileManager:new{
dimen = Screen:getSize(),
covers_fullscreen = true, -- hint for UIManager:_repaint()
root_path = path,
focused_file = focused_file,
}
UIManager:show(file_manager)
end
--- A shortcut to execute mv.
-- @treturn boolean result of mv command
function FileManager:moveFile(from, to)
return BaseUtil.execute(self.mv_bin, from, to) == 0
end
--- A shortcut to execute cp.
-- @treturn boolean result of cp command
function FileManager:copyFileFromTo(from, to)
return BaseUtil.execute(self.cp_bin, from, to) == 0
end
--- A shortcut to execute cp recursively.
-- @treturn boolean result of cp command
function FileManager:copyRecursive(from, to)
return BaseUtil.execute(self.cp_bin, "-r", from, to ) == 0
end
function FileManager:onHome()
return self:goHome()
end
function FileManager:onRefreshContent()
self:onRefresh()
end
function FileManager:onBookMetadataChanged()
self:onRefresh()
end
function FileManager:onShowFolderMenu()
local button_dialog
local function genButton(button_text, button_path)
return {{
text = button_text,
align = "left",
font_face = "smallinfofont",
font_size = 22,
font_bold = false,
avoid_text_truncation = false,
callback = function()
UIManager:close(button_dialog)
self.file_chooser:changeToPath(button_path)
end,
hold_callback = function()
return true -- do not move the menu
end,
}}
end
local home_dir = G_reader_settings:readSetting("home_dir") or filemanagerutil.getDefaultDir()
local home_dir_shortened = G_reader_settings:nilOrTrue("shorten_home_dir")
local home_dir_not_locked = G_reader_settings:nilOrFalse("lock_home_folder")
local home_dir_suffix = " \u{f015}" -- "home" character
local buttons = {}
-- root folder
local text
local path = "/"
local is_home = path == home_dir
local home_found = is_home or home_dir_not_locked
if home_found then
text = path
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert(buttons, genButton(text, path))
end
-- other folders
local indent = ""
for part in self.file_chooser.path:gmatch("([^/]+)") do
text = (#buttons == 0 and path or indent .. "└ ") .. part
path = path .. part .. "/"
is_home = path == home_dir or path == home_dir .. "/"
if not home_found and is_home then
home_found = true
end
if home_found then
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert(buttons, genButton(text, path))
indent = indent .. " "
end
end
button_dialog = ButtonDialog:new{
shrink_unneeded_width = true,
buttons = buttons,
anchor = function()
return self.title_bar.left_button.image.dimen
end,
}
UIManager:show(button_dialog)
end
function FileManager:showSelectedFilesList()
local selected_files = {}
for file in pairs(self.selected_files) do
table.insert(selected_files, {
text = filemanagerutil.abbreviate(file),
filepath = file,
bidi_wrap_func = BD.filepath,
})
end
local function sorting(a, b)
local a_path, a_name = util.splitFilePathName(a.text)
local b_path, b_name = util.splitFilePathName(b.text)
if a_path == b_path then
return BaseUtil.strcoll(a_name, b_name)
end
return BaseUtil.strcoll(a_path, b_path)
end
table.sort(selected_files, sorting)
local menu_container = CenterContainer:new{
dimen = Screen:getSize(),
}
local menu = Menu:new{
is_borderless = true,
is_popout = false,
truncate_left = true,
show_parent = menu_container,
onMenuSelect = function(_, item)
UIManager:close(menu_container)
self.file_chooser:changeToPath(util.splitFilePathName(item.filepath), item.filepath)
end,
close_callback = function()
UIManager:close(menu_container)
end,
}
table.insert(menu_container, menu)
menu:switchItemTable(T(_("Selected files (%1)"), #selected_files), selected_files)
UIManager:show(menu_container)
end
function FileManager:showOpenWithDialog(file)
local file_associated_provider_key = DocumentRegistry:getAssociatedProviderKey(file, false)
local type_associated_provider_key = DocumentRegistry:getAssociatedProviderKey(file, true)
local file_provider_key = file_associated_provider_key
or type_associated_provider_key
or DocumentRegistry:getProvider(file).provider
-- radio buttons (all providers)
local function genRadioButton(provider, is_unsupported)
return {{
-- @translators %1 is the provider name, such as Cool Reader Engine or MuPDF.
text = is_unsupported and T(_("%1 ~Unsupported"), provider.provider_name) or provider.provider_name,
checked = provider.provider == file_provider_key,
provider = provider,
}}
end
local radio_buttons = {}
local providers = DocumentRegistry:getProviders(file) -- document providers
if providers then
for _, provider in ipairs(providers) do
table.insert(radio_buttons, genRadioButton(provider.provider))
end
else
local provider = DocumentRegistry:getFallbackProvider()
table.insert(radio_buttons, genRadioButton(provider, true))
end
for _, provider in ipairs(DocumentRegistry:getAuxProviders()) do -- auxiliary providers
local is_filetype_supported
if provider.enabled_func then -- module
is_filetype_supported = provider.enabled_func(file)
else -- plugin
is_filetype_supported = self[provider.provider]:isFileTypeSupported(file)
end
if is_filetype_supported then
table.insert(radio_buttons, genRadioButton(provider))
end
end
-- buttons
local __, filename_pure = util.splitFilePathName(file)
filename_pure = BD.filename(filename_pure)
local filename_suffix = util.getFileNameSuffix(file):lower()
local dialog
local buttons = {}
-- row: wide button
if file_associated_provider_key then
table.insert(buttons, {{
text = _("Reset default for this file"),
callback = function()
DocumentRegistry:setProvider(file, nil, false)
UIManager:close(dialog)
end,
}})
end
-- row: wide button
if type_associated_provider_key then
table.insert(buttons, {{
text = T(_("Reset default for %1 files"), filename_suffix),
callback = function()
DocumentRegistry:setProvider(file, nil, true)
UIManager:close(dialog)
end,
}})
end
-- row: wide button
local associated_providers = DocumentRegistry:getAssociatedProviderKey() -- hash table
if next(associated_providers) ~= nil then
table.insert(buttons, {{
text = _("View defaults for file types"),
callback = function()
local max_len = 0 -- align extensions
for extension in pairs(associated_providers) do
if max_len < #extension then
max_len = #extension
end
end
local t = {}
for extension, provider_key in BaseUtil.orderedPairs(associated_providers) do
local provider = DocumentRegistry:getProviderFromKey(provider_key)
if provider then
local space = string.rep(" ", max_len - #extension)
table.insert(t, T("%1%2: %3", extension, space, provider.provider_name))
end
end
UIManager:show(InfoMessage:new{
text = table.concat(t, "\n"),
monospace_font = true,
})
end,
}})
end
-- row: 2 buttons
table.insert(buttons, {
{
text = _("Cancel"),
callback = function()
UIManager:close(dialog)
end,
},
{
text = _("Open"),
is_enter_default = true,
callback = function()
local provider = dialog.radio_button_table.checked_button.provider
if dialog._check_file_button.checked then -- set this file associated provider
UIManager:show(ConfirmBox:new{
text = T(_("Always open '%2' with %1?"), provider.provider_name, filename_pure),
ok_text = _("Always"),
ok_callback = function()
DocumentRegistry:setProvider(file, provider, false)
self:openFile(file, provider)
UIManager:close(dialog)
end,
})
elseif dialog._check_global_button.checked then -- set file type associated provider
UIManager:show(ConfirmBox:new{
text = T(_("Always open %2 files with %1?"), provider.provider_name, filename_suffix),
ok_text = _("Always"),
ok_callback = function()
DocumentRegistry:setProvider(file, provider, true)
self:openFile(file, provider)
UIManager:close(dialog)
end,
})
else -- open just once
self:openFile(file, provider)
UIManager:close(dialog)
end
end,
},
})
local OpenWithDialog = require("ui/widget/openwithdialog")
dialog = OpenWithDialog:new{
title = T(_("Open %1 with:"), filename_pure),
radio_buttons = radio_buttons,
buttons = buttons,
}
UIManager:show(dialog)
end
function FileManager:openFile(file, provider, doc_caller_callback, aux_caller_callback)
if not provider then -- check associated
local provider_key = DocumentRegistry:getAssociatedProviderKey(file)
provider = provider_key and DocumentRegistry:getProviderFromKey(provider_key)
end
if provider and provider.order then -- auxiliary
if aux_caller_callback then
aux_caller_callback()
end
if provider.callback then -- module
provider.callback(file)
else -- plugin
self[provider.provider]:openFile(file)
end
else -- document
if doc_caller_callback then
doc_caller_callback()
end
local ReaderUI = require("apps/reader/readerui")
ReaderUI:showReader(file, provider)
end
end
return FileManager