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koreader/frontend/ui/network/manager.lua

1165 lines
45 KiB
Lua

local BD = require("ui/bidi")
local ConfirmBox = require("ui/widget/confirmbox")
local DataStorage = require("datastorage")
local Device = require("device")
local Event = require("ui/event")
local InfoMessage = require("ui/widget/infomessage")
local LuaSettings = require("luasettings")
local MultiConfirmBox = require("ui/widget/multiconfirmbox")
local UIManager = require("ui/uimanager")
local ffi = require("ffi")
local ffiutil = require("ffi/util")
local logger = require("logger")
local time = require("ui/time")
local util = require("util")
local _ = require("gettext")
local C = ffi.C
local T = ffiutil.template
-- We'll need a bunch of stuff for getifaddrs in NetworkMgr:ifHasAnAddress
require("ffi/posix_h")
-- We unfortunately don't have that one in ffi/posix_h :/
local EBUSY = 16
local NetworkMgr = {
is_wifi_on = false,
is_connected = false,
interface = nil,
pending_connectivity_check = false,
pending_connection = false,
_before_action_tripped = nil,
}
function NetworkMgr:readNWSettings()
self.nw_settings = LuaSettings:open(DataStorage:getSettingsDir().."/network.lua")
end
-- Common chunk of stuff we have to do when aborting a connection attempt
function NetworkMgr:_abortWifiConnection()
-- Cancel any pending connectivity check, because it wouldn't achieve anything
self:unscheduleConnectivityCheck()
self.wifi_was_on = false
G_reader_settings:makeFalse("wifi_was_on")
-- Murder Wi-Fi and the async script (if any) first...
if Device:hasWifiRestore() and not Device:isKindle() then
os.execute("pkill -TERM restore-wifi-async.sh 2>/dev/null")
end
-- We were never connected to begin with, so, no disconnecting broadcast required
if Device:hasSeamlessWifiToggle() then
-- We only want to actually kill the WiFi on platforms where we can do that seamlessly.
self:turnOffWifi()
end
-- We're obviously done with this connection attempt
self.pending_connection = false
end
-- Attempt to deal with platforms that don't guarantee isConnected when turnOnWifi returns,
-- so that we only attempt to connect to WiFi *once* when using the beforeWifiAction framework...
function NetworkMgr:requestToTurnOnWifi(wifi_cb, interactive)
if self.pending_connection then
-- We've already enabled WiFi, don't try again until the earlier attempt succeeds or fails...
return EBUSY
end
-- Connecting will take a few seconds, broadcast that information so affected modules/plugins can react.
UIManager:broadcastEvent(Event:new("NetworkConnecting"))
self.pending_connection = true
return self:turnOnWifi(wifi_cb, interactive)
end
-- Used after restoreWifiAsync() and the turn_on beforeWifiAction to make sure we eventually send a NetworkConnected event,
-- as quite a few things rely on it (KOSync, c.f. #5109; the network activity check, c.f., #6424).
function NetworkMgr:connectivityCheck(iter, callback, widget)
-- Give up after a while (restoreWifiAsync can take over 45s, so, try to cover that)...
if iter >= 180 then
logger.info("Failed to restore Wi-Fi (after", iter * 0.25, "seconds)!")
self:_abortWifiConnection()
-- Handle the UI warning if it's from a beforeWifiAction...
if widget then
UIManager:close(widget)
UIManager:show(InfoMessage:new{ text = _("Error connecting to the network") })
end
return
end
self:queryNetworkState()
if self.is_wifi_on and self.is_connected then
self.wifi_was_on = true
G_reader_settings:makeTrue("wifi_was_on")
logger.info("Wi-Fi successfully restored (after", iter * 0.25, "seconds)!")
UIManager:broadcastEvent(Event:new("NetworkConnected"))
-- Handle the UI & callback if it's from a beforeWifiAction...
if widget then
UIManager:close(widget)
end
if callback then
callback()
else
-- If this trickled down from a turn_onbeforeWifiAction and there is no callback,
-- mention that the action needs to be retried manually.
if widget then
UIManager:show(InfoMessage:new{
text = _("You can now retry the action that required network access"),
timeout = 3,
})
end
end
self.pending_connectivity_check = false
-- We're done, so we can stop blocking concurrent connection attempts
self.pending_connection = false
else
UIManager:scheduleIn(0.25, self.connectivityCheck, self, iter + 1, callback, widget)
end
end
function NetworkMgr:scheduleConnectivityCheck(callback, widget)
self.pending_connectivity_check = true
UIManager:scheduleIn(0.25, self.connectivityCheck, self, 1, callback, widget)
end
function NetworkMgr:unscheduleConnectivityCheck()
UIManager:unschedule(self.connectivityCheck)
self.pending_connectivity_check = false
end
function NetworkMgr:init()
Device:initNetworkManager(self)
self.interface = self:getNetworkInterfaceName()
self:queryNetworkState()
self.wifi_was_on = G_reader_settings:isTrue("wifi_was_on")
-- Trigger an initial NetworkConnected event if WiFi was already up when we were launched
if self.is_connected then
-- NOTE: This needs to be delayed because we run on require, while NetworkListener gets spun up sliiightly later on FM/ReaderUI init...
UIManager:nextTick(UIManager.broadcastEvent, UIManager, Event:new("NetworkConnected"))
else
-- Attempt to restore wifi in the background if necessary
if Device:hasWifiRestore() and self.wifi_was_on and G_reader_settings:isTrue("auto_restore_wifi") then
logger.dbg("NetworkMgr: init will restore Wi-Fi in the background")
self:restoreWifiAsync()
self:scheduleConnectivityCheck()
end
end
return self
end
-- The following methods are Device specific, and need to be initialized in Device:initNetworkManager.
-- Some of them can be set by calling NetworkMgr:setWirelessBackend
-- NOTE: The interactive flag is set by callers when the toggle was a *direct* user prompt (i.e., Menu or Gesture),
-- as opposed to an indirect one (like the beforeWifiAction framework).
-- It allows the backend to skip UI prompts for non-interactive use-cases.
-- NOTE: May optionally return a boolean, e.g., return false if the backend can guarantee the connection failed.
function NetworkMgr:turnOnWifi(complete_callback, interactive) end
function NetworkMgr:turnOffWifi(complete_callback) end
-- This function returns the current status of the WiFi radio
-- NOTE: On !hasWifiToggle platforms, we assume networking is always available,
-- so as not to confuse the whole beforeWifiAction framework
-- (and let it fail with network errors when offline, instead of looping on unimplemented stuff...).
function NetworkMgr:isWifiOn()
if not Device:hasWifiToggle() then
return true
end
end
function NetworkMgr:isConnected()
if not Device:hasWifiToggle() then
return true
end
end
function NetworkMgr:getNetworkInterfaceName() end
function NetworkMgr:getNetworkList() end
function NetworkMgr:getCurrentNetwork() end
function NetworkMgr:authenticateNetwork() end
function NetworkMgr:disconnectNetwork() end
-- NOTE: This is currently only called on hasWifiManager platforms!
function NetworkMgr:obtainIP() end
function NetworkMgr:releaseIP() end
-- This function should call both turnOnWifi() and obtainIP() in a non-blocking manner.
function NetworkMgr:restoreWifiAsync() end
-- End of device specific methods
-- Helper functions for devices that use sysfs entries to check connectivity.
function NetworkMgr:sysfsWifiOn()
-- Network interface directory only exists as long as the Wi-Fi module is loaded
return util.pathExists("/sys/class/net/".. self.interface)
end
function NetworkMgr:sysfsCarrierConnected()
-- Read carrier state from sysfs.
-- NOTE: We can afford to use CLOEXEC, as devices too old for it don't support Wi-Fi anyway ;)
local out
local file = io.open("/sys/class/net/" .. self.interface .. "/carrier", "re")
-- File only exists while the Wi-Fi module is loaded, but may fail to read until the interface is brought up.
if file then
-- 0 means the interface is down, 1 that it's up
-- (technically, it reflects the state of the physical link (e.g., plugged in or not for Ethernet))
-- This does *NOT* represent network association state for Wi-Fi (it'll return 1 as soon as ifup)!
out = file:read("*number")
file:close()
end
return out == 1
end
function NetworkMgr:sysfsInterfaceOperational()
-- Reads the interface's RFC2863 operational state from sysfs, and wait for it to be up
-- (For Wi-Fi, that means associated & successfully authenticated)
local out
local file = io.open("/sys/class/net/" .. self.interface .. "/operstate", "re")
-- Possible values: "unknown", "notpresent", "down", "lowerlayerdown", "testing", "dormant", "up"
-- (c.f., Linux's <Documentation/ABI/testing/sysfs-class-net>)
-- We're *assuming* all the drivers we care about implement this properly, so we can just rely on checking for "up".
-- On unsupported drivers, this would be stuck on "unknown" (c.f., Linux's <Documentation/networking/operstates.rst>)
-- NOTE: This does *NOT* mean the interface has been assigned an IP!
if file then
out = file:read("*l")
file:close()
end
return out == "up"
end
-- This relies on the BSD API instead of the Linux ioctls (netdevice(7)), because handling IPv6 is slightly less painful this way...
function NetworkMgr:ifHasAnAddress()
-- If the interface isn't operationally up, no need to go any further
if not self:sysfsInterfaceOperational() then
logger.dbg("NetworkMgr: interface is not operational yet")
return false
end
-- It's up, do the getifaddrs dance to see if it was assigned an IP yet...
-- c.f., getifaddrs(3)
local ifaddr = ffi.new("struct ifaddrs *[1]")
if C.getifaddrs(ifaddr) == -1 then
local errno = ffi.errno()
logger.err("NetworkMgr: getifaddrs:", ffi.string(C.strerror(errno)))
return false
end
local ok
local ifa = ifaddr[0]
while ifa ~= nil do
if ifa.ifa_addr ~= nil and C.strcmp(ifa.ifa_name, self.interface) == 0 then
local family = ifa.ifa_addr.sa_family
if family == C.AF_INET or family == C.AF_INET6 then
local host = ffi.new("char[?]", C.NI_MAXHOST)
local s = C.getnameinfo(ifa.ifa_addr,
family == C.AF_INET and ffi.sizeof("struct sockaddr_in") or ffi.sizeof("struct sockaddr_in6"),
host, C.NI_MAXHOST,
nil, 0,
C.NI_NUMERICHOST)
if s ~= 0 then
logger.err("NetworkMgr: getnameinfo:", ffi.string(C.gai_strerror(s)))
ok = false
else
logger.dbg("NetworkMgr: interface", self.interface, "is up @", ffi.string(host))
ok = true
end
-- Regardless of failure, we only check a single if, so we're done
break
end
end
ifa = ifa.ifa_next
end
C.freeifaddrs(ifaddr[0])
return ok
end
-- The socket API equivalent of "ip route get 203.0.113.1 || ip route get 2001:db8::1".
--
-- These addresses are from special ranges reserved for documentation
-- (RFC 5737, RFC 3849) and therefore likely to just use the default route.
function NetworkMgr:hasDefaultRoute()
local socket = require("socket")
local s, ret, err
s, err = socket.udp()
if s == nil then
logger.err("NetworkMgr: socket.udp:", err)
return nil
end
ret, err = s:setpeername("203.0.113.1", "53")
if ret == nil then
-- Most likely "Network is unreachable", meaning there's no route to that address.
logger.dbg("NetworkMgr: socket.udp.setpeername:", err)
-- Try IPv6, may still succeed if this is an IPv6-only network.
ret, err = s:setpeername("2001:db8::1", "53")
if ret == nil then
-- Most likely "Network is unreachable", meaning there's no route to that address.
logger.dbg("NetworkMgr: socket.udp.setpeername:", err)
end
end
s:close()
-- If setpeername succeeded, we have a default route.
return ret ~= nil
end
function NetworkMgr:canResolveHostnames()
local socket = require("socket")
-- Microsoft uses `dns.msftncsi.com` for Windows, see
-- <https://technet.microsoft.com/en-us/library/ee126135#BKMK_How> for
-- more information. They also check whether <http://www.msftncsi.com/ncsi.txt>
-- returns `Microsoft NCSI`.
return socket.dns.toip("dns.msftncsi.com") ~= nil
end
-- Wrappers around turnOnWifi & turnOffWifi with proper Event signaling
function NetworkMgr:enableWifi(wifi_cb, connectivity_cb, connectivity_widget, interactive)
local status = self:requestToTurnOnWifi(wifi_cb, interactive)
-- If turnOnWifi failed, abort early
if status == false then
logger.warn("NetworkMgr:enableWifi: Connection failed!")
self:_abortWifiConnection()
return false
elseif status == EBUSY then
logger.warn("NetworkMgr:enableWifi: A previous connection attempt is still ongoing!")
-- We warn, but do keep going on with scheduling the callback iff it was interactive.
-- If it wasn't, it might have been from a beforeWifiAction, and, much like in turnOnWifiAndWaitForConnection,
-- we don't want to risk rescheduling the same thing over and over again.
if interactive then
-- Unlike the next branch, turnOnWifi was *not* called, so we don't need the extra checks.
self:scheduleConnectivityCheck(connectivity_cb, connectivity_widget)
else
-- No connectivity check to handle that for us, so close the widget *now*
if connectivity_widget then
UIManager:close(connectivity_widget)
end
end
return
else
-- Some turnOnWifi implementations may fire a connectivity check,
-- but we *need* our own, because of the callback & widget passing,
-- as we might have been called by the "prompt" beforeWifiAction...
-- NOTE: We *could* arguably have multiple connectivity checks running concurrently,
-- but only having a single one running makes things somewhat easier to follow...
-- NOTE: Also, most of the platforms that use a connectivity check in turnOnWifi do it to handle wifi_cb,
-- so we'll want to preserve it by wrapping both possible callbacks in a single function...
local wrapped_cb
if self.pending_connectivity_check then
self:unscheduleConnectivityCheck()
wrapped_cb = function()
if wifi_cb then
wifi_cb()
end
if connectivity_cb then
connectivity_cb()
end
end
else
-- If the turnOnWifi implementation didn't rely on a connectivity check, assume wifi_cb was already run.
wrapped_cb = connectivity_cb
end
-- This will handle sending the proper Event, manage wifi_was_on, as well as tearing down Wi-Fi in case of failures.
self:scheduleConnectivityCheck(wrapped_cb, connectivity_widget)
end
return true
end
function NetworkMgr:disableWifi(cb, interactive)
local complete_callback = function()
UIManager:broadcastEvent(Event:new("NetworkDisconnected"))
if cb then
cb()
end
end
UIManager:broadcastEvent(Event:new("NetworkDisconnecting"))
self:turnOffWifi(complete_callback)
if interactive then
self.wifi_was_on = false
G_reader_settings:makeFalse("wifi_was_on")
end
end
function NetworkMgr:toggleWifiOn(complete_callback, long_press, interactive)
local toggle_im = InfoMessage:new{
text = _("Turning on Wi-Fi…"),
}
UIManager:show(toggle_im)
UIManager:forceRePaint()
self.wifi_toggle_long_press = long_press
self:enableWifi(complete_callback, nil, nil, interactive)
UIManager:close(toggle_im)
end
function NetworkMgr:toggleWifiOff(complete_callback, interactive)
local toggle_im = InfoMessage:new{
text = _("Turning off Wi-Fi…"),
}
UIManager:show(toggle_im)
UIManager:forceRePaint()
self:disableWifi(complete_callback, interactive)
UIManager:close(toggle_im)
end
-- NOTE: Only used by the beforeWifiAction framework, so, can never be flagged as "interactive" ;).
function NetworkMgr:promptWifiOn(complete_callback)
-- If there's already an ongoing connection attempt, don't even display the ConfirmBox,
-- as that's just confusing, especially on Android, because you might have seen the one you tapped "Turn on" on disappear,
-- and be surprised by new ones that popped up out of focus while the system settings were opened...
if self.pending_connection then
-- Like other beforeWifiAction backends, the callback is forfeit anyway
logger.warn("NetworkMgr:promptWifiOn: A previous connection attempt is still ongoing!")
return
end
UIManager:show(ConfirmBox:new{
text = _("Do you want to turn on Wi-Fi?"),
ok_text = _("Turn on"),
ok_callback = function()
self:toggleWifiOn(complete_callback)
end,
})
end
function NetworkMgr:promptWifiOff(complete_callback)
UIManager:show(ConfirmBox:new{
text = _("Do you want to turn off Wi-Fi?"),
ok_text = _("Turn off"),
ok_callback = function()
self:toggleWifiOff(complete_callback)
end,
})
end
-- NOTE: Currently only has a single caller, the Menu entry, so it's always flagged as interactive
function NetworkMgr:promptWifi(complete_callback, long_press, interactive)
UIManager:show(MultiConfirmBox:new{
text = _("Wi-Fi is enabled, but you're currently not connected to a network.\nHow would you like to proceed?"),
choice1_text = _("Turn Wi-Fi off"),
choice1_callback = function()
self:toggleWifiOff(complete_callback, interactive)
end,
choice2_text = _("Connect"),
choice2_callback = function()
self:toggleWifiOn(complete_callback, long_press, interactive)
end,
})
end
function NetworkMgr:turnOnWifiAndWaitForConnection(callback)
-- Just run the callback if WiFi is already up...
if self:isWifiOn() and self:isConnected() then
--- @note: beforeWifiAction only guarantees isConnected, not isOnline.
-- In the rare cases we're isConnected but !isOnline, if we're called via a *runWhenOnline wrapper,
-- we don't get a callback at all to avoid infinite recursion, so we need to check it.
if callback then
callback()
end
return
end
local info = InfoMessage:new{ text = _("Connecting to Wi-Fi…") }
UIManager:show(info)
UIManager:forceRePaint()
-- NOTE: This is a slightly tweaked variant of enableWifi, because of our peculiar connectivityCheck usage...
-- Some implementations (usually, hasWifiManager) can report whether they were successfull
local status = self:requestToTurnOnWifi()
-- If turnOnWifi failed, abort early
if status == false then
logger.warn("NetworkMgr:turnOnWifiAndWaitForConnection: Connection failed!")
self:_abortWifiConnection()
UIManager:close(info)
return false
elseif status == EBUSY then
logger.warn("NetworkMgr:turnOnWifiAndWaitForConnection: A previous connection attempt is still ongoing!")
-- We might lose a callback in case the previous attempt wasn't from the same action,
-- but it's just plain saner to just abort here, as we'd risk calling the same thing over and over...
UIManager:close(info)
return
else
-- Some turnOnWifi implementations may fire a connectivity check,
-- but we *need* our own, because of the callback & widget passing.
if self.pending_connectivity_check then
self:unscheduleConnectivityCheck()
end
end
self:scheduleConnectivityCheck(callback, info)
return info
end
-- This is only used on Android, the intent being we assume the system will eventually turn on WiFi on its own in the background...
function NetworkMgr:doNothingAndWaitForConnection(callback)
if self:isWifiOn() and self:isConnected() then
if callback then
callback()
end
return
end
self:scheduleConnectivityCheck(callback)
end
--- This quirky internal flag is used for the rare beforeWifiAction -> afterWifiAction brackets.
function NetworkMgr:clearBeforeActionFlag()
self._before_action_tripped = nil
end
function NetworkMgr:setBeforeActionFlag()
self._before_action_tripped = true
end
function NetworkMgr:getBeforeActionFlag()
return self._before_action_tripped
end
--- @note: The callback will only run *after* a *succesful* network connection.
--- The only guarantee it provides is isConnected (i.e., an IP & a local gateway),
--- *NOT* isOnline (i.e., WAN), se be careful with recursive callbacks!
--- Should only return false on *explicit* failures,
--- in which case the backend will already have called _abortWifiConnection
function NetworkMgr:beforeWifiAction(callback)
-- Remember that we ran, for afterWifiAction...
self:setBeforeActionFlag()
local wifi_enable_action = G_reader_settings:readSetting("wifi_enable_action")
if wifi_enable_action == "turn_on" then
return self:turnOnWifiAndWaitForConnection(callback)
elseif wifi_enable_action == "ignore" then
return self:doNothingAndWaitForConnection(callback)
else
return self:promptWifiOn(callback)
end
end
-- NOTE: This is actually used very sparingly (newsdownloader/send2ebook),
-- because bracketing a single action in a connect/disconnect session doesn't necessarily make much sense...
function NetworkMgr:afterWifiAction(callback)
-- Don't do anything if beforeWifiAction never actually ran...
if not self:getBeforeActionFlag() then
return
end
self:clearBeforeActionFlag()
local wifi_disable_action = G_reader_settings:readSetting("wifi_disable_action")
if wifi_disable_action == "leave_on" then
-- NOP :)
if callback then
callback()
end
elseif wifi_disable_action == "turn_off" then
self:disableWifi(callback)
else
self:promptWifiOff(callback)
end
end
function NetworkMgr:isOnline()
-- For the same reasons as isWifiOn and isConnected above, bypass this on !hasWifiToggle platforms.
if not Device:hasWifiToggle() then
return true
end
return self:canResolveHostnames()
end
-- Update our cached network status
function NetworkMgr:queryNetworkState()
self.is_wifi_on = self:isWifiOn()
self.is_connected = self.is_wifi_on and self:isConnected()
end
-- These do not call the actual Device methods, but what we, NetworkMgr, think the state is based on our own behavior.
function NetworkMgr:getWifiState()
return self.is_wifi_on
end
function NetworkMgr:setWifiState(bool)
self.is_wifi_on = bool
end
function NetworkMgr:getConnectionState()
return self.is_connected
end
function NetworkMgr:setConnectionState(bool)
self.is_connected = bool
end
function NetworkMgr:isNetworkInfoAvailable()
if Device:isAndroid() then
-- always available
return true
else
return self:isConnected()
end
end
function NetworkMgr:setHTTPProxy(proxy)
local http = require("socket.http")
http.PROXY = proxy
if proxy then
G_reader_settings:saveSetting("http_proxy", proxy)
G_reader_settings:makeTrue("http_proxy_enabled")
else
G_reader_settings:makeFalse("http_proxy_enabled")
end
end
-- Helper functions to hide the quirks of using beforeWifiAction properly ;).
-- Run callback *now* if you're currently online (ie., isOnline),
-- or attempt to go online and run it *ASAP* without any more user interaction.
-- NOTE: If you're currently connected but without Internet access (i.e., isConnected and not isOnline),
-- it will just attempt to re-connect, *without* running the callback.
-- c.f., ReaderWikipedia:onShowWikipediaLookup @ frontend/apps/reader/modules/readerwikipedia.lua
function NetworkMgr:runWhenOnline(callback)
if self:isOnline() then
callback()
else
--- @note: Avoid infinite recursion, beforeWifiAction only guarantees isConnected, not isOnline.
if not self:isConnected() then
self:beforeWifiAction(callback)
else
self:beforeWifiAction()
end
end
end
-- This one is for callbacks that only require isConnected, and since that's guaranteed by beforeWifiAction,
-- you also have a guarantee that the callback *will* run.
function NetworkMgr:runWhenConnected(callback)
if self:isConnected() then
callback()
else
self:beforeWifiAction(callback)
end
end
-- Mild variants that are used for recursive calls at the beginning of a complex function call.
-- Returns true when not yet online, in which case you should *abort* (i.e., return) the initial call,
-- and otherwise, go-on as planned.
-- NOTE: If you're currently connected but without Internet access (i.e., isConnected and not isOnline),
-- it will just attempt to re-connect, *without* running the callback.
-- c.f., ReaderWikipedia:lookupWikipedia @ frontend/apps/reader/modules/readerwikipedia.lua
function NetworkMgr:willRerunWhenOnline(callback)
if not self:isOnline() then
--- @note: Avoid infinite recursion, beforeWifiAction only guarantees isConnected, not isOnline.
if not self:isConnected() then
self:beforeWifiAction(callback)
else
self:beforeWifiAction()
end
return true
end
return false
end
-- This one is for callbacks that only require isConnected, and since that's guaranteed by beforeWifiAction,
-- you also have a guarantee that the callback *will* run.
function NetworkMgr:willRerunWhenConnected(callback)
if not self:isConnected() then
self:beforeWifiAction(callback)
return true
end
return false
end
-- And this one is for when you absolutely *need* to block until we're online to run something (e.g., because it runs in a finalizer).
function NetworkMgr:goOnlineToRun(callback)
if self:isOnline() then
callback()
return true
end
-- If beforeWifiAction isn't turn_on, we're done.
-- We don't want to go behind the user's back by enforcing "turn_on" behavior,
-- and we *cannot* use prompt, as we'll block before handling the popup input...
-- NOTE: Ignore *technically* works, but unlike doNothingAndWaitForConnection, we *would* be displaying an InfoMessage
-- (and block/wait for input as usual). The only difference with turn_on would be the fact that we wouldn't *ever* even try to call turnOnWifi.
-- Given that "ignore" is supposed to be silent, and that you wouldn't actually be able to enable WiFi yourself at that point
-- (because that requires user input, which would cancel the whole thing), there's probably not much to gain by allowing "ignore" here...
if G_reader_settings:readSetting("wifi_enable_action") ~= "turn_on" then
logger.warn("NetworkMgr:goOnlineToRun: Cannot run callback because device is offline and wifi_enable_action is not turn_on")
return false
end
-- We'll do terrible things with this later...
local Input = Device.input
-- In case we abort before the beforeWifiAction, we won't pass it the callback, but run it ourselves,
-- to avoid it firing too late (or at the very least being pinned for too long).
local info = self:beforeWifiAction()
-- NOTE: Unlike turnOnWifiAndWaitForConnection, we're not reentrant,
-- so if there's already a connection attempt pending,
-- we can afford to *try* to wait for its success,
-- especially since we can be cancelled.
-- The following call *will* murder any and all pending callbacks though,
-- which is a *slightly* different behavior than turnOnWifiAndWaitForConnection,
-- but a necessity to ensure sane lifecycles...
-- We'll basically do the same but in a blocking manner...
-- NOTE: Since UIManager won't tick, they wouldn't really have a chance to run anyway...
-- Given the constraints of our callers, they would very likely affect dead/dying objects anyway,
-- so it's much saner to just drop them.
self:unscheduleConnectivityCheck()
-- If connecting just plain failed, we're done
if info == false then
return false
end
-- Throw in a connectivity check now, for the sake of hasWifiManager platforms,
-- where we manage Wi-Fi ourselves, meaning turnOnWifi, and as such beforeWifiAction,
-- is *blocking*, so if all went well, we'll already have blocked a while,
-- but the connection will be up already.
self:queryNetworkState()
local iter = 0
local success = true
while not self.is_connected do
if iter == 0 then
-- Display a slightly more accurate IM while we wait...
if info then
UIManager:close(info)
end
info = InfoMessage:new{ text = _("Waiting for network connectivity…") }
UIManager:show(info)
UIManager:forceRePaint()
end
iter = iter + 1
if iter >= 120 then
logger.warn("NetworkMgr:goOnlineToRun: Timed out!")
success = false
break
end
-- NOTE: Here be dragons! We want to be able to abort on user input, so,
-- handle the 250ms chunks of waiting via our actual input polling...
-- We don't actually let the actual UI loop tick, so `now` will never change,
-- which is good, we don't want to disturb the task queue handling.
-- (And we actually want a fixed 250ms select anyway).
-- NOTE: This *does* mean that multiple bursts of input events *will*
-- make this loop run for less than 120 * 250ms, as select could return early.
-- Assuming we don't actually abort *because* of said input (e.g., not taps) ;).
local now = UIManager:getTime()
local input_events = Input:waitEvent(now, now + time.ms(250))
if input_events then
for __, ev in ipairs(input_events) do
-- We'll want to abort on actual single taps only, in case there's extra noise from stuff like a gyro or something...
if ev.handler == "onGesture" then
local args = unpack(ev.args, 1, ev.args.n)
if args.ges == "tap" then
logger.warn("NetworkMgr:goOnlineToRun: Aborted by user input!")
success = false
-- No need to check further args
break
end
end
end
-- Break out of the actual loop on abort
if not success then
break
end
end
self:queryNetworkState()
end
-- To make our previous input shenanigans slightly less crazy, reset the whole input state.
Input:resetState()
-- Close the initial "Connecting..." InfoMessage from turnOnWifiAndWaitForConnection via beforeWifiAction,
-- or our own "Waiting for network connectivity" one.
if info then
UIManager:close(info)
end
-- Check whether we connected successfully...
if success then
-- We're finally connected!
logger.info("Successfully connected to Wi-Fi (after", iter * 0.25, "seconds)!")
self.wifi_was_on = true
G_reader_settings:makeTrue("wifi_was_on")
callback()
-- Delay this so it won't fire for dead/dying instances in case we're called by a finalizer...
UIManager:scheduleIn(2, function()
UIManager:broadcastEvent(Event:new("NetworkConnected"))
end)
else
-- We're not connected :(
logger.info("Failed to connect to Wi-Fi after", iter * 0.25, "seconds, giving up!")
self:_abortWifiConnection()
UIManager:show(InfoMessage:new{ text = _("Error connecting to the network") })
end
-- We're done, reset the pending connection flag, as we don't have any scheduled connectivity check to do it for us.
self.pending_connection = false
return success
end
function NetworkMgr:getWifiMenuTable()
if Device:isAndroid() then
return {
text = _("Wi-Fi settings"),
callback = function() self:openSettings() end,
}
else
return self:getWifiToggleMenuTable()
end
end
function NetworkMgr:getWifiToggleMenuTable()
local toggleCallback = function(touchmenu_instance, long_press)
self:queryNetworkState()
local fully_connected = self.is_wifi_on and self.is_connected
local complete_callback = function()
-- Notify TouchMenu to update item check state
touchmenu_instance:updateItems()
end -- complete_callback()
if fully_connected then
self:toggleWifiOff(complete_callback, true)
elseif self.is_wifi_on and not self.is_connected then
-- ask whether user wants to connect or turn off wifi
self:promptWifi(complete_callback, long_press, true)
else -- if not connected at all
self:toggleWifiOn(complete_callback, long_press, true)
end
end -- toggleCallback()
return {
text = _("Wi-Fi connection"),
enabled_func = function() return Device:hasWifiToggle() end,
checked_func = function() return self:isWifiOn() end,
callback = toggleCallback,
hold_callback = function(touchmenu_instance)
toggleCallback(touchmenu_instance, true)
end,
}
end
function NetworkMgr:getProxyMenuTable()
local proxy_enabled = function()
return G_reader_settings:readSetting("http_proxy_enabled")
end
local proxy = function()
return G_reader_settings:readSetting("http_proxy")
end
return {
text_func = function()
return T(_("HTTP proxy %1"), (proxy_enabled() and BD.url(proxy()) or ""))
end,
checked_func = function() return proxy_enabled() end,
callback = function()
if not proxy_enabled() and proxy() then
self:setHTTPProxy(proxy())
elseif proxy_enabled() then
self:setHTTPProxy(nil)
end
if not proxy() then
UIManager:show(InfoMessage:new{
text = _("Tip:\nLong press on this menu entry to configure HTTP proxy."),
})
end
end,
hold_input = {
title = _("Enter proxy address"),
type = "text",
hint = proxy() or "",
callback = function(input)
if input ~= "" then
self:setHTTPProxy(input)
end
end,
}
}
end
function NetworkMgr:getPowersaveMenuTable()
return {
text = _("Disable Wi-Fi connection when inactive"),
help_text = Device:isKindle() and _([[This is unlikely to function properly on a stock Kindle, given how much network activity the framework generates.]]) or
_([[This will automatically turn Wi-Fi off after a generous period of network inactivity, without disrupting workflows that require a network connection, so you can just keep reading without worrying about battery drain.]]),
checked_func = function() return G_reader_settings:isTrue("auto_disable_wifi") end,
callback = function()
G_reader_settings:flipNilOrFalse("auto_disable_wifi")
-- NOTE: Well, not exactly, but the activity check wouldn't be (un)scheduled until the next Network(Dis)Connected event...
UIManager:askForRestart()
end,
}
end
function NetworkMgr:getRestoreMenuTable()
return {
text = _("Restore Wi-Fi connection on resume"),
-- i.e., *everything* flips wifi_was_on true, but only direct user interaction (i.e., Menu & Gestures) will flip it off.
help_text = _([[This will attempt to automatically and silently re-connect to Wi-Fi on startup or on resume if Wi-Fi used to be enabled the last time you used KOReader, and you did not explicitly disable it.]]),
checked_func = function() return G_reader_settings:isTrue("auto_restore_wifi") end,
enabled_func = function() return Device:hasWifiRestore() end,
callback = function() G_reader_settings:flipNilOrFalse("auto_restore_wifi") end,
}
end
function NetworkMgr:getInfoMenuTable()
return {
text = _("Network info"),
keep_menu_open = true,
enabled_func = function() return self:isNetworkInfoAvailable() end,
callback = function()
UIManager:broadcastEvent(Event:new("ShowNetworkInfo"))
end
}
end
function NetworkMgr:getBeforeWifiActionMenuTable()
local wifi_enable_action_setting = G_reader_settings:readSetting("wifi_enable_action") or "prompt"
local wifi_enable_actions = {
turn_on = {_("turn on"), _("Turn on")},
prompt = {_("prompt"), _("Prompt")},
}
if Device:isAndroid() then
wifi_enable_actions.ignore = {_("ignore"), _("Ignore")}
end
local action_table = function(wifi_enable_action)
return {
text = wifi_enable_actions[wifi_enable_action][2],
checked_func = function()
return wifi_enable_action_setting == wifi_enable_action
end,
callback = function()
wifi_enable_action_setting = wifi_enable_action
G_reader_settings:saveSetting("wifi_enable_action", wifi_enable_action)
end,
}
end
local t = {
text_func = function()
return T(_("Action when Wi-Fi is off: %1"),
wifi_enable_actions[wifi_enable_action_setting][1]
)
end,
sub_item_table = {
action_table("turn_on"),
action_table("prompt"),
}
}
if Device:isAndroid() then
table.insert(t.sub_item_table, action_table("ignore"))
end
return t
end
function NetworkMgr:getAfterWifiActionMenuTable()
local wifi_disable_action_setting = G_reader_settings:readSetting("wifi_disable_action") or "prompt"
local wifi_disable_actions = {
leave_on = {_("leave on"), _("Leave on")},
turn_off = {_("turn off"), _("Turn off")},
prompt = {_("prompt"), _("Prompt")},
}
local action_table = function(wifi_disable_action)
return {
text = wifi_disable_actions[wifi_disable_action][2],
checked_func = function()
return wifi_disable_action_setting == wifi_disable_action
end,
callback = function()
wifi_disable_action_setting = wifi_disable_action
G_reader_settings:saveSetting("wifi_disable_action", wifi_disable_action)
end,
}
end
return {
text_func = function()
return T(_("Action when done with Wi-Fi: %1"),
wifi_disable_actions[wifi_disable_action_setting][1]
)
end,
sub_item_table = {
action_table("leave_on"),
action_table("turn_off"),
action_table("prompt"),
}
}
end
function NetworkMgr:getDismissScanMenuTable()
return {
text = _("Dismiss Wi-Fi scan popup after connection"),
checked_func = function() return G_reader_settings:nilOrTrue("auto_dismiss_wifi_scan") end,
enabled_func = function() return Device:hasWifiManager() and not Device:isEmulator() end,
callback = function() G_reader_settings:flipNilOrTrue("auto_dismiss_wifi_scan") end,
}
end
function NetworkMgr:getMenuTable(common_settings)
if Device:hasWifiToggle() then
common_settings.network_wifi = self:getWifiMenuTable()
end
common_settings.network_proxy = self:getProxyMenuTable()
common_settings.network_info = self:getInfoMenuTable()
-- Allow auto_disable_wifi on devices where the net sysfs entry is exposed.
if self:getNetworkInterfaceName() then
common_settings.network_powersave = self:getPowersaveMenuTable()
end
if Device:hasWifiRestore() or Device:isEmulator() then
common_settings.network_restore = self:getRestoreMenuTable()
end
if Device:hasWifiManager() or Device:isEmulator() then
common_settings.network_dismiss_scan = self:getDismissScanMenuTable()
end
if Device:hasWifiToggle() then
common_settings.network_before_wifi_action = self:getBeforeWifiActionMenuTable()
common_settings.network_after_wifi_action = self:getAfterWifiActionMenuTable()
end
end
function NetworkMgr:reconnectOrShowNetworkMenu(complete_callback, interactive)
local info = InfoMessage:new{text = _("Scanning for networks…")}
UIManager:show(info)
UIManager:forceRePaint()
local network_list, err = self:getNetworkList()
UIManager:close(info)
if network_list == nil then
UIManager:show(InfoMessage:new{text = err})
return
end
-- NOTE: Fairly hackish workaround for #4387,
-- rescan if the first scan appeared to yield an empty list.
--- @fixme This *might* be an issue better handled in lj-wpaclient...
if #network_list == 0 then
logger.warn("Initial Wi-Fi scan yielded no results, rescanning")
network_list, err = self:getNetworkList()
if network_list == nil then
UIManager:show(InfoMessage:new{text = err})
return
end
end
table.sort(network_list,
function(l, r) return l.signal_quality > r.signal_quality end)
local success = false
if self.wifi_toggle_long_press then
self.wifi_toggle_long_press = nil
else
local ssid
-- We need to do two passes, as we may have *both* an already connected network (from the global wpa config),
-- *and* preferred networks, and if the prferred networks have a better signal quality,
-- they'll be sorted *earlier*, which would cause us to try to associate to a different AP than
-- what wpa_supplicant is already trying to do...
for dummy, network in ipairs(network_list) do
if network.connected then
-- On platforms where we use wpa_supplicant (if we're calling this, we are),
-- the invocation will check its global config, and if an AP configured there is reachable,
-- it'll already have connected to it on its own.
success = true
ssid = network.ssid
break
end
end
-- Next, look for our own prferred networks...
local err_msg = _("Connection failed")
if not success then
for dummy, network in ipairs(network_list) do
if network.password then
-- If we hit a preferred network and we're not already connected,
-- attempt to connect to said preferred network....
success, err_msg = self:authenticateNetwork(network)
if success then
ssid = network.ssid
break
end
end
end
end
if success then
self:obtainIP()
if complete_callback then
complete_callback()
end
UIManager:show(InfoMessage:new{
tag = "NetworkMgr", -- for crazy KOSync purposes
text = T(_("Connected to network %1"), BD.wrap(util.fixUtf8(ssid, "<EFBFBD>"))),
timeout = 3,
})
else
UIManager:show(InfoMessage:new{
text = err_msg,
timeout = 3,
})
end
end
if not success then
-- NOTE: Also supports a disconnect_callback, should we use it for something?
-- Tearing down Wi-Fi completely when tapping "disconnect" would feel a bit harsh, though...
if interactive then
-- We don't want to display the AP list for non-interactive callers (e.g., beforeWifiAction framework)...
UIManager:show(require("ui/widget/networksetting"):new{
network_list = network_list,
connect_callback = complete_callback,
})
end
end
return success
end
function NetworkMgr:saveNetwork(setting)
if not self.nw_settings then self:readNWSettings() end
self.nw_settings:saveSetting(setting.ssid, {
ssid = setting.ssid,
password = setting.password,
psk = setting.psk,
flags = setting.flags,
})
self.nw_settings:flush()
end
function NetworkMgr:deleteNetwork(setting)
if not self.nw_settings then self:readNWSettings() end
self.nw_settings:delSetting(setting.ssid)
self.nw_settings:flush()
end
function NetworkMgr:getAllSavedNetworks()
if not self.nw_settings then self:readNWSettings() end
return self.nw_settings
end
function NetworkMgr:setWirelessBackend(name, options)
require("ui/network/"..name).init(self, options)
end
-- set network proxy if global variable G_defaults:readSetting("NETWORK_PROXY") is defined
if G_defaults:readSetting("NETWORK_PROXY") then
NetworkMgr:setHTTPProxy(G_defaults:readSetting("NETWORK_PROXY"))
end
return NetworkMgr:init()