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koreader/frontend/apps/filemanager/filemanager.lua

1305 lines
47 KiB
Lua

local BD = require("ui/bidi")
local Blitbuffer = require("ffi/blitbuffer")
local ButtonDialog = require("ui/widget/buttondialog")
local CenterContainer = require("ui/widget/container/centercontainer")
local CheckButton = require("ui/widget/checkbutton")
local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local DeviceListener = require("device/devicelistener")
local DocSettings = require("docsettings")
local DocumentRegistry = require("document/documentregistry")
local Event = require("ui/event")
local FileChooser = require("ui/widget/filechooser")
local FileManagerCollection = require("apps/filemanager/filemanagercollection")
local FileManagerConverter = require("apps/filemanager/filemanagerconverter")
local FileManagerFileSearcher = require("apps/filemanager/filemanagerfilesearcher")
local FileManagerHistory = require("apps/filemanager/filemanagerhistory")
local FileManagerMenu = require("apps/filemanager/filemanagermenu")
local FileManagerShortcuts = require("apps/filemanager/filemanagershortcuts")
local FrameContainer = require("ui/widget/container/framecontainer")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local InputDialog = require("ui/widget/inputdialog")
local LanguageSupport = require("languagesupport")
local Menu = require("ui/widget/menu")
local MultiConfirmBox = require("ui/widget/multiconfirmbox")
local PluginLoader = require("pluginloader")
local ReadCollection = require("readcollection")
local ReaderDeviceStatus = require("apps/reader/modules/readerdevicestatus")
local ReaderDictionary = require("apps/reader/modules/readerdictionary")
local ReaderWikipedia = require("apps/reader/modules/readerwikipedia")
local Screenshoter = require("ui/widget/screenshoter")
local TitleBar = require("ui/widget/titlebar")
local VerticalGroup = require("ui/widget/verticalgroup")
local UIManager = require("ui/uimanager")
local filemanagerutil = require("apps/filemanager/filemanagerutil")
local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local BaseUtil = require("ffi/util")
local util = require("util")
local _ = require("gettext")
local C_ = _.pgettext
local N_ = _.ngettext
local Screen = Device.screen
local T = BaseUtil.template
local FileManager = InputContainer:extend{
title = _("KOReader"),
active_widgets = nil, -- array
root_path = lfs.currentdir(),
clipboard = nil, -- for single file operations
selected_files = nil, -- for group file operations
mv_bin = Device:isAndroid() and "/system/bin/mv" or "/bin/mv",
cp_bin = Device:isAndroid() and "/system/bin/cp" or "/bin/cp",
}
function FileManager:onSetRotationMode(rotation)
if rotation ~= nil and rotation ~= Screen:getRotationMode() then
Screen:setRotationMode(rotation)
if FileManager.instance then
self:reinit(self.path, self.focused_file)
end
end
return true
end
function FileManager:onPhysicalKeyboardConnected()
-- So that the key navigation shortcuts apply right away.
-- This will also naturally call registerKeyEvents
self:reinit(self.path, self.focused_file)
end
FileManager.onPhysicalKeyboardDisconnected = FileManager.onPhysicalKeyboardConnected
function FileManager:setRotationMode()
local locked = G_reader_settings:isTrue("lock_rotation")
if not locked then
local rotation_mode = G_reader_settings:readSetting("fm_rotation_mode") or Screen.DEVICE_ROTATED_UPRIGHT
self:onSetRotationMode(rotation_mode)
end
end
function FileManager:initGesListener()
if not Device:isTouchDevice() then
return
end
self:registerTouchZones({
{
id = "filemanager_swipe",
ges = "swipe",
screen_zone = {
ratio_x = 0, ratio_y = 0,
ratio_w = Screen:getWidth(), ratio_h = Screen:getHeight(),
},
handler = function(ges)
self:onSwipeFM(ges)
end,
},
})
end
function FileManager:onSetDimensions(dimen)
-- update listening according to new screen dimen
if Device:isTouchDevice() then
self:updateTouchZonesOnScreenResize(dimen)
end
end
function FileManager:setupLayout()
self.show_parent = self.show_parent or self
self.title_bar = TitleBar:new{
fullscreen = "true",
align = "center",
title = self.title,
title_top_padding = Screen:scaleBySize(6),
subtitle = BD.directory(filemanagerutil.abbreviate(self.root_path)),
subtitle_truncate_left = true,
subtitle_fullwidth = true,
button_padding = Screen:scaleBySize(5),
left_icon = "home",
left_icon_size_ratio = 1,
left_icon_tap_callback = function() self:goHome() end,
left_icon_hold_callback = function() self:onShowFolderMenu() end,
right_icon = "plus",
right_icon_size_ratio = 1,
right_icon_tap_callback = function() self:onShowPlusMenu() end,
right_icon_hold_callback = false, -- propagate long-press to dispatcher
}
local show_hidden = G_reader_settings:isTrue("show_hidden") or G_defaults:readSetting("DSHOWHIDDENFILES")
local show_unsupported = G_reader_settings:isTrue("show_unsupported")
local file_chooser = FileChooser:new{
-- remember to adjust the height when new item is added to the group
path = self.root_path,
focused_path = self.focused_file,
show_parent = self.show_parent,
height = Screen:getHeight() - self.title_bar:getHeight(),
is_popout = false,
is_borderless = true,
show_hidden = show_hidden,
show_unsupported = show_unsupported,
file_filter = function(filename)
if DocumentRegistry:hasProvider(filename) then
return true
end
end,
close_callback = function() return self:onClose() end,
-- allow left bottom tap gesture, otherwise it is eaten by hidden return button
return_arrow_propagation = true,
-- allow Menu widget to delegate handling of some gestures to GestureManager
filemanager = self,
-- let Menu widget merge our title_bar into its own TitleBar's FocusManager layout
outer_title_bar = self.title_bar,
}
self.file_chooser = file_chooser
self.focused_file = nil -- use it only once
local file_manager = self
function file_chooser:onPathChanged(path) -- luacheck: ignore
file_manager.title_bar:setSubTitle(BD.directory(filemanagerutil.abbreviate(path)))
return true
end
function file_chooser:onFileSelect(file) -- luacheck: ignore
if file_manager.select_mode then
if file_manager.selected_files[file] then
file_manager.selected_files[file] = nil
else
file_manager.selected_files[file] = true
end
self:refreshPath()
else
local ReaderUI = require("apps/reader/readerui")
ReaderUI:showReader(file)
end
return true
end
function file_chooser:onFileHold(file)
if file_manager.select_mode then
file_manager:tapPlus()
else
self:showFileDialog(file)
end
end
function file_chooser:showFileDialog(file) -- luacheck: ignore
local is_file = lfs.attributes(file, "mode") == "file"
local is_folder = lfs.attributes(file, "mode") == "directory"
local is_not_parent_folder = BaseUtil.basename(file) ~= ".."
local buttons = {
{
{
text = C_("File", "Copy"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:copyFile(file)
end,
},
{
text = C_("File", "Paste"),
enabled = file_manager.clipboard and true or false,
callback = function()
UIManager:close(self.file_dialog)
file_manager:pasteHere(file)
end,
},
{
text = _("Select"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:onToggleSelectMode(true) -- no full screen refresh
if is_file then
file_manager.selected_files[file] = true
self:refreshPath()
end
end,
},
},
{
{
text = _("Cut"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:cutFile(file)
end,
},
{
text = _("Delete"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
local function post_delete_callback()
self:refreshPath()
end
file_manager:showDeleteFileDialog(file, post_delete_callback)
end,
},
{
text = _("Rename"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:showRenameFileDialog(file, is_file)
end,
}
},
{}, -- separator
}
if is_file then
local function close_dialog_callback()
UIManager:close(self.file_dialog)
end
local function status_button_callback()
UIManager:close(self.file_dialog)
self:refreshPath() -- sidecar folder may be created/deleted
end
local has_provider = DocumentRegistry:getProviders(file) ~= nil
if has_provider or DocSettings:hasSidecarFile(file) then
table.insert(buttons, filemanagerutil.genStatusButtonsRow(file, status_button_callback))
table.insert(buttons, {}) -- separator
end
table.insert(buttons, {
filemanagerutil.genResetSettingsButton(file, status_button_callback),
filemanagerutil.genAddRemoveFavoritesButton(file, close_dialog_callback, not has_provider),
})
table.insert(buttons, {
{
text = _("Open with…"),
callback = function()
UIManager:close(self.file_dialog)
local one_time_providers = {}
if DocumentRegistry:isImageFile(file) then
table.insert(one_time_providers, {
provider_name = _("Image viewer"),
callback = function()
local ImageViewer = require("ui/widget/imageviewer")
UIManager:show(ImageViewer:new{
file = file,
fullscreen = true,
with_title_bar = false,
})
end,
})
end
table.insert(one_time_providers, {
provider_name = _("Text viewer"),
callback = function()
file_manager:openTextViewer(file)
end,
})
if file_manager.texteditor then
table.insert(one_time_providers, {
provider_name = _("Text editor"),
callback = function()
file_manager.texteditor:checkEditFile(file)
end,
})
end
if file_manager.archiveviewer and file_manager.archiveviewer:isSupported(file) then
table.insert(one_time_providers, {
provider_name = _("Archive viewer"),
callback = function()
file_manager.archiveviewer:openArchiveViewer(file)
end,
})
end
self:showSetProviderButtons(file, one_time_providers)
end,
},
filemanagerutil.genBookInformationButton(file, close_dialog_callback),
})
table.insert(buttons, {
filemanagerutil.genBookCoverButton(file, close_dialog_callback),
filemanagerutil.genBookDescriptionButton(file, close_dialog_callback),
})
if Device:canExecuteScript(file) then
table.insert(buttons, {
filemanagerutil.genExecuteScriptButton(file, close_dialog_callback),
})
end
if FileManagerConverter:isSupported(file) then
table.insert(buttons, {
{
text = _("Convert"),
callback = function()
UIManager:close(self.file_dialog)
FileManagerConverter:showConvertButtons(file, self)
end,
},
})
end
end
if is_folder then
table.insert(buttons, {
{
text = _("Set as HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:setHome(BaseUtil.realpath(file))
end
},
})
end
self.file_dialog = ButtonDialog:new{
title = is_file and BD.filename(file:match("([^/]+)$")) or BD.directory(file:match("([^/]+)$")),
title_align = "center",
buttons = buttons,
}
UIManager:show(self.file_dialog)
return true
end
self.layout = VerticalGroup:new{
self.title_bar,
file_chooser,
}
local fm_ui = FrameContainer:new{
padding = 0,
bordersize = 0,
background = Blitbuffer.COLOR_WHITE,
self.layout,
}
self[1] = fm_ui
self.menu = FileManagerMenu:new{
ui = self
}
self:registerKeyEvents()
end
function FileManager:registerKeyEvents()
-- NOTE: We need to be surgical here, because this is called through reinit at runtime.
if Device:hasKeys() then
self.key_events.Home = { { "Home" } }
-- Override the menu.lua way of handling the back key
self.file_chooser.key_events.Back = { { Device.input.group.Back } }
if not Device:hasFewKeys() then
-- Also remove the handler assigned to the "Back" key by menu.lua
self.file_chooser.key_events.Close = nil
end
else
self.key_events.Home = nil
self.file_chooser.key_events.Back = nil
self.file_chooser.key_events.Close = nil
end
end
function FileManager:registerModule(name, ui_module, always_active)
if name then
self[name] = ui_module
ui_module.name = "filemanager" .. name
end
table.insert(self, ui_module)
if always_active then
-- to get events even when hidden
table.insert(self.active_widgets, ui_module)
end
end
-- NOTE: The only thing that will *ever* instantiate a new FileManager object is our very own showFiles below!
function FileManager:init()
self:setupLayout()
self.active_widgets = {}
self:registerModule("screenshot", Screenshoter:new{
prefix = 'FileManager',
ui = self,
}, true)
self:registerModule("menu", self.menu)
self:registerModule("history", FileManagerHistory:new{ ui = self })
self:registerModule("collections", FileManagerCollection:new{ ui = self })
self:registerModule("filesearcher", FileManagerFileSearcher:new{ ui = self })
self:registerModule("folder_shortcuts", FileManagerShortcuts:new{ ui = self })
self:registerModule("languagesupport", LanguageSupport:new{ ui = self })
self:registerModule("dictionary", ReaderDictionary:new{ ui = self })
self:registerModule("wikipedia", ReaderWikipedia:new{ ui = self })
self:registerModule("devicestatus", ReaderDeviceStatus:new{ ui = self })
self:registerModule("devicelistener", DeviceListener:new{ ui = self })
-- koreader plugins
for _, plugin_module in ipairs(PluginLoader:loadPlugins()) do
if not plugin_module.is_doc_only then
local ok, plugin_or_err = PluginLoader:createPluginInstance(
plugin_module, { ui = self, })
-- Keep references to the modules which do not register into menu.
if ok then
self:registerModule(plugin_module.name, plugin_or_err)
logger.dbg("FM loaded plugin", plugin_module.name,
"at", plugin_module.path)
end
end
end
if Device:hasWifiToggle() then
local NetworkListener = require("ui/network/networklistener")
table.insert(self, NetworkListener:new{ ui = self })
end
self:initGesListener()
self:handleEvent(Event:new("SetDimensions", self.dimen))
if FileManager.instance == nil then
logger.dbg("Spinning up new FileManager instance", tostring(self))
else
-- Should never happen, given what we did in showFiles...
logger.err("FileManager instance mismatch! Opened", tostring(self), "while we still have an existing instance:", tostring(FileManager.instance), debug.traceback())
end
FileManager.instance = self
end
function FileChooser:onBack()
local back_to_exit = G_reader_settings:readSetting("back_to_exit", "prompt")
local back_in_filemanager = G_reader_settings:readSetting("back_in_filemanager", "default")
if back_in_filemanager == "default" then
if back_to_exit == "always" then
return self:onClose()
elseif back_to_exit == "disable" then
return true
elseif back_to_exit == "prompt" then
UIManager:show(ConfirmBox:new{
text = _("Exit KOReader?"),
ok_text = _("Exit"),
ok_callback = function()
self:onClose()
end
})
return true
end
elseif back_in_filemanager == "parent_folder" then
self:changeToPath(string.format("%s/..", self.path))
return true
end
end
function FileManager:onSwipeFM(ges)
local direction = BD.flipDirectionIfMirroredUILayout(ges.direction)
if direction == "west" then
self.file_chooser:onNextPage()
elseif direction == "east" then
self.file_chooser:onPrevPage()
end
return true
end
function FileManager:onShowPlusMenu()
self:tapPlus()
return true
end
function FileManager:onToggleSelectMode(no_refresh)
logger.dbg("toggle select mode")
self.select_mode = not self.select_mode
self.selected_files = self.select_mode and {} or nil
self.title_bar:setRightIcon(self.select_mode and "check" or "plus")
if not no_refresh then
self:onRefresh()
end
end
function FileManager:tapPlus()
local title, buttons
if self.select_mode then
local select_count = util.tableSize(self.selected_files)
local actions_enabled = select_count > 0
title = actions_enabled and T(N_("1 file selected", "%1 files selected", select_count), select_count)
or _("No files selected")
buttons = {
{
{
text = _("Show selected files list"),
enabled = actions_enabled,
callback = function()
UIManager:close(self.file_dialog)
self:showSelectedFilesList()
end,
},
{
text = _("Copy"),
enabled = actions_enabled,
callback = function()
UIManager:show(ConfirmBox:new{
text = _("Copy selected files to the current folder?"),
ok_text = _("Copy"),
ok_callback = function()
UIManager:close(self.file_dialog)
self.cutfile = false
for file in pairs(self.selected_files) do
self.clipboard = file
self:pasteHere(self.file_chooser.path)
end
self:onToggleSelectMode()
end,
})
end
},
},
{
{
text = _("Select all files in folder"),
callback = function()
UIManager:close(self.file_dialog)
self.file_chooser:selectAllFilesInFolder()
self:onRefresh()
end,
},
{
text = _("Move"),
enabled = actions_enabled,
callback = function()
UIManager:show(ConfirmBox:new{
text = _("Move selected files to the current folder?"),
ok_text = _("Move"),
ok_callback = function()
UIManager:close(self.file_dialog)
self.cutfile = true
for file in pairs(self.selected_files) do
self.clipboard = file
self:pasteHere(self.file_chooser.path)
end
self:onToggleSelectMode()
end,
})
end
},
},
{
{
text = _("Deselect all"),
enabled = actions_enabled,
callback = function()
UIManager:close(self.file_dialog)
self.selected_files = {}
self:onRefresh()
end,
},
{
text = _("Delete"),
enabled = actions_enabled,
callback = function()
UIManager:show(ConfirmBox:new{
text = _("Delete selected files?\nIf you delete a file, it is permanently lost."),
ok_text = _("Delete"),
ok_callback = function()
UIManager:close(self.file_dialog)
for file in pairs(self.selected_files) do
self:deleteFile(file, true) -- only files can be selected
end
self:onToggleSelectMode()
end,
})
end,
},
},
{
{
text = _("Exit select mode"),
callback = function()
UIManager:close(self.file_dialog)
self:onToggleSelectMode()
end,
},
{
text = _("Export highlights"),
enabled = (actions_enabled and self.exporter) and true or false,
callback = function()
self.exporter:exportFilesNotes(self.selected_files)
end,
},
},
{}, -- separator
{
{
text = _("New folder"),
callback = function()
UIManager:close(self.file_dialog)
self:createFolder()
end,
},
{
text = _("Folder shortcuts"),
callback = function()
UIManager:close(self.file_dialog)
self:handleEvent(Event:new("ShowFolderShortcutsDialog"))
end
},
},
}
else
title = BD.dirpath(filemanagerutil.abbreviate(self.file_chooser.path))
buttons = {
{
{
text = _("Select files"),
callback = function()
UIManager:close(self.file_dialog)
self:onToggleSelectMode(true) -- no full screen refresh
end,
},
},
{
{
text = _("New folder"),
callback = function()
UIManager:close(self.file_dialog)
self:createFolder()
end,
},
},
{
{
text = _("Paste"),
enabled = self.clipboard and true or false,
callback = function()
UIManager:close(self.file_dialog)
self:pasteHere(self.file_chooser.path)
end,
},
},
{
{
text = _("Set as HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
self:setHome(self.file_chooser.path)
end
}
},
{
{
text = _("Go to HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
self:goHome()
end
}
},
{
{
text = _("Open random document"),
callback = function()
UIManager:close(self.file_dialog)
self:openRandomFile(self.file_chooser.path)
end
}
},
{
{
text = _("Folder shortcuts"),
callback = function()
UIManager:close(self.file_dialog)
self:handleEvent(Event:new("ShowFolderShortcutsDialog"))
end
}
}
}
if Device:hasExternalSD() then
table.insert(buttons, 4, { -- after "Paste" or "Import files here" button
{
text_func = function()
return Device:isValidPath(self.file_chooser.path)
and _("Switch to SDCard") or _("Switch to internal storage")
end,
callback = function()
UIManager:close(self.file_dialog)
if Device:isValidPath(self.file_chooser.path) then
local ok, sd_path = Device:hasExternalSD()
if ok then
self.file_chooser:changeToPath(sd_path)
end
else
self.file_chooser:changeToPath(Device.home_dir)
end
end,
},
})
end
if Device:canImportFiles() then
table.insert(buttons, 4, { -- always after "Paste" button
{
text = _("Import files here"),
enabled = Device:isValidPath(self.file_chooser.path),
callback = function()
UIManager:close(self.file_dialog)
Device.importFile(self.file_chooser.path)
end,
},
})
end
end
self.file_dialog = ButtonDialog:new{
title = title,
title_align = "center",
buttons = buttons,
select_mode = self.select_mode, -- for coverbrowser
}
UIManager:show(self.file_dialog)
end
function FileManager:reinit(path, focused_file)
UIManager:flushSettings()
self.dimen = Screen:getSize()
-- backup the root path and path items
self.root_path = path or self.file_chooser.path
local path_items_backup = {}
for k, v in pairs(self.file_chooser.path_items) do
path_items_backup[k] = v
end
-- reinit filemanager
self.focused_file = focused_file
self:setupLayout()
self:handleEvent(Event:new("SetDimensions", self.dimen))
self.file_chooser.path_items = path_items_backup
-- self:init() has already done file_chooser:refreshPath()
-- (by virtue of rebuilding file_chooser), so this one
-- looks unnecessary (cheap with classic mode, less cheap with
-- CoverBrowser plugin's cover image renderings)
-- self:onRefresh()
if self.select_mode then
self.title_bar:setRightIcon("check")
end
end
function FileManager:getCurrentDir()
return FileManager.instance and FileManager.instance.file_chooser.path
end
function FileManager:toggleHiddenFiles()
self.file_chooser:toggleHiddenFiles()
G_reader_settings:saveSetting("show_hidden", self.file_chooser.show_hidden)
end
function FileManager:toggleUnsupportedFiles()
self.file_chooser:toggleUnsupportedFiles()
G_reader_settings:saveSetting("show_unsupported", self.file_chooser.show_unsupported)
end
function FileManager:onClose()
logger.dbg("close filemanager")
PluginLoader:finalize()
self:handleEvent(Event:new("SaveSettings"))
G_reader_settings:flush()
UIManager:close(self)
return true
end
function FileManager:onCloseWidget()
if FileManager.instance == self then
logger.dbg("Tearing down FileManager", tostring(self))
else
logger.warn("FileManager instance mismatch! Closed", tostring(self), "while the active one is supposed to be", tostring(FileManager.instance))
end
FileManager.instance = nil
end
function FileManager:onShowingReader()
-- Allows us to optimize out a few useless refreshes in various CloseWidgets handlers...
self.tearing_down = true
-- Clear the dither flag to prevent it from infecting the queue and re-inserting a full-screen refresh...
self.dithered = nil
self:onClose()
end
-- Same as above, except we don't close it yet. Useful for plugins that need to close custom Menus before calling showReader.
function FileManager:onSetupShowReader()
self.tearing_down = true
self.dithered = nil
end
function FileManager:onRefresh()
self.file_chooser:refreshPath()
return true
end
function FileManager:goHome()
if not self.file_chooser:goHome() then
self:setHome()
end
return true
end
function FileManager:setHome(path)
path = path or self.file_chooser.path
UIManager:show(ConfirmBox:new{
text = T(_("Set '%1' as HOME folder?"), BD.dirpath(path)),
ok_text = _("Set as HOME"),
ok_callback = function()
G_reader_settings:saveSetting("home_dir", path)
end,
})
return true
end
function FileManager:openRandomFile(dir)
local random_file = DocumentRegistry:getRandomFile(dir, false)
if random_file then
UIManager:show(MultiConfirmBox:new{
text = T(_("Do you want to open %1?"), BD.filename(BaseUtil.basename(random_file))),
choice1_text = _("Open"),
choice1_callback = function()
local ReaderUI = require("apps/reader/readerui")
ReaderUI:showReader(random_file)
end,
-- @translators Another file. This is a button on the open random file dialog. It presents a file with the choices Open/Another.
choice2_text = _("Another"),
choice2_callback = function()
self:openRandomFile(dir)
end,
})
else
UIManager:show(InfoMessage:new{
text = _("File not found"),
})
end
end
function FileManager:copyFile(file)
self.cutfile = false
self.clipboard = file
end
function FileManager:cutFile(file)
self.cutfile = true
self.clipboard = file
end
function FileManager:pasteHere(file)
local orig_file = BaseUtil.realpath(self.clipboard)
local orig_name = BaseUtil.basename(self.clipboard)
local dest_path = BaseUtil.realpath(file)
dest_path = lfs.attributes(dest_path, "mode") == "directory" and dest_path or dest_path:match("(.*/)")
local dest_file = BaseUtil.joinPath(dest_path, orig_name)
local is_file = lfs.attributes(orig_file, "mode") == "file"
local function infoCopyFile()
if self:copyRecursive(orig_file, dest_path) then
if is_file then
DocSettings:updateLocation(orig_file, dest_file, true)
end
return true
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to copy:\n%1\nto:\n%2"), BD.filepath(orig_name), BD.dirpath(dest_path)),
icon = "notice-warning",
})
end
end
local function infoMoveFile()
if self:moveFile(orig_file, dest_path) then
if is_file then
DocSettings:updateLocation(orig_file, dest_file)
require("readhistory"):updateItemByPath(orig_file, dest_file) -- (will update "lastfile" if needed)
end
ReadCollection:updateItemByPath(orig_file, dest_file)
return true
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to move:\n%1\nto:\n%2"), BD.filepath(orig_name), BD.dirpath(dest_path)),
icon = "notice-warning",
})
end
end
local function doPaste()
local ok = self.cutfile and infoMoveFile() or infoCopyFile()
if ok then
self:onRefresh()
self.clipboard = nil
end
end
local mode = lfs.attributes(dest_file, "mode")
if mode then
UIManager:show(ConfirmBox:new{
text = mode == "file" and T(_("File already exists:\n%1\nOverwrite file?"), BD.filename(orig_name))
or T(_("Folder already exists:\n%1\nOverwrite folder?"), BD.directory(orig_name)),
ok_text = _("Overwrite"),
ok_callback = function()
doPaste()
end,
})
else
doPaste()
end
end
function FileManager:createFolder()
local input_dialog, check_button_enter_folder
input_dialog = InputDialog:new{
title = _("New folder"),
buttons = {
{
{
text = _("Cancel"),
id = "close",
callback = function()
UIManager:close(input_dialog)
end,
},
{
text = _("Create"),
is_enter_default = true,
callback = function()
local new_folder_name = input_dialog:getInputText()
if new_folder_name == "" then return end
UIManager:close(input_dialog)
local new_folder = string.format("%s/%s", self.file_chooser.path, new_folder_name)
if util.makePath(new_folder) then
if check_button_enter_folder.checked then
self.file_chooser:changeToPath(new_folder)
else
self.file_chooser:refreshPath()
end
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to create folder:\n%1"), BD.directory(new_folder_name)),
icon = "notice-warning",
})
end
end,
},
}
},
}
check_button_enter_folder = CheckButton:new{
text = _("Enter folder after creation"),
checked = false,
parent = input_dialog,
}
input_dialog:addWidget(check_button_enter_folder)
UIManager:show(input_dialog)
input_dialog:onShowKeyboard()
end
function FileManager:showDeleteFileDialog(file, post_delete_callback, pre_delete_callback)
local file_abs_path = BaseUtil.realpath(file)
local is_file = lfs.attributes(file_abs_path, "mode") == "file"
local text = (is_file and _("Delete file permanently?") or _("Delete folder permanently?")) .. "\n\n" .. BD.filepath(file)
if is_file and DocSettings:hasSidecarFile(file_abs_path) then
text = text .. "\n\n" .. _("Book settings, highlights and notes will be deleted.")
end
UIManager:show(ConfirmBox:new{
text = text,
ok_text = _("Delete"),
ok_callback = function()
if pre_delete_callback then
pre_delete_callback()
end
if self:deleteFile(file, is_file) and post_delete_callback then
post_delete_callback()
end
end,
})
end
function FileManager:deleteFile(file, is_file)
local file_abs_path = BaseUtil.realpath(file)
if file_abs_path == nil then
UIManager:show(InfoMessage:new{
text = T(_("File not found:\n%1"), BD.filepath(file)),
icon = "notice-warning",
})
return
end
local ok, err
if is_file then
ok, err = os.remove(file_abs_path)
else
ok, err = BaseUtil.purgeDir(file_abs_path)
end
if ok and not err then
if is_file then
DocSettings:updateLocation(file)
require("readhistory"):fileDeleted(file)
end
ReadCollection:removeItemByPath(file, not is_file)
return true
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to delete:\n%1"), BD.filepath(file)),
icon = "notice-warning",
})
end
end
function FileManager:showRenameFileDialog(file, is_file)
local dialog
dialog = InputDialog:new{
title = is_file and _("Rename file") or _("Rename folder"),
input = BaseUtil.basename(file),
buttons = {{
{
text = _("Cancel"),
id = "close",
callback = function()
UIManager:close(dialog)
end,
},
{
text = _("Rename"),
callback = function()
local new_name = dialog:getInputText()
if new_name ~= "" then
UIManager:close(dialog)
self:renameFile(file, new_name, is_file)
end
end,
},
}},
}
UIManager:show(dialog)
dialog:onShowKeyboard()
end
function FileManager:renameFile(file, basename, is_file)
if BaseUtil.basename(file) == basename then return end
local dest = BaseUtil.joinPath(BaseUtil.dirname(file), basename)
local function doRenameFile()
if self:moveFile(file, dest) then
if is_file then
DocSettings:updateLocation(file, dest)
require("readhistory"):updateItemByPath(file, dest) -- (will update "lastfile" if needed)
end
ReadCollection:updateItemByPath(file, dest)
self:onRefresh()
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to rename:\n%1\nto:\n%2"), BD.filepath(file), BD.filepath(dest)),
icon = "notice-warning",
})
end
end
local mode_dest = lfs.attributes(dest, "mode")
if mode_dest then
local text, ok_text
if (mode_dest == "file") ~= is_file then
if is_file then
text = T(_("Folder already exists:\n%1\nFile cannot be renamed."), BD.directory(basename))
else
text = T(_("File already exists:\n%1\nFolder cannot be renamed."), BD.filename(basename))
end
UIManager:show(InfoMessage:new{
text = text,
icon = "notice-warning",
})
else
if is_file then
text = T(_("File already exists:\n%1\nOverwrite file?"), BD.filename(basename))
ok_text = _("Overwrite")
else
text = T(_("Folder already exists:\n%1\nMove the folder inside it?"), BD.directory(basename))
ok_text = _("Move")
end
UIManager:show(ConfirmBox:new{
text = text,
ok_text = ok_text,
ok_callback = function()
doRenameFile()
end,
})
end
else
doRenameFile()
end
end
--- @note: This is the *only* safe way to instantiate a new FileManager instance!
function FileManager:showFiles(path, focused_file)
-- Warn about and close any pre-existing FM instances first...
if FileManager.instance then
logger.warn("FileManager instance mismatch! Tried to spin up a new instance, while we still have an existing one:", tostring(FileManager.instance))
-- Close the old one first!
FileManager.instance:onClose()
end
path = path or G_reader_settings:readSetting("lastdir") or filemanagerutil.getDefaultDir()
G_reader_settings:saveSetting("lastdir", path)
self:setRotationMode()
local file_manager = FileManager:new{
dimen = Screen:getSize(),
covers_fullscreen = true, -- hint for UIManager:_repaint()
root_path = path,
focused_file = focused_file,
}
UIManager:show(file_manager)
end
function FileManager:openTextViewer(file_path)
local function _openTextViewer(filepath)
local file = io.open(filepath, "rb")
if not file then return end
local file_content = file:read("*all")
file:close()
UIManager:show(require("ui/widget/textviewer"):new{
title = filepath,
title_multilines = true,
justified = false,
text = file_content,
})
end
local attr = lfs.attributes(file_path)
if attr then
if attr.size > 400000 then
UIManager:show(ConfirmBox:new{
text = T(_("This file is %2:\n\n%1\n\nAre you sure you want to open it?\n\nOpening big files may take some time."),
BD.filepath(file_path), util.getFriendlySize(attr.size)),
ok_text = _("Open"),
ok_callback = function()
_openTextViewer(file_path)
end,
})
else
_openTextViewer(file_path)
end
end
end
--- A shortcut to execute mv.
-- @treturn boolean result of mv command
function FileManager:moveFile(from, to)
return BaseUtil.execute(self.mv_bin, from, to) == 0
end
--- A shortcut to execute cp.
-- @treturn boolean result of cp command
function FileManager:copyFileFromTo(from, to)
return BaseUtil.execute(self.cp_bin, from, to) == 0
end
--- A shortcut to execute cp recursively.
-- @treturn boolean result of cp command
function FileManager:copyRecursive(from, to)
return BaseUtil.execute(self.cp_bin, "-r", from, to ) == 0
end
function FileManager:onHome()
return self:goHome()
end
function FileManager:onRefreshContent()
self:onRefresh()
end
function FileManager:onShowFolderMenu()
local button_dialog
local function genButton(button_text, button_path)
return {{
text = button_text,
align = "left",
font_face = "smallinfofont",
font_size = 22,
font_bold = false,
avoid_text_truncation = false,
callback = function()
UIManager:close(button_dialog)
self.file_chooser:changeToPath(button_path)
end,
hold_callback = function()
return true -- do not move the menu
end,
}}
end
local home_dir = G_reader_settings:readSetting("home_dir") or filemanagerutil.getDefaultDir()
local home_dir_shortened = G_reader_settings:nilOrTrue("shorten_home_dir")
local home_dir_not_locked = G_reader_settings:nilOrFalse("lock_home_folder")
local home_dir_suffix = " \u{f015}" -- "home" character
local buttons = {}
-- root folder
local text
local path = "/"
local is_home = path == home_dir
local home_found = is_home or home_dir_not_locked
if home_found then
text = path
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert(buttons, genButton(text, path))
end
-- other folders
local indent = ""
for part in self.file_chooser.path:gmatch("([^/]+)") do
text = (#buttons == 0 and path or indent .. "└ ") .. part
path = path .. part .. "/"
is_home = path == home_dir or path == home_dir .. "/"
if not home_found and is_home then
home_found = true
end
if home_found then
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert(buttons, genButton(text, path))
indent = indent .. " "
end
end
button_dialog = ButtonDialog:new{
shrink_unneeded_width = true,
buttons = buttons,
anchor = function()
return self.title_bar.left_button.image.dimen
end,
}
UIManager:show(button_dialog)
end
function FileManager:showSelectedFilesList()
local selected_files = {}
for file in pairs(self.selected_files) do
table.insert(selected_files, { text = file })
end
local function sorting(a, b)
local a_path, a_name = util.splitFilePathName(a.text)
local b_path, b_name = util.splitFilePathName(b.text)
if a_path == b_path then
return BaseUtil.strcoll(a_name, b_name)
end
return BaseUtil.strcoll(a_path, b_path)
end
table.sort(selected_files, sorting)
local menu_container = CenterContainer:new{
dimen = Screen:getSize(),
}
local menu = Menu:new{
is_borderless = true,
is_popout = false,
show_parent = menu_container,
onMenuSelect = function(_, item)
UIManager:close(menu_container)
self.file_chooser:changeToPath(util.splitFilePathName(item.text), item.text)
end,
close_callback = function()
UIManager:close(menu_container)
end,
}
table.insert(menu_container, menu)
menu:switchItemTable(T(_("Selected files (%1)"), #selected_files), selected_files)
UIManager:show(menu_container)
end
return FileManager