ui controller: cursorLeft, cursorRight

pull/1/head
Edouard Paris 5 years ago
parent a873b60942
commit 4d5a43836a

@ -26,9 +26,11 @@ func (c *controller) layout(g *gocui.Gui) error {
func cursorDown(g *gocui.Gui, v *gocui.View) error {
if v != nil {
cx, cy := v.Cursor()
if err := v.SetCursor(cx, cy+1); err != nil {
err := v.SetCursor(cx, cy+1)
if err != nil {
ox, oy := v.Origin()
if err := v.SetOrigin(ox, oy+1); err != nil {
err := v.SetOrigin(ox, oy+1)
if err != nil {
return err
}
}
@ -40,8 +42,40 @@ func cursorUp(g *gocui.Gui, v *gocui.View) error {
if v != nil {
ox, oy := v.Origin()
cx, cy := v.Cursor()
if err := v.SetCursor(cx, cy-1); err != nil && oy > 0 {
if err := v.SetOrigin(ox, oy-1); err != nil {
err := v.SetCursor(cx, cy-1)
if err != nil && oy > 0 {
err := v.SetOrigin(ox, oy-1)
if err != nil {
return err
}
}
}
return nil
}
func cursorRight(g *gocui.Gui, v *gocui.View) error {
if v != nil {
cx, cy := v.Cursor()
err := v.SetCursor(cx+2, cy)
if err != nil {
ox, oy := v.Origin()
err := v.SetOrigin(ox+2, oy)
if err != nil {
return err
}
}
}
return nil
}
func cursorLeft(g *gocui.Gui, v *gocui.View) error {
if v != nil {
ox, oy := v.Origin()
cx, cy := v.Cursor()
err := v.SetCursor(cx-2, cy)
if err != nil && ox > 1 {
err := v.SetOrigin(ox-2, oy)
if err != nil {
return err
}
}
@ -203,6 +237,16 @@ func (c *controller) setKeyBinding(g *gocui.Gui) error {
return err
}
err = g.SetKeybinding("", gocui.KeyArrowLeft, gocui.ModNone, cursorLeft)
if err != nil {
return err
}
err = g.SetKeybinding("", gocui.KeyArrowRight, gocui.ModNone, cursorRight)
if err != nil {
return err
}
err = g.SetKeybinding("", gocui.KeyEnter, gocui.ModNone, c.OnEnter)
if err != nil {
return err

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