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koreader/frontend/device/generic/device.lua

338 lines
12 KiB
Lua

local logger = require("logger")
local _ = require("gettext")
local function yes() return true end
local function no() return false end
local Device = {
screen_saver_mode = false,
charging_mode = false,
survive_screen_saver = false,
is_cover_closed = false,
should_restrict_JIT = false,
model = nil,
powerd = nil,
screen = nil,
screen_dpi_override = nil,
input = nil,
-- For Kobo, wait at least 15 seconds before calling suspend script. Otherwise, suspend might
-- fail and the battery will be drained while we are in screensaver mode
suspend_wait_timeout = 15,
-- hardware feature tests: (these are functions!)
hasKeyboard = no,
hasKeys = no,
hasDPad = no,
hasWifiToggle = yes,
hasWifiManager = no,
isTouchDevice = no,
hasFrontlight = no,
needsTouchScreenProbe = no,
hasClipboard = yes, -- generic internal clipboard on all devices
hasEinkScreen = yes,
Enable HW dithering in a few key places (#4541) * Enable HW dithering on supported devices (Clara HD, Forma; Oasis 2, PW4) * FileManager and co. (where appropriate, i.e., when covers are shown) * Book Status * Reader, where appropriate: * CRe: on pages whith image content (for over 7.5% of the screen area, should hopefully leave stuff like bullet points or small scene breaks alone). * Other engines: on user-request (in the gear tab of the bottom menu), via the new "Dithering" knob (will only appear on supported devices). * ScreenSaver * ImageViewer * Minimize repaints when flash_ui is enabled (by, almost everywhere, only repainting the flashing element, and not the toplevel window which hosts it). (The first pass of this involved fixing a few Button instances whose show_parent was wrong, in particular, chevrons in the FM & TopMenu). * Hunted down a few redundant repaints (unneeded setDirty("all") calls), either by switching the widget to nil when only a refresh was needed, and not a repaint, or by passing the appropritate widget to setDirty. (Note to self: Enable *verbose* debugging to catch broken setDirty calls via its post guard). There were also a few instances of 'em right behind a widget close. * Don't repaint the underlying widget when initially showing TopMenu & ConfigDialog. We unfortunately do need to do it when switching tabs, because of their variable heights. * On Kobo, disabled the extra and completely useless full refresh before suspend/reboot/poweroff, as well as on resume. No more double refreshes! * Fix another debug guard in Kobo sysfs_light * Switch ImageWidget & ImageViewer mostly to "ui" updates, which will be better suited to image content pretty much everywhere, REAGL or not. PS: (Almost :100: commits! :D)
5 years ago
canHWDither = no,
hasColorScreen = no,
hasBGRFrameBuffer = no,
canToggleGSensor = no,
canToggleMassStorage = no,
-- use these only as a last resort. We should abstract the functionality
-- and have device dependent implementations in the corresponting
-- device/<devicetype>/device.lua file
-- (these are functions!)
isAndroid = no,
isCervantes = no,
isKindle = no,
isKobo = no,
isPocketBook = no,
isSonyPRSTUX = no,
isSDL = no,
isEmulator = no,
-- some devices have part of their screen covered by the bezel
viewport = nil,
-- enforce portrait orientation on display, no matter how configured at
-- startup
isAlwaysPortrait = no,
-- needs full screen refresh when resumed from screensaver?
needsScreenRefreshAfterResume = yes,
-- set to yes on devices whose framebuffer reports 8bit per pixel,
-- but is actually a color eInk screen with 24bit per pixel.
-- The refresh is still based on bytes. (This solves issue #4193.)
has3BytesWideFrameBuffer = no,
-- set to yes on devices that support over-the-air incremental updates.
hasOTAUpdates = no,
openLink = no,
}
function Device:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
-- Inverts PageTurn button mappings
-- NOTE: For ref. on Kobo, stored by Nickel in the [Reading] section as invertPageTurnButtons=true
function Device:invertButtons()
if self:hasKeys() and self.input and self.input.event_map then
for key, value in pairs(self.input.event_map) do
if value == "LPgFwd" then
self.input.event_map[key] = "LPgBack"
elseif value == "LPgBack" then
self.input.event_map[key] = "LPgFwd"
elseif value == "RPgFwd" then
self.input.event_map[key] = "RPgBack"
elseif value == "RPgBack" then
self.input.event_map[key] = "RPgFwd"
end
end
-- NOTE: We currently leave self.input.rotation_map alone,
-- which will definitely yield fairly stupid mappings in Landscape...
end
end
function Device:init()
assert(self ~= nil)
if not self.screen then
error("screen/framebuffer must be implemented")
end
if self.hasMultitouch == nil then
-- default to assuming multitouch when dealing with a touch device
self.hasMultitouch = self.isTouchDevice
end
self.screen.isColorScreen = self.hasColorScreen
self.screen.isColorEnabled = function()
if G_reader_settings:has("color_rendering") then
return G_reader_settings:isTrue("color_rendering")
else
return self.screen.isColorScreen()
end
end
self.screen.isBGRFrameBuffer = self.hasBGRFrameBuffer
local low_pan_rate = G_reader_settings:readSetting("low_pan_rate")
if low_pan_rate ~= nil then
self.screen.low_pan_rate = low_pan_rate
else
self.screen.low_pan_rate = self.hasEinkScreen()
end
logger.info("initializing for device", self.model)
logger.info("framebuffer resolution:", self.screen:getSize())
if not self.input then
self.input = require("device/input"):new{device = self}
end
if not self.powerd then
self.powerd = require("device/generic/powerd"):new{device = self}
end
if self.viewport then
logger.dbg("setting a viewport:", self.viewport)
self.screen:setViewport(self.viewport)
self.input:registerEventAdjustHook(
self.input.adjustTouchTranslate,
{x = 0 - self.viewport.x, y = 0 - self.viewport.y})
end
-- Handle button mappings shenanigans
if self:hasKeys() then
if G_reader_settings:isTrue("input_invert_page_turn_keys") then
self:invertButtons()
end
end
end
function Device:setScreenDPI(dpi_override)
self.screen:setDPI(dpi_override)
self.input.gesture_detector:init()
self.screen_dpi_override = dpi_override
end
function Device:getPowerDevice()
return self.powerd
end
function Device:rescheduleSuspend()
local UIManager = require("ui/uimanager")
UIManager:unschedule(self.suspend)
UIManager:scheduleIn(self.suspend_wait_timeout, self.suspend)
end
-- ONLY used for Kobo and PocketBook devices
function Device:onPowerEvent(ev)
if self.screen_saver_mode then
if ev == "Power" or ev == "Resume" then
if self.is_cover_closed then
-- don't let power key press wake up device when the cover is in closed state
self:rescheduleSuspend()
else
logger.dbg("Resuming...")
local UIManager = require("ui/uimanager")
UIManager:unschedule(self.suspend)
local network_manager = require("ui/network/manager")
if network_manager.wifi_was_on and G_reader_settings:isTrue("auto_restore_wifi") then
network_manager:restoreWifiAsync()
end
self:resume()
-- restore to previous rotation mode, if need be.
if self.orig_rotation_mode then
self.screen:setRotationMode(self.orig_rotation_mode)
end
require("ui/screensaver"):close()
if self:needsScreenRefreshAfterResume() then
UIManager:scheduleIn(1, function() self.screen:refreshFull() end)
end
self.screen_saver_mode = false
self.powerd:afterResume()
end
elseif ev == "Suspend" then
-- Already in screen saver mode, no need to update UI/state before
-- suspending the hardware. This usually happens when sleep cover
-- is closed after the device was sent to suspend state.
logger.dbg("Already in screen saver mode, suspending...")
self:rescheduleSuspend()
end
-- else we were not in screensaver mode
elseif ev == "Power" or ev == "Suspend" then
self.powerd:beforeSuspend()
local UIManager = require("ui/uimanager")
logger.dbg("Suspending...")
-- Mostly always suspend in portrait mode...
-- ... except when we just show an InfoMessage, it plays badly with landscape mode (c.f., #4098)
if G_reader_settings:readSetting("screensaver_type") ~= "message" then
self.orig_rotation_mode = self.screen:getRotationMode()
self.screen:setRotationMode(0)
-- On eInk, if we're using a screensaver mode that shows an image,
-- flash the screen to white first, to eliminate ghosting.
if self:hasEinkScreen() and
G_reader_settings:readSetting("screensaver_type") == "cover" or
G_reader_settings:readSetting("screensaver_type") == "random_image" or
G_reader_settings:readSetting("screensaver_type") == "image_file" then
if not G_reader_settings:isTrue("screensaver_no_background") then
self.screen:clear()
end
self.screen:refreshFull()
end
else
-- nil it, in case user switched ScreenSaver modes during our lifetime.
self.orig_rotation_mode = nil
end
require("ui/screensaver"):show()
Enable HW dithering in a few key places (#4541) * Enable HW dithering on supported devices (Clara HD, Forma; Oasis 2, PW4) * FileManager and co. (where appropriate, i.e., when covers are shown) * Book Status * Reader, where appropriate: * CRe: on pages whith image content (for over 7.5% of the screen area, should hopefully leave stuff like bullet points or small scene breaks alone). * Other engines: on user-request (in the gear tab of the bottom menu), via the new "Dithering" knob (will only appear on supported devices). * ScreenSaver * ImageViewer * Minimize repaints when flash_ui is enabled (by, almost everywhere, only repainting the flashing element, and not the toplevel window which hosts it). (The first pass of this involved fixing a few Button instances whose show_parent was wrong, in particular, chevrons in the FM & TopMenu). * Hunted down a few redundant repaints (unneeded setDirty("all") calls), either by switching the widget to nil when only a refresh was needed, and not a repaint, or by passing the appropritate widget to setDirty. (Note to self: Enable *verbose* debugging to catch broken setDirty calls via its post guard). There were also a few instances of 'em right behind a widget close. * Don't repaint the underlying widget when initially showing TopMenu & ConfigDialog. We unfortunately do need to do it when switching tabs, because of their variable heights. * On Kobo, disabled the extra and completely useless full refresh before suspend/reboot/poweroff, as well as on resume. No more double refreshes! * Fix another debug guard in Kobo sysfs_light * Switch ImageWidget & ImageViewer mostly to "ui" updates, which will be better suited to image content pretty much everywhere, REAGL or not. PS: (Almost :100: commits! :D)
5 years ago
if self:needsScreenRefreshAfterResume() then
self.screen:refreshFull()
end
self.screen_saver_mode = true
UIManager:scheduleIn(0.1, function()
local network_manager = require("ui/network/manager")
-- NOTE: wifi_was_on does not necessarily mean that WiFi is *currently* on! It means *we* enabled it.
-- This is critical on Kobos (c.f., #3936), where it might still be on from KSM or Nickel,
-- without us being aware of it (i.e., wifi_was_on still unset or false),
-- because suspend will at best fail, and at worst deadlock the system if WiFi is on,
-- regardless of who enabled it!
if network_manager.wifi_was_on or network_manager:isWifiOn() then
network_manager:releaseIP()
network_manager:turnOffWifi()
end
UIManager:scheduleIn(self.suspend_wait_timeout, self.suspend)
end)
end
end
-- Hardware specific method to handle usb plug in event
function Device:usbPlugIn() end
-- Hardware specific method to handle usb plug out event
function Device:usbPlugOut() end
-- Hardware specific method to suspend the device
function Device:suspend() end
-- Hardware specific method to resume the device
function Device:resume() end
-- Hardware specific method to power off the device
function Device:powerOff() end
-- Hardware specific method to reboot the device
function Device:reboot() end
-- Hardware specific method to initialize network manager module
function Device:initNetworkManager() end
function Device:supportsScreensaver() return false end
-- Device specific method to set datetime
function Device:setDateTime(year, month, day, hour, min, sec) end
-- Device specific method if any setting needs being saved
function Device:saveSettings() end
-- Device specific method for toggling the GSensor
function Device:toggleGSensor() end
--[[
prepare for application shutdown
--]]
function Device:exit()
require("ffi/input"):closeAll()
self.screen:close()
end
function Device:retrieveNetworkInfo()
local std_out = io.popen("ifconfig | " ..
"sed -n " ..
"-e 's/ \\+$//g' " ..
"-e 's/ \\+/ /g' " ..
"-e 's/ \\?inet6\\? addr: \\?\\([^ ]\\+\\) .*$/IP: \\1/p' " ..
"-e 's/Link encap:Ethernet\\(.*\\)/\\1/p'",
"r")
if std_out then
local result = std_out:read("*all")
std_out:close()
std_out = io.popen('2>/dev/null iwconfig | grep ESSID | cut -d\\" -f2')
if std_out then
local ssid = std_out:read("*all")
result = result .. "SSID: " .. ssid:gsub("(.-)%s*$", "%1") .. "\n"
std_out:close()
end
if os.execute("ip r | grep -q default") == 0 then
local pingok = os.execute("ping -q -w 3 -c 2 `ip r | grep default | cut -d ' ' -f 3` > /dev/null")
if pingok == 0 then
result = result .. "Gateway ping successful"
else
result = result .. "Gateway ping FAILED"
end
else
result = result .. "No default gateway to ping"
end
return result
end
end
function Device:setTime(hour, min)
return false
end
-- Return an integer value to indicate the brightness of the environment. The value should be in
-- range [0, 4].
-- 0: dark.
-- 1: dim, frontlight is needed.
-- 2: neutral, turning frontlight on or off does not impact the reading experience.
-- 3: bright, frontlight is not needed.
-- 4: dazzling.
function Device:ambientBrightnessLevel()
return 0
end
return Device