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OpenTTD-patches/src/lang/slovak.txt

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##name Slovak
##ownname Slovensky
##isocode sk_SK
##plural 6
##textdir ltr
##digitsep .
##digitsepcur .
##winlangid 0x041b
##grflangid 0x16
##gender m z s
##case g
#
##id 0x0000
STR_NULL :
STR_EMPTY :
STR_UNDEFINED :(nedefinovaný retezec)
STR_JUST_NOTHING :Nic
# Cargo related strings
# Plural cargo name
STR_CARGO_PLURAL_NOTHING :
STR_CARGO_PLURAL_PASSENGERS :Cestujúcich
STR_CARGO_PLURAL_PASSENGERS.g :cestujucich
STR_CARGO_PLURAL_COAL :Uhlie
STR_CARGO_PLURAL_COAL.g :uhlia
STR_CARGO_PLURAL_MAIL :Poštu
STR_CARGO_PLURAL_MAIL.g :posty
STR_CARGO_PLURAL_OIL :Ropu
STR_CARGO_PLURAL_OIL.g :ropy
STR_CARGO_PLURAL_LIVESTOCK :Dobytok
STR_CARGO_PLURAL_LIVESTOCK.g :dobytka
STR_CARGO_PLURAL_GOODS :Tovar
STR_CARGO_PLURAL_GOODS.g :tovaru
STR_CARGO_PLURAL_GRAIN :Obilie
STR_CARGO_PLURAL_GRAIN.g :obilia
STR_CARGO_PLURAL_WOOD :Drevo
STR_CARGO_PLURAL_WOOD.g :dreva
STR_CARGO_PLURAL_IRON_ORE :Železnú rudu
STR_CARGO_PLURAL_IRON_ORE.g :zeleznej rudy
STR_CARGO_PLURAL_STEEL :Ocel
STR_CARGO_PLURAL_STEEL.g :ocele
STR_CARGO_PLURAL_VALUABLES :Cennosti
STR_CARGO_PLURAL_VALUABLES.g :cennosti
STR_CARGO_PLURAL_COPPER_ORE :Medenná ruda
STR_CARGO_PLURAL_COPPER_ORE.g :medennej rudy
STR_CARGO_PLURAL_MAIZE :Kukuricu
STR_CARGO_PLURAL_MAIZE.g :kukurice
STR_CARGO_PLURAL_FRUIT :Ovocie
STR_CARGO_PLURAL_FRUIT.g :ovocia
STR_CARGO_PLURAL_DIAMONDS :Diamanty
STR_CARGO_PLURAL_DIAMONDS.g :diamantov
STR_CARGO_PLURAL_FOOD :Jedlo
STR_CARGO_PLURAL_FOOD.g :jedla
STR_CARGO_PLURAL_PAPER :Papier
STR_CARGO_PLURAL_PAPER.g :papiera
STR_CARGO_PLURAL_GOLD :Zlato
STR_CARGO_PLURAL_GOLD.g :zlata
STR_CARGO_PLURAL_WATER :Vodu
STR_CARGO_PLURAL_WATER.g :vody
STR_CARGO_PLURAL_WHEAT :Psenicu
STR_CARGO_PLURAL_WHEAT.g :psenice
STR_CARGO_PLURAL_RUBBER :Kaucuk
STR_CARGO_PLURAL_RUBBER.g :kaucuku
STR_CARGO_PLURAL_SUGAR :Cukor
STR_CARGO_PLURAL_SUGAR.g :cukru
STR_CARGO_PLURAL_TOYS :Hracky
STR_CARGO_PLURAL_TOYS.g :hraciek
STR_CARGO_PLURAL_CANDY :Cukriky
STR_CARGO_PLURAL_CANDY.g :cukrikov
STR_CARGO_PLURAL_COLA :Kofolu
STR_CARGO_PLURAL_COLA.g :kofoly
STR_CARGO_PLURAL_COTTON_CANDY :Cukrovu vatu
STR_CARGO_PLURAL_COTTON_CANDY.g :cukrovej vaty
STR_CARGO_PLURAL_BUBBLES :Bublin
STR_CARGO_PLURAL_BUBBLES.g :bublin
STR_CARGO_PLURAL_TOFFEE :Karamelky
STR_CARGO_PLURAL_TOFFEE.g :karameliek
STR_CARGO_PLURAL_BATTERIES :Baterie
STR_CARGO_PLURAL_BATTERIES.g :baterii
STR_CARGO_PLURAL_PLASTIC :Zuvaciek
STR_CARGO_PLURAL_PLASTIC.g :zuvaciek
STR_CARGO_PLURAL_FIZZY_DRINKS :Sumienku
STR_CARGO_PLURAL_FIZZY_DRINKS.g :sumienky
# Singular cargo name
STR_CARGO_SINGULAR_NOTHING :
STR_CARGO_SINGULAR_PASSENGER :Cestujúci
STR_CARGO_SINGULAR_PASSENGER.g :cestujucich
STR_CARGO_SINGULAR_COAL :Uhlie
STR_CARGO_SINGULAR_COAL.g :uhlia
STR_CARGO_SINGULAR_MAIL :Posta
STR_CARGO_SINGULAR_MAIL.g :posty
STR_CARGO_SINGULAR_OIL :Ropa
STR_CARGO_SINGULAR_OIL.g :ropy
STR_CARGO_SINGULAR_LIVESTOCK :Dobytok
STR_CARGO_SINGULAR_LIVESTOCK.g :dobytka
STR_CARGO_SINGULAR_GOODS :Tovar
STR_CARGO_SINGULAR_GOODS.g :tovaru
STR_CARGO_SINGULAR_GRAIN :Obilie
STR_CARGO_SINGULAR_GRAIN.g :obilia
STR_CARGO_SINGULAR_WOOD :Drevo
STR_CARGO_SINGULAR_WOOD.g :dreva
STR_CARGO_SINGULAR_IRON_ORE :Železná ruda
STR_CARGO_SINGULAR_IRON_ORE.g :zeleznej rudy
STR_CARGO_SINGULAR_STEEL :Ocel
STR_CARGO_SINGULAR_STEEL.g :ocele
STR_CARGO_SINGULAR_VALUABLES :Cennosti
STR_CARGO_SINGULAR_VALUABLES.g :cennosti
STR_CARGO_SINGULAR_COPPER_ORE :Medenná ruda
STR_CARGO_SINGULAR_COPPER_ORE.g :medennej rudy
STR_CARGO_SINGULAR_MAIZE :Kukurica
STR_CARGO_SINGULAR_MAIZE.g :kukurice
STR_CARGO_SINGULAR_FRUIT :Ovocie
STR_CARGO_SINGULAR_FRUIT.g :ovocia
STR_CARGO_SINGULAR_DIAMOND :Diamant
STR_CARGO_SINGULAR_DIAMOND.g :diamantov
STR_CARGO_SINGULAR_FOOD :Jedlo
STR_CARGO_SINGULAR_FOOD.g :jedla
STR_CARGO_SINGULAR_PAPER :Papier
STR_CARGO_SINGULAR_PAPER.g :papiera
STR_CARGO_SINGULAR_GOLD :Zlato
STR_CARGO_SINGULAR_GOLD.g :zlata
STR_CARGO_SINGULAR_WATER :Voda
STR_CARGO_SINGULAR_WATER.g :vody
STR_CARGO_SINGULAR_WHEAT :Psenica
STR_CARGO_SINGULAR_WHEAT.g :psenice
STR_CARGO_SINGULAR_RUBBER :Kaucuk
STR_CARGO_SINGULAR_RUBBER.g :kaucuku
STR_CARGO_SINGULAR_SUGAR :Cukor
STR_CARGO_SINGULAR_SUGAR.g :cukru
STR_CARGO_SINGULAR_TOY :Hracky
STR_CARGO_SINGULAR_TOY.g :hraciek
STR_CARGO_SINGULAR_CANDY :Cukriky
STR_CARGO_SINGULAR_CANDY.g :cukrikov
STR_CARGO_SINGULAR_COLA :Kofola
STR_CARGO_SINGULAR_COLA.g :kofoly
STR_CARGO_SINGULAR_COTTON_CANDY :Cukrova vata
STR_CARGO_SINGULAR_COTTON_CANDY.g :cukrovej vaty
STR_CARGO_SINGULAR_BUBBLE :Bubliny
STR_CARGO_SINGULAR_BUBBLE.g :bublin
STR_CARGO_SINGULAR_TOFFEE :Karamel
STR_CARGO_SINGULAR_TOFFEE.g :karamelu
STR_CARGO_SINGULAR_BATTERY :Baterie
STR_CARGO_SINGULAR_BATTERY.g :baterii
STR_CARGO_SINGULAR_PLASTIC :Zuvacky
STR_CARGO_SINGULAR_PLASTIC.g :zuvaciek
STR_CARGO_SINGULAR_FIZZY_DRINK :Sumienka
STR_CARGO_SINGULAR_FIZZY_DRINK.g :sumienky
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} cestujuci{P "" "" ch}
STR_QUANTITY_COAL :{WEIGHT} uhlia
STR_QUANTITY_MAIL :{COMMA} balik{P "" y ov} posty
STR_QUANTITY_OIL :{VOLUME} ropy
STR_QUANTITY_LIVESTOCK :{COMMA} kus{P "" y ov} dobytka
STR_QUANTITY_GOODS :{COMMA} deb{P na ny ien} tovaru
STR_QUANTITY_GRAIN :{WEIGHT} obilia
STR_QUANTITY_WOOD :{WEIGHT} dreva
STR_QUANTITY_IRON_ORE :{WEIGHT} zeleznej rudy
STR_QUANTITY_STEEL :{WEIGHT} ocele
STR_QUANTITY_VALUABLES :{COMMA} vr{P ece ecia iec} cennosti
STR_QUANTITY_COPPER_ORE :{WEIGHT} medennej rudy
STR_QUANTITY_MAIZE :{WEIGHT} kukurice
STR_QUANTITY_FRUIT :{WEIGHT} ovocia
STR_QUANTITY_DIAMONDS :{COMMA} deb{P na ny ien} diamantov
STR_QUANTITY_FOOD :{WEIGHT} jedla
STR_QUANTITY_PAPER :{WEIGHT} papiera
STR_QUANTITY_GOLD :{COMMA} deb{P na ny ien} zlata
STR_QUANTITY_WATER :{VOLUME} vody
STR_QUANTITY_WHEAT :{WEIGHT} psenice
STR_QUANTITY_RUBBER :{VOLUME} kaucuk
STR_QUANTITY_SUGAR :{WEIGHT} cukru
STR_QUANTITY_TOYS :{COMMA} hrac{P ka ky iek}
STR_QUANTITY_SWEETS :{COMMA} deb{P na ny ien} cukrikov
STR_QUANTITY_COLA :{VOLUME} kofoly
STR_QUANTITY_CANDYFLOSS :{WEIGHT} cukrovej vaty
STR_QUANTITY_BUBBLES :{COMMA} bublin{P a y ""}
STR_QUANTITY_TOFFEE :{WEIGHT} karamelu
STR_QUANTITY_BATTERIES :{COMMA} bateri{P a e i}
STR_QUANTITY_PLASTIC :{VOLUME} zuvacka
STR_QUANTITY_FIZZY_DRINKS :{COMMA} sumien{P ka ky ok}
STR_QUANTITY_N_A :Nie je{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
STR_ABBREV_PASSENGERS :{TINYFONT}CE
STR_ABBREV_COAL :{TINYFONT}UH
STR_ABBREV_MAIL :{TINYFONT}PO
STR_ABBREV_OIL :{TINYFONT}RO
STR_ABBREV_LIVESTOCK :{TINYFONT}DO
STR_ABBREV_GOODS :{TINYFONT}TO
STR_ABBREV_GRAIN :{TINYFONT}OB
STR_ABBREV_WOOD :{TINYFONT}DR
STR_ABBREV_IRON_ORE :{TINYFONT}ZR
STR_ABBREV_STEEL :{TINYFONT}OC
STR_ABBREV_VALUABLES :{TINYFONT}CE
STR_ABBREV_COPPER_ORE :{TINYFONT}MR
STR_ABBREV_MAIZE :{TINYFONT}KU
STR_ABBREV_FRUIT :{TINYFONT}OV
STR_ABBREV_DIAMONDS :{TINYFONT}DI
STR_ABBREV_FOOD :{TINYFONT}JE
STR_ABBREV_PAPER :{TINYFONT}PA
STR_ABBREV_GOLD :{TINYFONT}ZL
STR_ABBREV_WATER :{TINYFONT}VO
STR_ABBREV_WHEAT :{TINYFONT}PS
STR_ABBREV_RUBBER :{TINYFONT}KA
STR_ABBREV_SUGAR :{TINYFONT}CU
STR_ABBREV_TOYS :{TINYFONT}HR
STR_ABBREV_SWEETS :{TINYFONT}CK
STR_ABBREV_COLA :{TINYFONT}KO
STR_ABBREV_CANDYFLOSS :{TINYFONT}CV
STR_ABBREV_BUBBLES :{TINYFONT}BU
STR_ABBREV_TOFFEE :{TINYFONT}KR
STR_ABBREV_BATTERIES :{TINYFONT}BT
STR_ABBREV_PLASTIC :{TINYFONT}ZU
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}SU
STR_ABBREV_NONE :{TINYFONT}NIC
STR_ABBREV_ALL :{TINYFONT}VS.
# 'Mode' of transport for cargoes
STR_PASSENGERS :cestujucich
STR_BAGS :vriec
STR_TONS :ton
STR_LITERS :litrov
STR_ITEMS :kusov
STR_CRATES :debien
STR_RES_OTHER :iné
STR_NOTHING :
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Tmavomodrá
STR_COLOUR_PALE_GREEN :Svetlozelená
STR_COLOUR_PINK :Ružová
STR_COLOUR_YELLOW :Žltá
STR_COLOUR_RED :Cervená
STR_COLOUR_LIGHT_BLUE :Svetlomodrá
STR_COLOUR_GREEN :Zelená
STR_COLOUR_DARK_GREEN :Tmavozelená
STR_COLOUR_BLUE :Modrá
STR_COLOUR_CREAM :Krémová
STR_COLOUR_MAUVE :Ružová
STR_COLOUR_PURPLE :Fialová
STR_COLOUR_ORANGE :Oranžová
STR_COLOUR_BROWN :Hnedá
STR_COLOUR_GREY :Sedá
STR_COLOUR_WHITE :Biela
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
STR_UNITS_POWER_METRIC :{COMMA}hp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} ton
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} lit{P er re rov}
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
STR_TOOLTIP_SORT_ORDER :{BLACK}Vyber sposob triedenia (zostupny/vzostupny)
STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Vyber kriterium triedenia
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Vybrať kritériá filtrovania
STR_BUTTON_SORT_BY :{BLACK}Usporiadat
STR_BUTTON_LOCATION :{BLACK}Poloha
STR_BUTTON_RENAME :{BLACK}Premenovat
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zavriet okno
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna
STR_TOOLTIP_STICKY :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna'
STR_TOOLTIP_RESIZE :{BLACK}Uchop a tahaj pre zmenu velkosti okna
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Prepnut velkost okna
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacná lišta
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista - posuva vypis dolava/doprava
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolácia budov, úprava terénu, ...
# Query window
STR_BUTTON_DEFAULT :{BLACK}Standardné
STR_BUTTON_CANCEL :{BLACK}Zrušit
STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? .
# Measurement tooltip
STR_MEASURE_LENGTH :{BLACK}Dlžka: {NUM}
STR_MEASURE_AREA :{BLACK}Plocha: {NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dlžka: {NUM}{}Výškový rozdiel: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Plocha: {NUM} x {NUM}{}Výškový rozdiel: {NUM} m
# The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Populacia
STR_SORT_BY_NAME :{BLACK}Nazov
STR_SORT_BY_DATE :{BLACK}Datum
STR_SORT_BY_PRODUCTION :Produkcia
STR_SORT_BY_TYPE :Typ
STR_SORT_BY_TRANSPORTED :Prepravene
STR_SORT_BY_NUMBER :Cislo
STR_SORT_BY_PROFIT_LAST_YEAR :Zisk v poslednom roku
STR_SORT_BY_PROFIT_THIS_YEAR :Zisk v tomto roku
STR_SORT_BY_AGE :Vek
STR_SORT_BY_RELIABILITY :Spolahlivost
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Uplna kapacita podla typu nakladu
STR_SORT_BY_MAX_SPEED :Maximalna rychlost
STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Hodnota
STR_SORT_BY_LENGTH :Dlžka
STR_SORT_BY_LIFE_TIME :Zostávajúca životnost
STR_SORT_BY_FACILITY :Typ stanice
STR_SORT_BY_WAITING :Mnozstvo cakajuceho nakladu
STR_SORT_BY_RATING_MAX :Hodnotenie najlepšej prepravy
STR_SORT_BY_RATING_MIN :Hodnotenie najhoršej prepravy
STR_SORT_BY_ENGINE_ID :EngineID (netriedené)
STR_SORT_BY_COST :Cena
STR_SORT_BY_POWER :Výkon
STR_SORT_BY_INTRO_DATE :Uvedenie na trh
STR_SORT_BY_RUNNING_COST :Náklady na prevádzku
STR_SORT_BY_POWER_VS_RUNNING_COST :Výkon/Náklady na prevádzku
STR_SORT_BY_CARGO_CAPACITY :Kapacita nákladu
# Tooltips for the main toolbar
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pauza
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Rychle posunutie hry do predu
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Nastavenia
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Uložit hru, opustit hru, ukoncit OpenTTD
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Zobrazit mapu
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Zobrazit zoznam miest
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Zobrazit dotacie
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Zoznam staníc spolocnosti
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Financné informécie o spolocnosti
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Informácie o spolocnosti
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Grafy
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocností
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financovat vystavbu noveho priemyslu
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Zoznam vlakov
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Zoznam automobilov
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Zoznam lodí
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Zoznam lietadiel
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Priblížit
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Oddialit
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Výstavba železnice
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Výstavba ciest
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Výstavba prístavov
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Výstavba letísk
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otvorit panel nastrojov pre upravy terenu, vysadbu stromov, ...
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Zobraz okno zvuku a hudby
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Zobrazit poslednu spravu/novinku, nastavenia sprav
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Informácie o pozemku
# Extra tooltips for the scenario editor toolbar
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Ulozit scenar, nahrat scenar, ukoncit editor scenara, ukoncit program
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Editor scenárov
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Posunut zaciatok o rok dozadu
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Posunut zaciatok o rok dopredu
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Zobrazit mapu, zoznam miest
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Vytvorenie mesta
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Stavba cesty
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Zasadit stromy
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Umiestnit popis
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Ulozit scenár
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Nahrat scenár
STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Nahrat výškovú mapu
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Ukoncit editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Ukoncit OpenTTD
############ range for SE file menu starts
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :Nastavenia hry
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti
STR_SETTINGS_MENU_CONFIG_SETTINGS :Rozšírené nastavenia
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Nastavenie newgrf
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Nastavenia priehladnosti
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :{SETX 12}Zobrazit nazvy miest
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :{SETX 12}Zobrazit nazvy stanic
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :{SETX 12}Zobrazit navigacne body
STR_SETTINGS_MENU_SIGNS_DISPLAYED :{SETX 12}Zobrazit popisy
STR_SETTINGS_MENU_FULL_ANIMATION :{SETX 12}Plna animacia
STR_SETTINGS_MENU_FULL_DETAIL :{SETX 12}Plne detaily
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :{SETX 12}Priesvitne budovy
STR_SETTINGS_MENU_TRANSPARENT_SIGNS :{SETX 12}Transparentne nazvy stanic
############ range ends here
############ range for file menu starts
STR_FILE_MENU_SAVE_GAME :Uložit hru
STR_FILE_MENU_LOAD_GAME :Nahrat hru
STR_FILE_MENU_QUIT_GAME :Ukoncit hru
STR_FILE_MENU_EXIT :Ukoncit OpenTTD
############ range ends here
############ range for map menu starts
STR_MAP_MENU_MAP_OF_WORLD :Mapa sveta
STR_MAP_MENU_EXTRA_VIEW_PORT :Dalsi pohlad
STR_MAP_MENU_SIGN_LIST :Zoznam popisov
############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
STR_TOWN_MENU_TOWN_DIRECTORY :Zoznam miest
############ both ranges ends here
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :Dotacie
############ range ends here
############ range for graph menu starts
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Graf prevádzkového zisku
STR_GRAPH_MENU_INCOME_GRAPH :Graf tržieb
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Graf prepraveného nákladu
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia výkonu
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Graf hodnoty spolocnosti
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Ceny prepravy
############ range ends here
############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Hodnotenie spolocností
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailny rating vykonu
############ range ends here
############ range for industry menu starts
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Zoznam priemyslu
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Financovat novy priemysel
############ range ends here
############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Zeleznica
STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Elektrifikovana železnica
STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Jednokolajka - Monorail
STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Magneticka draha - MagLev
############ range ends here
############ range for road construction menu starts
STR_ROAD_MENU_ROAD_CONSTRUCTION :Výstavba cesty
STR_ROAD_MENU_TRAM_CONSTRUCTION :Výstavba elektrickovej dráhy
############ range ends here
############ range for waterways construction menu starts
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Waterways construction
############ range ends here
############ range for airport construction menu starts
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Výstavba letiska
############ range ends here
############ range for landscaping menu starts
STR_LANDSCAPING_MENU_LANDSCAPING :Uprava terenu
STR_LANDSCAPING_MENU_PLANT_TREES :Vysadba stromov
STR_LANDSCAPING_MENU_PLACE_SIGN :Umiestnenie popisu
############ range ends here
############ range for music menu starts
STR_TOOLBAR_SOUND_MUSIC :Zvuk/Hudba
############ range ends here
############ range for message menu starts
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Zobrazit poslednu spravu
STR_NEWS_MENU_MESSAGE_SETTINGS :Nastavenia sprav
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Archiv sprav
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informacie o pozemku
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Zobrazit / skryt konzolu
STR_ABOUT_MENU_AI_DEBUG :AI Oprava
STR_ABOUT_MENU_SCREENSHOT :ScreenShot (Ctrl-S)
STR_ABOUT_MENU_GIANT_SCREENSHOT :Velky ScreenShot (Ctrl-G)
STR_ABOUT_MENU_ABOUT_OPENTTD :O hre 'OpenTTD'
############ range ends here
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
STR_ORDINAL_NUMBER_2ND :2.
STR_ORDINAL_NUMBER_3RD :3.
STR_ORDINAL_NUMBER_4TH :4.
STR_ORDINAL_NUMBER_5TH :5.
STR_ORDINAL_NUMBER_6TH :6.
STR_ORDINAL_NUMBER_7TH :7.
STR_ORDINAL_NUMBER_8TH :8.
STR_ORDINAL_NUMBER_9TH :9.
STR_ORDINAL_NUMBER_10TH :10.
STR_ORDINAL_NUMBER_11TH :11.
STR_ORDINAL_NUMBER_12TH :12.
STR_ORDINAL_NUMBER_13TH :13.
STR_ORDINAL_NUMBER_14TH :14.
STR_ORDINAL_NUMBER_15TH :15.
STR_ORDINAL_NUMBER_16TH :16.
STR_ORDINAL_NUMBER_17TH :17.
STR_ORDINAL_NUMBER_18TH :18.
STR_ORDINAL_NUMBER_19TH :19.
STR_ORDINAL_NUMBER_20TH :20.
STR_ORDINAL_NUMBER_21ST :21.
STR_ORDINAL_NUMBER_22ND :22.
STR_ORDINAL_NUMBER_23RD :23.
STR_ORDINAL_NUMBER_24TH :24.
STR_ORDINAL_NUMBER_25TH :25.
STR_ORDINAL_NUMBER_26TH :26.
STR_ORDINAL_NUMBER_27TH :27.
STR_ORDINAL_NUMBER_28TH :28.
STR_ORDINAL_NUMBER_29TH :29.
STR_ORDINAL_NUMBER_30TH :30.
STR_ORDINAL_NUMBER_31ST :31.
############ range for days ends
############ range for months starts
STR_MONTH_ABBREV_JAN :Jan
STR_MONTH_ABBREV_FEB :Feb
STR_MONTH_ABBREV_MAR :Mar
STR_MONTH_ABBREV_APR :Apr
STR_MONTH_ABBREV_MAY :Máj
STR_MONTH_ABBREV_JUN :Jún
STR_MONTH_ABBREV_JUL :Júl
STR_MONTH_ABBREV_AUG :Aug
STR_MONTH_ABBREV_SEP :Sep
STR_MONTH_ABBREV_OCT :Okt
STR_MONTH_ABBREV_NOV :Nov
STR_MONTH_ABBREV_DEC :Dec
STR_MONTH_JAN :Januar
STR_MONTH_FEB :Februar
STR_MONTH_MAR :Marec
STR_MONTH_APR :April
STR_MONTH_MAY :Máj
STR_MONTH_JUN :Jún
STR_MONTH_JUL :Júl
STR_MONTH_AUG :August
STR_MONTH_SEP :September
STR_MONTH_OCT :Oktober
STR_MONTH_NOV :November
STR_MONTH_DEC :December
############ range for months ends
# Graph window
STR_GRAPH_KEY_BUTTON :{BLACK}Vyb.
STR_GRAPH_KEY_TOOLTIP :{BLACK}Vybrat polozky na grafe
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL :{TINYFONT}{STRING}-
STR_GRAPH_Y_LABEL_NUMBER :{TINYFONT}{COMMA}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf prevadzkoveho zisku
STR_GRAPH_INCOME_CAPTION :{WHITE}Graf príjmov
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Dopravenych jednotiek nakladu
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Hodnotenie produktivity spolocnosti (maximalna produktivita je 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Hodnota spolocnosti
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Ceny prepravy
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Pocet dni transportu
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Platba za prepravu 10 jednotiek (alebo 10 000 litrov) nákladu cez 20 stvorcov
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Graf pre typ nakladu zap./vyp.
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Ukázať detailné hodnotenie výkonu
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Vyber poloziek na grafe
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliknut pre zobrazenie tejto polozky na grafe
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Hodnotenie spolocnosti
STR_COMPANY_LEAGUE_FIRST :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
STR_COMPANY_LEAGUE_OTHER :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Inzinier
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Manazer dopravy
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Koordinator dopravy
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Cestny inspektor
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Riaditel
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Vykonny riaditel
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Predseda
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Prezident
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
# Performance detail window
STR_PERFORMANCE_DETAIL :{WHITE}Detailny rating vykonu
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Podrobne
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozidla:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stanice:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. zisk:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prijem:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. prijem:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Prepravene:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Naklad:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Hotovost:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Uver:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Spolu:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Pocet vozidiel (automobilov, vlakov, lodi a lietadiel).
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Pocet casti stanic. Kazda cast stanice (napr. zeleznicna stanica, autobusova zastavka, letisko) je zapocitana, aj ked su spojene do jednej stanice.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Zisk vozidla s najnizsim prijmom (zo vsetkych vozidiel starsich ako 2 roky)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najmensim ziskom v poslednych 12 kvartaloch
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najvacsim ziskom v poslednych 12 kvartaloch
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Pocet jednotiek nakladu prepravenych v poslednych styroch kvartaloch.
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Pocet druhov nakladu prepraveneho v poslednom kvartali.
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Mnozstvo penazi k dispozicii
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Vyska uveru spolocnosti
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Celkove body z vsetkych moznych
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jukebox
STR_MUSIC_PLAYLIST_ALL :{TINYFONT}Všetko
STR_MUSIC_PLAYLIST_OLD_STYLE :{TINYFONT}Starý štýl
STR_MUSIC_PLAYLIST_NEW_STYLE :{TINYFONT}Nový štýl
STR_MUSIC_PLAYLIST_EZY_STREET :{TINYFONT}Ezy Street
STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINYFONT}Vlastné 1
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINYFONT}Vlastné 2
STR_MUSIC_MUSIC_VOLUME :{TINYFONT}{BLACK}Hlasitost hudby
STR_MUSIC_EFFECTS_VOLUME :{TINYFONT}{BLACK}Hlasitost zvuk. efektov
STR_MUSIC_MIN_MAX_RULER :{TINYFONT}{BLACK}MIN ' ' ' ' ' ' MAX
STR_MUSIC_TRACK_NONE :{TINYFONT}{DKGREEN}--
STR_MUSIC_TRACK_SINGLE_DIGIT :{TINYFONT}{DKGREEN}0{COMMA}
STR_MUSIC_TRACK_DOUBLE_DIGIT :{TINYFONT}{DKGREEN}{COMMA}
STR_MUSIC_TITLE_NONE :{TINYFONT}{DKGREEN}------
STR_MUSIC_TITLE_NAME :{TINYFONT}{DKGREEN}"{STRING}"
STR_MUSIC_TRACK_XTITLE :{TINYFONT}{BLACK}Stopa{SETX 88}{BLACK}{TINYFONT}Title
STR_MUSIC_SHUFFLE :{TINYFONT}Náhodne
STR_MUSIC_PROGRAM :{TINYFONT}{BLACK}Program
STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchádzajúca stopa
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujúca stopa
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Zastavit prehrávanie hudby
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Spustit prehrávanie hudby
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Tahat posúvace pre zmenu hlasitosti
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Vybrat 'Všetko'
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Vybrat 'Stary styl'
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Vybrat 'Novy styl'
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Vyber 'Ezy Street style music' program
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Vybrat 'Vlastny 1' (uzivatelom definovany) program
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Vybrat 'Vlastny 2' (uzivatelom definovany) program
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zapnut / Vypnut nahodny vyber
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Zobrazit okno pre vyber hudobnych stop
# Playlist window
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Výber hudobného programu
STR_PLAYLIST_TRACK_SINGLE_DIGIT :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
STR_PLAYLIST_TRACK_DOUBLE_DIGIT :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
STR_PLAYLIST_TRACK_INDEX :{TINYFONT}{BLACK}Císlo stopy
STR_PLAYLIST_PROGRAM :{TINYFONT}{BLACK}Program - '{STRING}'
STR_PLAYLIST_CLEAR :{TINYFONT}{BLACK}Zmazat
STR_PLAYLIST_SAVE :{TINYFONT}{BLACK}Uložit
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Vymazat aktualny program (len Vlastny 1 a Vlastny 2 program)
STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS :{BLACK}Ulozit nastavenie hudby
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Kliknut na stopu pre ulozenie (len Vlastny 1 a Vlastny 2 program)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kliknite na hudobnu stopu pre jej odstranenie z programu (len Vlastny1 alebo Vlastny2)
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Najlepsie spolocnosti, ktore dosiahli {NUM}{}({STRING} uroven)
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Tabulka spolocnosti v roku {NUM}
STR_HIGHSCORE_POSITION :{BIGFONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Obchodnik
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Podnikatel
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Priemyselnik
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Kapitalista
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnat
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mogul
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Tycoon
STR_HIGHSCORE_NAME :{BIGFONT}{PRESIDENTNAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIGFONT}{BLACK}{COMPANY} ziskal oznacenie '{STRING}' !
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIGFONT}{WHITE}{PRESIDENTNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
# Smallmap window
STR_SMALLMAP_CAPTION :{WHITE}Mapa - {STRING}
STR_SMALLMAP_TYPE_CONTOURS :Vrstevnice
STR_SMALLMAP_TYPE_CONTOURS.g :vrstevnic
STR_SMALLMAP_TYPE_VEHICLES :Dopravné prostriedky
STR_SMALLMAP_TYPE_VEHICLES.g :dopravnych prostriedkov
STR_SMALLMAP_TYPE_INDUSTRIES :Priemysel
STR_SMALLMAP_TYPE_INDUSTRIES.g :priemyslu
STR_SMALLMAP_TYPE_ROUTES :Trasy
STR_SMALLMAP_TYPE_VEGETATION :Vegetácia
STR_SMALLMAP_TYPE_OWNERS :Vlastníci
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit vrstevnice na mape
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravné prostriedky na mape
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Zobrazit priemysel na mape
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravné trasy na mape
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetáciu na mape
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastníkov pozemkov na mape
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Cesty
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Železnicné trate
STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINYFONT}{BLACK}Stanice/Letiská/Prístavy
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINYFONT}{BLACK}Budovy/Priemysel
STR_SMALLMAP_LEGENDA_VEHICLES :{TINYFONT}{BLACK}Dopravné prostriedky
STR_SMALLMAP_LEGENDA_100M :{TINYFONT}{BLACK}100m
STR_SMALLMAP_LEGENDA_200M :{TINYFONT}{BLACK}200m
STR_SMALLMAP_LEGENDA_300M :{TINYFONT}{BLACK}300m
STR_SMALLMAP_LEGENDA_400M :{TINYFONT}{BLACK}400m
STR_SMALLMAP_LEGENDA_500M :{TINYFONT}{BLACK}500m
STR_SMALLMAP_LEGENDA_TRAINS :{TINYFONT}{BLACK}Vlaky
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINYFONT}{BLACK}Cestné vozidlá
STR_SMALLMAP_LEGENDA_SHIPS :{TINYFONT}{BLACK}Lode
STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINYFONT}{BLACK}Lietadlá
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINYFONT}{BLACK}Dopravné trasy
STR_SMALLMAP_LEGENDA_FOREST :{TINYFONT}{BLACK}Les
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINYFONT}{BLACK}Železnicná stanica
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINYFONT}{BLACK}Nakladacia rampa
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINYFONT}{BLACK}Autobusová stanica
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINYFONT}{BLACK}Letisko
STR_SMALLMAP_LEGENDA_DOCK :{TINYFONT}{BLACK}Prístav
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINYFONT}{BLACK}Nerovný terén
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINYFONT}{BLACK}Trávnatý terén
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINYFONT}{BLACK}Holý terén
STR_SMALLMAP_LEGENDA_FIELDS :{TINYFONT}{BLACK}Polia
STR_SMALLMAP_LEGENDA_TREES :{TINYFONT}{BLACK}Lesy
STR_SMALLMAP_LEGENDA_ROCKS :{TINYFONT}{BLACK}Skaly
STR_SMALLMAP_LEGENDA_WATER :{TINYFONT}{BLACK}Voda
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINYFONT}{BLACK}Bez vlastníka
STR_SMALLMAP_LEGENDA_TOWNS :{TINYFONT}{BLACK}Mestá
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLACK}Priemysel
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Púšt
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sneh
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnút / Vypnút názvy miest na mape
STR_SMALLMAP_CENTER :{BLACK}Vycentrovat malu mapu na aktualnu poziciu
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Zakazat vsetky
STR_SMALLMAP_ENABLE_ALL :{BLACK}Povolit vsetky
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Zobrazit poslednu spravu alebo novinku
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * ZASTAVENE * *
STR_STATUSBAR_AUTOSAVE :{RED}AUTOULOZENIE
STR_STATUSBAR_SAVING_GAME :{RED}* * HRA SA UKLADA * *
# News message history
STR_MESSAGE_HISTORY :{WHITE}Archiv sprav
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Zoznam poslednych sprav
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Správa
STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}Nastavenia sprav
STR_NEWS_MESSAGES_ALL :{YELLOW}Nastavenie všetkých správ (vypnuté/obsah/plné)
STR_NEWS_MESSAGES_SOUND :{YELLOW}Prehrat zvuk pre strucne novinove spravy
STR_NEWS_MESSAGES_OFF :Vypnute
STR_NEWS_MESSAGES_SUMMARY :Obsah
STR_NEWS_MESSAGES_FULL :Plne
STR_NEWS_MESSAGE_TYPES :{BLACK}Typ sprav:
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN :{YELLOW}Prijazd prveho vozidla do stanice hraca
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER :{YELLOW}Prijazd prveho vozidla do stanice konkurencie
STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS :{YELLOW}Havarie / Katastrofy
STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION :{YELLOW}Informacie o spolocnosti
STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN :{YELLOW}Vznik priemyslu
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE :{YELLOW}Zánik priemyslu
STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES :{YELLOW}Zmeny v ekonomike
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Zmeny produkcie priemyslu obsluhovaného spolocnostou
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Zmeny produkcie priemyslu obsluhovaného konkurenciou
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}Ostatné zmeny produkcie priemyslu
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Rady / informácie o vozidlách spolocnosti
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}Nove vozidla
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Zmeny prijmu nakladu
STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}Dotacie
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}Hlavne informacie
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prvy vlak dorazil do stanice {STATION}!
STR_NEWS_FIRST_BUS_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prvy autobus dorazil do {STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prvy automobil dorazil do {STATION}!
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prvá elektricka dorazila do stanice {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prvá nákladná elektricka dorazila do stanice {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prva lod dorazila do {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prve lietadlo pristalo na {STATION}!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Vlakove nestastie!{}{COMMA} mrtv{P i i ych} pri poziari po kolizii
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Dopravna nehoda!{}Vodic zahynul po kolizii s vlakom
STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Dopravna nehoda!{}{COMMA} mrtvych po kolizii s vlakom
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Letecke nestastie!{}{COMMA} mrtv{P y i ych} po poziari na {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Letecke nestastie!{}Lietadlu doslo palivo, {COMMA} mrtvych pri poziari!
STR_NEWS_DISASTER_ZEPPELIN :{BIGFONT}{BLACK}Zeppelin zniceny pri nehode na {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}Automobil bol zniceny pri kolizii s 'UFO'
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIGFONT}{BLACK}Ropna rafineria explodovala nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIGFONT}{BLACK}Za nejasnych okolnost bola znicena tovaren nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK}'UFO' pristalo nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Zaval v uholnej bani nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Povoden!{}Najmenej {COMMA} ludi je nezvestnych alebo mrtvych po obrovskych zaplavach!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIGFONT}{BLACK}Dopravna spolocnost ma problemy!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIGFONT}{BLACK}{STRING} bude predana alebo vyhlasi bankrot pokial coskoro nezvysi produktivitu!
STR_NEWS_COMPANY_MERGER_TITLE :{BIGFONT}{BLACK}Dopravne spolocnosti sa zlucili!
STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIGFONT}{BLACK}{STRING} bola predana {STRING} za {CURRENCY}!
STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIGFONT}{BLACK}Bankrot!
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIGFONT}{BLACK}{STRING} bola zavreta veritelmi a cely majetok bol rozpredany!
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIGFONT}{BLACK}Zalozena nova dopravna spolocnost!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIGFONT}{BLACK}{STRING} zacina stavat nedaleko mesta {TOWN}!
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} bola kupena spolocnostou {STRING}!
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(Prezident)
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}{STRING} sa zacina stavat nedaleko mesta {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}{STRING} sa vysadza nedaleko mesta {TOWN}!
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} oznamuje skore uzavretie!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIGFONT}{BLACK}Kvôli zásobovacím problémom {STRING} oznamuje skoré uzavretie!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIGFONT}{BLACK}Nedostatok dostupnej drevnej suroviny donutil {STRING} oznamit skore uzavretie!
STR_NEWS_EURO_INTRODUCTION :{BIGFONT}{BLACK}Europska Menova Unia!{}{}Euro bolo uvedene ako hlavna mena pre bezne pouzivanie v tejto krajine.
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Svetova kriza!{}{}Financni experti maju obavy z prepadu ekonomiky!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Koniec krizy!{}{}Ocakava sa vzostup predaja a posilnenie ekonomiky!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIGFONT}{BLACK}{INDUSTRY} zvyšuje produkciu!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIGFONT}{BLACK}Nove nalezisko uhlia sa objavilo v {INDUSTRY}!{}Ocakava sa zdvojnasobenie produkcie!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIGFONT}{BLACK}Nove nalezisko ropy sa objavilo na {INDUSTRY}!{}Ocakava sa zdvojnasobenie produkcie!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIGFONT}{BLACK}Na {INDUSTRY} zlepsili pouzivane metody!Ocakava sa zdvojnasobenie produkcie!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIGFONT}{BLACK}{1:INDUSTRY} zvyšuje produkciu {0:STRING.g} o {2:COMMA}%!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIGFONT}{BLACK}{INDUSTRY} znižuje produkciu o 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIGFONT}{BLACK}Premnozenie skodcov sposobilo znicenie urody na {INDUSTRY}!{}Produkcia sa znizila o 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK}{1:INDUSTRY} znižuje produkciu {0:STRING.g} o {2:COMMA}%!
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} čaká v depe
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} čaká v depe
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} čaká v depe
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} čaká v leteckom hangári
# Start of order review system.
# DON'T ADD OR REMOVE LINES HERE
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} má veľmi málo príkazov v poriadku
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} má neplatný príkaz
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} má dvojité príkazy
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} má nesprávnu stanicu v zozname
# end of order system
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} zastaralo
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} je veľmi zastaralé
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} je veľmi zastaralé a urgentne potrebuje výmenu
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nemôže nájsť cestu pre pokračovanie.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} sa stratilo.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE} zisk vozidla v minulom roku bol {CURRENCY}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Príkaz zmeňiť tovar po zlyhaní zastavil {VEHICLE}
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Autoobnovenie zlyhalo u {VEHICLE}{}{STRING}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nové {STRING} dostupné!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nové {STRING} dostupné! - {ENGINE}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} uz neprijima {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} uz neprijima {STRING} alebo {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} teraz prijima {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} teraz prijima {STRING} a {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Ponuka dotacie skoncila:{}{}Preprava {STRING.g} z {STRING} do {STRING} uz nebude dotovana.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Dotacia ukoncena:{}{}Preprava {STRING.g} z {STRING2} do {STRING2} uz viac nebude dotovana.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Ponuka dotacie:{}{}Prva preprava {STRING.g} z {STRING} do {STRING} bude dotovana miestnou spravou!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING.g} z {STRING2} do {STRING2} bude buduci rok o 50% vynosnejsia!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Dotácia udelená spolocnosti {STRING}!{}{}Preprava {STRING.g} z {STRING2} to {STRING2} bude budúci rok 2x výnosnejšia!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING.g} z {STRING2} do {STRING2} bude buduci rok 3x vynosnejsia!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING.g} z {STRING2} do {STRING2} bude buduci rok 4x vynosnejsia!
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {STRING} prinesie 6 mesiacov utrpenia pre motoristov!
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Pohlad {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Pohlad podla mapy
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Nastavit pohlad podla hlavneho pohladu
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Mapa podla pohladu
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Nastavit hlavny pohlad na mapu podla tohto pohladu
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Nastavenia hry
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Mena
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Vyber meny
############ start of currency region
STR_GAME_OPTIONS_CURRENCY_GBP :Libry (£)
STR_GAME_OPTIONS_CURRENCY_USD :Dolare ($)
STR_GAME_OPTIONS_CURRENCY_EUR :Euro (€)
STR_GAME_OPTIONS_CURRENCY_YEN :Jeny (¥)
STR_GAME_OPTIONS_CURRENCY_ATS :Rakuske Silingy (ATS)
STR_GAME_OPTIONS_CURRENCY_BEF :Belgicke Franky (BEF)
STR_GAME_OPTIONS_CURRENCY_CHF :Svajciarske Franky (CHF)
STR_GAME_OPTIONS_CURRENCY_CZK :Ceske Koruny (CZK)
STR_GAME_OPTIONS_CURRENCY_DEM :Nemecke marky(DEM)
STR_GAME_OPTIONS_CURRENCY_DKK :Danske Koruny (DKK)
STR_GAME_OPTIONS_CURRENCY_ESP :Pesety (ESP)
STR_GAME_OPTIONS_CURRENCY_FIM :Finske Marky (FIM)
STR_GAME_OPTIONS_CURRENCY_FRF :Franky (FRF)
STR_GAME_OPTIONS_CURRENCY_GRD :Grecke Drachny (GRD)
STR_GAME_OPTIONS_CURRENCY_HUF :Madarske Forinty (HUF)
STR_GAME_OPTIONS_CURRENCY_ISK :Islandske Koruny (ISK)
STR_GAME_OPTIONS_CURRENCY_ITL :Talianske Liry (ITL)
STR_GAME_OPTIONS_CURRENCY_NLG :Danske Guldeny (NLG)
STR_GAME_OPTIONS_CURRENCY_NOK :Norske Koruny (NOK)
STR_GAME_OPTIONS_CURRENCY_PLN :Polske Zloty (PLN)
STR_GAME_OPTIONS_CURRENCY_RON :Rumunske Lei (RON)
STR_GAME_OPTIONS_CURRENCY_RUR :Ruske Ruble (RUR)
STR_GAME_OPTIONS_CURRENCY_SIT :Slovinske Toliare (SIT)
STR_GAME_OPTIONS_CURRENCY_SEK :Svedske Koruny (SEK)
STR_GAME_OPTIONS_CURRENCY_TRY :Turecke Liry (TRY)
STR_GAME_OPTIONS_CURRENCY_SKK :Slovenske Koruny (SKK)
STR_GAME_OPTIONS_CURRENCY_BRL :Brazílske Realy (BRL)
STR_GAME_OPTIONS_CURRENCY_EEK :Estónsky (EEK)
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Vlastná ...
############ end of currency region
STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}Merné jednotky
STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}Výber jednotiek vzdialenosti
############ start of measuring units region
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL :Imperialne
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :Metrické
STR_GAME_OPTIONS_MEASURING_UNITS_SI :SI
############ end of measuring units region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Cestné vozidlá
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Strana po ktorej jazdia cestne vozidla
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Jazdia nalavo
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Jazdia napravo
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Názvy miest
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Vyber styl nazvov miest
############ start of townname region
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :Anglicke
STR_GAME_OPTIONS_TOWN_NAME_FRENCH :Francuzke
STR_GAME_OPTIONS_TOWN_NAME_GERMAN :Nemecke
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :Anglicke (Dalsie)
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :Latinsko-Americke
STR_GAME_OPTIONS_TOWN_NAME_SILLY :Hlupe (anglicky)
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :Svedske
STR_GAME_OPTIONS_TOWN_NAME_DUTCH :Holandske
STR_GAME_OPTIONS_TOWN_NAME_FINNISH :Finske
STR_GAME_OPTIONS_TOWN_NAME_POLISH :Polske
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :Slovenske
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :Norske
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :Madarske
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :Rakuske
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :Rumunske
STR_GAME_OPTIONS_TOWN_NAME_CZECH :Ceske
STR_GAME_OPTIONS_TOWN_NAME_SWISS :Svajciarske
STR_GAME_OPTIONS_TOWN_NAME_DANISH :Danske
STR_GAME_OPTIONS_TOWN_NAME_TURKISH :Turecké
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Talianske
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Katalanske
############ end of townname region
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Automatické ukladanie
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Vyber interval automatickeho ukladania
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Vypnute
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Každý mesiac
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :Každé 3 mesiace
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :Každých 6 mesiacov
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Každých 12 mesiacov
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Jazyk
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Vyber jazyka rozhrania
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Celá obrazovka
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Zaskrtnite, ak chcete hrat OpenTTD na celej obrazovke
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Rozlíšenie obrazovky
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Vyber rozlisenia obrazovky
STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Formát screenshotov
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Vyber format screenshotov
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Základná sada grafiky
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Zvoľte sadu grafiky, ktorá má byť použitá
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} chýbajúci/poškodený súbor{P "" "y" "ov"}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Dodatočné informácie o základnom grafickom sete
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Zobrazovanie na celú obrazovku zlyhalo
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Vlastná mena
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kurz meny: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Zníženie hodnoty vašej meny oproti jednej libre (£)
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Zvýšenie hodnoty vašej meny oproti jednej libre (£)
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Nastaviť kurz pre vašu menu oproti libre (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Oddelovac: {ORANGE}{2:STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Nastaviť oddeľovač meny
STR_CURRENCY_PREFIX :{LTBLUE}Predpona: {ORANGE}{3:STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Nastavit prefix pre vašu menu
STR_CURRENCY_SUFFIX :{LTBLUE}Prípona: {ORANGE}{4:STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Nastaviť suffix pre vašu menu
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Prechod na Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Prechod na Euro: {ORANGE}nikdy
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Nastaviť rok, kedy zmeniť menu na Euro
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Zmeniť skôr na Euro
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Zmeniť na Euro neskôr
STR_CURRENCY_PREVIEW :{LTBLUE}Nahlad: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 libier (£) vo vašej mene
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Zmenit parametre vlastnej meny
# Difficulty level window
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Uroven obtiaznosti
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lahká
STR_DIFFICULTY_LEVEL_MEDIUM :{BLACK}Stredná
STR_DIFFICULTY_LEVEL_HARD :{BLACK}Tažká
STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Vlastná
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Zobrazit tabulku najlepsich
STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Ulozit
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximálny pocet konkurentov: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Pocet miest: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Pocet priemyslu: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximálny prvotný úver: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Pociatocny urok: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Nákladnost prevádzky vozidiel: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Rychlost konkurencie: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Poruchy vozidiel: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Nasobok dotacii: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Nákladnost výstavby: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Typ terénu: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Rozloha vodnej plochy: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Ekonomika: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Otacanie vlakov: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Havarie: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Postoj miestnej spravy k stavebnym upravam mesta: {ORANGE}{STRING}
############ range for difficulty settings ends
STR_NONE :Ziadny
STR_NUM_VERY_LOW :Velmi nízky
STR_NUM_LOW :Nízky
STR_NUM_NORMAL :Normálny
STR_NUM_HIGH :Vysoký
STR_NUM_CUSTOM :Vlastne
STR_AI_SPEED_VERY_SLOW :Velmi Pomale
STR_AI_SPEED_SLOW :Pomale
STR_AI_SPEED_MEDIUM :Stredne
STR_AI_SPEED_FAST :Rychle
STR_AI_SPEED_VERY_FAST :Velmi rychle
STR_SEA_LEVEL_VERY_LOW :Velmi nízka
STR_SEA_LEVEL_LOW :Nízka
STR_SEA_LEVEL_MEDIUM :Stredná
STR_SEA_LEVEL_HIGH :Vysoká
STR_DISASTER_NONE :Ziadne
STR_DISASTER_REDUCED :Obmedzené
STR_DISASTER_NORMAL :Normálne
STR_SUBSIDY_X1_5 :x1.5
STR_SUBSIDY_X2 :x2
STR_SUBSIDY_X3 :x3
STR_SUBSIDY_X4 :x4
STR_TERRAIN_TYPE_VERY_FLAT :Velmi rovny
STR_TERRAIN_TYPE_FLAT :Rovny
STR_TERRAIN_TYPE_HILLY :Kopcovity
STR_TERRAIN_TYPE_MOUNTAINOUS :Horsky
STR_ECONOMY_STEADY :Stabilna
STR_ECONOMY_FLUCTUATING :Kolisava
STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :Na konci trate a v stanicach
STR_REVERSE_AT_END_OF_LINE_ONLY :Len na konci trate
STR_DISASTERS_OFF :Vyp.
STR_DISASTERS_ON :Zap.
STR_CITY_APPROVAL_PERMISSIVE :Pozitivny
STR_CITY_APPROVAL_TOLERANT :Tolerantny
STR_CITY_APPROVAL_HOSTILE :Odmietavy
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Obtiažnost sa zmenila na vlastnú
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Rozšírené nastavenia
STR_CONFIG_SETTING_OFF :nie
STR_CONFIG_SETTING_ON :áno
STR_CONFIG_SETTING_DISABLED :zakazane
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Zobrazovat rýchlost v stavovej lište vozidla: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Umožnit výstavbu na svahoch a na pobreží: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Povolit úpravy terénu pod budovami, kolajami, ... : {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Povolit realistickejšiu velkost oblasti pokrytia: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Umožnit odstránenie viacerých mestských ciest, mostov, ... : {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Umožnit stavbu dlhých vlakov: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Model akcelerácie vlaku: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Originál
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistický
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Zakázat vlakom a lodiam otácanie o 90 st.: {ORANGE}{STRING} {LTBLUE} (vyžaduje NPF)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Umoznit spajanie stanic: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Povoliť spájať stanice nepriamo hraničiace: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Pouzit vylepseny algoritmus nakladania: {ORANGE}{STRING}
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Postupné nakladanie vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflácia: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Vykladat náklad len v stanici kde je dopyt: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGBRIDGES :{LTBLUE}Umožnit stavbu dlhých mostov: {ORANGE}{STRING}
STR_CONFIG_SETTING_GOTODEPOT :{LTBLUE}Umožnit zaradenie depa do zoznamu príkazov: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Sposob výstavby priemyslu produkujúceho suroviny: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :žiadny
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :normálny
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :vyhladávací
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Umoznit viac priemyslu rovnakeho typu pri jednom meste: {ORANGE}{STRING}
STR_CONFIG_SETTING_SAMEINDCLOSE :{LTBLUE}Rovnaky priemysel moze byt stavany blizko seba: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Zobrazovat dátum v stavovej lište v dlhom formáte: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Zobrazovat žel. signály na rovnakej strane ako jazdia vozidlá: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Zobrazit rozpocet na konci roku: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}Nové príkazy sú štandardne 'non-stop': {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}Nové príkazy vlaku na zastavenie štandardne v {ORANGE}{STRING}{LTBLUE} stanici
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :blízky cieľ
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :stred
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :ďaleký cieľ
STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Radenie cestných vozidiel (podla množstva nákladu): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Posúvat pohlad ked je kurzor myši na okraji okna: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Umoznit podplacanie miestnej spravy: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Povolit zakúpenie exkluzívnych dopravných práv: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Umožnit posielanie penazí ostatným spolocnostiam: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Roznorode stanice: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Váhový násobok pre nákladné vlaky: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Faktor rýchlosti lietadiel: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Povolit prejazdné zastávky na mestských cestách: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Povoliť prechádzanie cez stop značky na cestách vlastnené konkurenciou: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Povolit stavbu oddelených staníc: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Povolit viaceré NewGRF sety s rušnami: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Zmena tohto nastavenia nie je možná, pokial sa tu nachádzajú vozidlá.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Letiská nikdy neexiprujú: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_TRAIN :{LTBLUE}Upozornit ak vlak nedokáže nájst cestu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Obnovenie prikazov vozidla: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :nie
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ano, okrem zastavenych vozidiel
STR_CONFIG_SETTING_ORDER_REVIEW_ON :ano, u vsetkych vozidiel
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Varovať, ak je vozidlo stratové: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Nikdy neprestat s vyrobou starych vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Automaticka obnova dopravnych prostriedkov, ked su stare: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Obnovit vozidlo {ORANGE}{STRING}{LTBLUE} mesiacov pred/po dosiahnuti max. veku
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Min. mnozstvo penazi pre aut. obnovovanie vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Dlžka zobrazenia chybovej správy: {ORANGE}{STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Zobrazit pocet obyvatelov mesta v jeho nazve: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Generátor uzemia: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Povodny
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maximálna vzdialenost ropných rafinérií od okraja mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Uroven ciary snehu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Clenitost terenu (len pre TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Velmi rovny
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Rovny
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Clenity
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Velmi clenity
STR_CONFIG_SETTING_TREE_PLACER :{LTBLUE}Algoritmus umiestnovania stromov: {ORANGE}{STRING}
STR_CONFIG_SETTING_TREE_PLACER_NONE :Ziadny
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Povodny
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Vylepseny
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Orientacia vyskovej mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Proti smeru hodinovych ruciciek
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :V smere hodinovych ruciciek
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Vyskova uroven pre rovinaty scenar: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Povoliť formovanie povrchu kociek na okrajoch mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedna alebo viacero kociek na severnom okraji nie sú prázdne
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedna alebo viacero kociek na jedom z okrajov nie je voda
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Max. rozsah stanice: {ORANGE}{STRING} {RED}Pozor: Vysoke hodnoty spomaluju hru
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatické opravy vrtulníkov v heliporte: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Otvárat panel úprav terénu s panelmi výstavby: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Pri posúvaní pohladu myšou posúvat mapu opacným smerom: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Plynulé posúvanie pohladu: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Zobrazit údaje o rozmeroch pri výstavbe: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Zobrazit farebné schémy spolocnosti: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :žiadne
STR_CONFIG_SETTING_LIVERIES_OWN :vlastná spolocnost
STR_CONFIG_SETTING_LIVERIES_ALL :všetky spolocnosti
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Preferovaný teamový chat: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Funkcia scrolovacieho kolieska: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :zvacšit mapu
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :posúvat pohlad
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :vypnuté
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Rychlost posúvania pohladu: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Funkcia pravého tlacidla myši: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Príkaz - klik
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control - klik
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Ziadna
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Skrolovať ľavým tlačidlom: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Použiť {ORANGE}{STRING}{LTBLUE} formát dátumu pre mená uložených hier.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :dlhý (31st Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :krátky (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automaticka pauza pri štarte novej hry: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Použit vylepšený zoznam vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Vypnutý
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Vlastná spolocnost
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_ALL :Všetky spolocnosti
STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}Zobrazovat ukazovatele nakladania/vykladania: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_OFF :vypnuté
STR_CONFIG_SETTING_LOADING_INDICATORS_OWN :vlastná spolocnost
STR_CONFIG_SETTING_LOADING_INDICATORS_ALL :všetky spolocnosti
STR_CONFIG_SETTING_TIMETABLE_ALLOW :{LTBLUE}Používat cestovné poriadky pre vozidlá: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}Zobrazovat cestovné poriadky v tikoch namiesto dní: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}Rýchla tvorba cestovného poriadku vozidla: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}Predvolený typ kolají (v novej/nahranej hre): {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_RAIL :normálne
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_ELRAIL :elektrifikované
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MONORAIL :Monorail
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MAGLEV :Maglev
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :prvé dostupné
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :posledné dostupné
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :najpoužívanejšie
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Zobrazit rezervované trate: {ORANGE}{STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Zachovať stavebné nástroje aktívne aj po použití: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Zoskupiť výdavky v okne financií spoločnosti: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Zobrazit nástroje výstavby ak nie sú dostupné vhodné vozidlá: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Maximalny pocet vlakov hraca: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Maximalny pocet automobilov hraca: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Maximálny pocet lietadiel hráca: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Maximalny pocet lodi hraca: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Zakazat vlaky pre pocitac: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Zakazat automobily pre pocitac: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Zakazat lietadla pre pocitac: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Zakazat lode pre pocitac: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Povolit AI v multiplayeri (experimentalne): {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}#opcodes pred AI sú suspendované: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Servisne intervaly v percentach: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Implicitný servisný interval pre vlaky: {ORANGE}{STRING} dní/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Implicitny servisny interval pre vlaky: {ORANGE}vypnuty
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}{STRING} dni/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}vypnuty
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Implicitny servisny interval pre lietadla: {ORANGE}{STRING} dni/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Implicitny servisny interval pre lietadla: {ORANGE}vypnuty
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}{STRING} dni/%
STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}vypnuty
STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Vypnut servisy, ak su vypnute poruchy: {ORANGE}{STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Obmedzenie rýchlosti pre vagóny: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS :{LTBLUE}Zakázat elektrifikovanú železnicu: {ORANGE}{STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Zobrazovat správy farebne od roku: {ORANGE}{STRING}
STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Zaciatok hry v roku: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Mierne zmeny ekonomiky (viac mensich zmien): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Povolit kupovanie podielov v ostatných spolocnostiach: {ORANGE}{STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Pri stavbe tahaním umiestnit signály na každé: {ORANGE}{STRING}. pole
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Automaticky stavat semafóry namiesto signálov pred rokom: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Zapnút grafické rozhranie stavby signálov: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Standardne budovaný typ signálov: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Blokové signály
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Obojsmerné signály
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Jednosmerné signály
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}Cyklovať typom signálov: {ORANGE}{STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Iba blokovacie signály
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Iba obojsmerné signály
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Všetky
STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Návrh ciest pre nové mestá: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :štandardná
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :zdokonalená
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :bloky 2x2
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :bloky 3x3
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :náhodne
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Mestá môžu staviať cesty: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Povolit mestom urcené hlukové limity pre letiská: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Pozícia hlavného menu: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :vlavo
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :v strede
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :vpravo
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Vzdialenost pre prichytenie okna: {ORANGE}{STRING} bodov
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Vzdialenost pre prichytenie okna: {ORANGE}vypnuté
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Jemný limit okna (nie dôležité): {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Jemný limit okna (nie dôležité): {ORANGE}nepovolený
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Rozvoj miest: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :žiadny
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :pomalý
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :normálny
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :rýchly
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :velmi rýchly
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}Pomer miest, ktoré sa budú rozvíjat rýchlejšie: {ORANGE}1 z {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Pomer miest, ktoré sa budú rozvíjat rýchlejšie: {ORANGE}žiadne
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Násobok pociatocnej velkosti mesta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Odstránit nezmyselné casti pri rekonštrukcii ciest: {ORANGE}{STRING}
STR_CONFIG_SETTING_GUI :{ORANGE}Rozhranie
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Výstavba
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vozidlá
STR_CONFIG_SETTING_STATIONS :{ORANGE}Stanice
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Ekonomika
STR_CONFIG_SETTING_AI :{ORANGE}Konkurenti
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Možnosti zobrazenia
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interakcia
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signály
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Manipulácia s tovarom
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Počítačový hráči
STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Autoobnova
STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Servis
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Smerovanie
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Vlaky
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Mestá
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Priemysel
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Algoritmus hladania cesty pre vlaky: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NTP :NTP {RED}(neodporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(odporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Algoritmus hladania cesty pre automobily: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_OPF :pôvodný {RED}(neodporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_YAPF :YAPF {BLUE}(odporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Algoritmus hladania cesty pre lode: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :pôvodný {BLUE}(odporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(neodporúca sa)
STR_CONFIG_SETTING_MAP_X :{LTBLUE}X-rozmer mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-rozmer mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Zmenit hodnotu nastavenia
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
STR_INTRO_NEW_GAME :{BLACK}Nová hra
STR_INTRO_LOAD_GAME :{BLACK}Nahrat hru
STR_INTRO_PLAY_SCENARIO :{BLACK}Hrat scenár
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Hrat výškovú mapu
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor scenárov
STR_INTRO_MULTIPLAYER :{BLACK}Viacero hrácov
STR_INTRO_GAME_OPTIONS :{BLACK}Nastavenia hry
STR_INTRO_DIFFICULTY :{BLACK}Obtiažnost ({STRING})
STR_INTRO_ADVANCED_SETTINGS :{BLACK}Rozšírené nastavenia
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Nastavenia NewGRF
STR_INTRO_ONLINE_CONTENT :{BLACK}Skontrolovať online obsah
STR_INTRO_AI_SETTINGS :{BLACK}AI nastavenia
STR_INTRO_QUIT :{BLACK}Ukoncit OpenTTD
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Spustit novu hru
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Nahrat ulozenú hru
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Zacat novu hru s pouzitim vyskovej mapy ako krajiny
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Spustit novu hru s pouzitim vlastneho scenara
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Vytvorit vlastny scenar
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Spustiť multiplayer hru
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Krajina mierneho pasma
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Subarkticka krajina
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Subtropicka krajina
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Detska krajina
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Zobraz nastavenia hry
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Zobraz nastavenia obtiaznosti
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS :{BLACK}Zobrazit rozšírené nastavenia
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Zobraziť NewGRF nastavenia
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Skontrolovať nový a aktualizovaný obsah pre stiahnutie
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Zobraziť AI nastavenia
STR_INTRO_TOOLTIP_QUIT :{BLACK}Ukoncit 'OpenTTD'
# Quit window
STR_QUIT_CAPTION :{WHITE}Koniec
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Si si istý že chces ukoncit hru a vrátit sa do {STRING}?
STR_QUIT_YES :{BLACK}Áno
STR_QUIT_NO :{BLACK}Nie
# Supported OSes
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
STR_OSNAME_UNIX :Unix
STR_OSNAME_OSX :OS X
STR_OSNAME_BEOS :BeOS
STR_OSNAME_MORPHOS :MorphOS
STR_OSNAME_AMIGAOS :AmigaOS
STR_OSNAME_OS2 :OS/2
STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Ukoncit hru
STR_ABANDON_GAME_QUERY :{YELLOW}Si si isty ze chces ukoncit tuto hru ?
STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Si si isty ze chces ukoncit tento scenar ?
# Cheat window
STR_CHEATS :{WHITE}Cheaty
STR_CHEATS_TOOLTIP :{BLACK}Checkbox indikuje opakovane pouzite cheatu
STR_CHEATS_WARNING :{BLACK}Varovanie! Chcete podviest vasich protihracov. Tento podvod sa navzdy zapameta.
STR_CHEAT_MONEY :{LTBLUE}Zvysit hotovost o {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Hrať za spoločnosť: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magicky buldozer (odstrani priemysel, budovy): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunely sa mozu navzajom krizit: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Umoznit vystavbu v pauze: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Prudove lietadla nehavaruju (tak casto) na malych letiskach: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Zmenit klimu: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :krajina mierneho pasma
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarkticka krajina
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropicka krajina
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :krajina hraciek
STR_CHEAT_CHANGE_DATE :{LTBLUE}Zmenit datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Povolit zmenu objemu vyroby: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nová farebná schéma
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Zobrazit všeobecné farebné schémy
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Zobrazit farebné schémy pre vlaky
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Zobrazit farebné schémy pre cestné vozidlá
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Zobrazit farebné schémy pre lode
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit farebné schémy pre lietadlá
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vyberte primárnu farbu pre vybranú farebnú schému
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vybrat sekundárnu farbu pre vybranú farebnú schému
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vybrat farebnú schému na zmenenie (pre viacero schém použite CTRL+klik). Kliknite na štvorec pre prepnutie používania schémy
STR_LIVERY_DEFAULT :Standardna schema
STR_LIVERY_STEAM :Parny rusen
STR_LIVERY_DIESEL :Dieslovy rusen
STR_LIVERY_ELECTRIC :Elektricky rusen
STR_LIVERY_MONORAIL :Rusen pre Monorail
STR_LIVERY_MAGLEV :Rusen pre MagLev
STR_LIVERY_DMU :DMU
STR_LIVERY_EMU :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM :Osobny vozen (Parny)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Osobny vozen (Diesel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Osobny vozen (Elektricky)
STR_LIVERY_PASSENGER_WAGON_MONORAIL :Vagón pre cestujúcich (Monorail)
STR_LIVERY_PASSENGER_WAGON_MAGLEV :Vagón pre cestujúcich (Maglev)
STR_LIVERY_FREIGHT_WAGON :Nakladny vagon
STR_LIVERY_BUS :Autobus
STR_LIVERY_TRUCK :Nakladny automobil
STR_LIVERY_PASSENGER_SHIP :Trajekt pre cestujucich
STR_LIVERY_FREIGHT_SHIP :Nakladna lod
STR_LIVERY_HELICOPTER :Helikoptera
STR_LIVERY_SMALL_PLANE :Male lietadlo
STR_LIVERY_LARGE_PLANE :Velke lietadlo
STR_LIVERY_PASSENGER_TRAM :Osobná elektricka
STR_LIVERY_FREIGHT_TRAM :Nákladná elektricka
# Face selection window
STR_FACE_CAPTION :{WHITE}Vyber tvare
STR_FACE_CANCEL_TOOLTIP :{BLACK}Zrusit vyber novej tvare
STR_FACE_OK_TOOLTIP :{BLACK}Potvrdit vyber tvare
STR_FACE_MALE_BUTTON :{BLACK}Muz
STR_FACE_MALE_TOOLTIP :{BLACK}Vyber muzskych tvari
STR_FACE_FEMALE_BUTTON :{BLACK}Zena
STR_FACE_FEMALE_TOOLTIP :{BLACK}Vyber zenskych tvari
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nová tvár
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Nahodna nova tvar
STR_FACE_ADVANCED :{BLACK}Rozšírený
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Rozšírený výber tváre.
STR_FACE_SIMPLE :{BLACK}Jednoduchý
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Jednoduchý výber tváre.
STR_FACE_LOAD :{BLACK}Nahrat
STR_FACE_LOAD_TOOLTIP :{BLACK}Nahrat oblúbenú tvár
STR_FACE_LOAD_DONE :{WHITE}Vaša oblúbená tvár bola nahratá z kofiguracného súboru.
STR_FACE_FACECODE :{BLACK}Kód tváre
STR_FACE_FACECODE_TOOLTIP :{BLACK}Zobrazit/nastavit kód tváre
STR_FACE_FACECODE_CAPTION :{WHITE}Zobrazit/nastavit kód tváre
STR_FACE_FACECODE_SET :{WHITE}Nový kód tváre bol nastavený.
STR_FACE_FACECODE_ERR :{WHITE}Nie je možné nastavit kód tváre - povolené je číslo od 0 do 4 294 967 295!
STR_FACE_SAVE :{BLACK}Uložit
STR_FACE_SAVE_TOOLTIP :{BLACK}Uložit oblúbenú tvár
STR_FACE_SAVE_DONE :{WHITE}Táto tvár bude uložená ako oblúbená do konfiguracného súboru.
STR_FACE_EUROPEAN :{BLACK}Európan
STR_FACE_SELECT_EUROPEAN :{BLACK}Vybrat európske tváre
STR_FACE_AFRICAN :{BLACK}African
STR_FACE_SELECT_AFRICAN :{BLACK}Vybrat africké tváre
STR_FACE_YES :áno
STR_FACE_NO :nie
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Povolit fúzy alebo náušnicu
STR_FACE_HAIR :Vlasy:
STR_FACE_HAIR_TOOLTIP :{BLACK}Zmenit vlasy
STR_FACE_EYEBROWS :Obocie:
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Zmenit obocie
STR_FACE_EYECOLOUR :Farba ocí:
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Zmenit farbu ocí
STR_FACE_GLASSES :Okuliare:
STR_FACE_GLASSES_TOOLTIP :{BLACK}Povolit okuliare
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Zmenit okuliare
STR_FACE_NOSE :Nos:
STR_FACE_NOSE_TOOLTIP :{BLACK}Zmenit nos
STR_FACE_LIPS :Pery:
STR_FACE_MOUSTACHE :Fúzy:
STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Zmenit pery alebo fúzy
STR_FACE_CHIN :Brada:
STR_FACE_CHIN_TOOLTIP :{BLACK}Zmenit bradu
STR_FACE_JACKET :Sako
STR_FACE_JACKET_TOOLTIP :{BLACK}Zmenit sako
STR_FACE_COLLAR :Golier:
STR_FACE_COLLAR_TOOLTIP :{BLACK}Zmenit golier
STR_FACE_TIE :Kravata:
STR_FACE_EARRING :Náušnica:
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Zmenit kravatu alebo náušnicu
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Hra pre viac hrácov
STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Pripojenie:
STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Vyber si medzi hrou na internete alebo na lokalnej sieti
STR_NETWORK_SERVER_LIST_LAN :LAN
STR_NETWORK_SERVER_LIST_INTERNET :Internet
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Meno hraca:
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Toto je meno podla ktoreho vas ostatny identifikuju
STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nazov
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nazov hry
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klienti
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klientov online / klientov max{}Spoločností online / spoločností max
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Velkost mapy
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Velkost mapy v hre{}Kliknite pre triedenie podla rozlohy
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dátum
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Aktuálny dátum
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Roky
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Pocet rokov,{}kolko hra beží
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jazyk, verzia serveru, atd.
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Vyberte hru zo zoznamu
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Kliknite pre vyber servera na ktorom ste hrali naposledy
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O HRE
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klientov: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Jazyk: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Prostredie: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Velkost mapy: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzia servera: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Datum zaciatku: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktualny datum: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Heslo:
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNY
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ROZNE VERZIE
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF Chyba
STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pripojit sa
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Obnovit server
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Obnovit info o serveri
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Najst server
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Hladat po sieti servery
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Pridat server
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Prida server do zoznamu, v ktorom sa automaticky budu hladat beziacie hry.
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Spustit server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Spustit vlastny server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Zadajte vaše meno
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Zadajte IP adresu serveru
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Zacat novu hru pre viac hracov
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nazov hry:
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nazov hry, ktory uvidia ostatni v zozname sietovych hier
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Nastavit heslo
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Ochran hru heslom, ak nechcec aby sa pripajali ostatni ludia
STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Vyber mapu:
STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Ktoru mapu chces hrat?
STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Vygenerovat nahodnu novu hru
STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (oznamit)
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i ov}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximálny pocet klientov:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Zvol maximalny pocet klientov. Moze sa ich pripojit aj menej.
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} spolocnost{P "" i í}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max. pocet spolocnosti:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Obmedzi maximalny pocet spolocnosti na serveri
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pozorovatel{P "" ia ov}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max. pocet divakov:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Omedzi maximalny pocet divakov na serveri
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jazyk hracov:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aby ostatni hraci vedeli, akym jazykom sa bude hovorit na serveri.
STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Spustit hru
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenara
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Nahrat hru
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac)
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Zadajte názov sietovej hry
# Network game languages
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Lubovolny
STR_NETWORK_LANG_ENGLISH :Anglicky
STR_NETWORK_LANG_GERMAN :Nemecky
STR_NETWORK_LANG_FRENCH :Francuzsky
STR_NETWORK_LANG_BRAZILIAN :Brazílsky
STR_NETWORK_LANG_BULGARIAN :Bulharsky
STR_NETWORK_LANG_CHINESE :Cinsky
STR_NETWORK_LANG_CZECH :Cesky
STR_NETWORK_LANG_DANISH :Dánsky
STR_NETWORK_LANG_DUTCH :Holadnsky
STR_NETWORK_LANG_ESPERANTO :Esperanto
STR_NETWORK_LANG_FINNISH :Fínsky
STR_NETWORK_LANG_HUNGARIAN :Madarsky
STR_NETWORK_LANG_ICELANDIC :Islandsky
STR_NETWORK_LANG_ITALIAN :Taliansky
STR_NETWORK_LANG_JAPANESE :Japonsky
STR_NETWORK_LANG_KOREAN :Kórejsky
STR_NETWORK_LANG_LITHUANIAN :Litovksy
STR_NETWORK_LANG_NORWEGIAN :Nórsky
STR_NETWORK_LANG_POLISH :Polsky
STR_NETWORK_LANG_PORTUGUESE :Portugalsky
STR_NETWORK_LANG_ROMANIAN :Rumunsky
STR_NETWORK_LANG_RUSSIAN :Rusky
STR_NETWORK_LANG_SLOVAK :Slovensky
STR_NETWORK_LANG_SLOVENIAN :Slovinsky
STR_NETWORK_LANG_SPANISH :Spanielsky
STR_NETWORK_LANG_SWEDISH :Svédsky
STR_NETWORK_LANG_TURKISH :Turecky
STR_NETWORK_LANG_UKRAINIAN :Ukrajinsky
STR_NETWORK_LANG_AFRIKAANS :Africky
STR_NETWORK_LANG_CROATIAN :Chorvátsky
STR_NETWORK_LANG_CATALAN :Katalánsky
STR_NETWORK_LANG_ESTONIAN :Estónsky
STR_NETWORK_LANG_GALICIAN :Gálsky
STR_NETWORK_LANG_GREEK :Grécky
STR_NETWORK_LANG_LATVIAN :Litovsky
############ End of leave-in-this-order
# Network game lobby
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sietova hra - lobby
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Pripravuje sa k vstupu: {ORANGE}{STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Aktualny zoznam spolocnosti v tejto hre. Bud mozes do jednej vstupit, alebo zalozit novu spolocnost.
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO O SPOLOCNOSTI
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nazov spolocnosti: {WHITE}{STRING}
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Zalozene: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Hodnota spolocnosti: {WHITE}{CURRENCY}
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Stav uctu: {WHITE}{CURRENCY}
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Zisk v minulom roku: {WHITE}{CURRENCY}
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Vykon: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozidla: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Hraci: {WHITE}{STRING}
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nová spolocnost
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Zalozit novu spolocnost
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Sledovat hru
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Sledovat hru len ako divak
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Vstupit do spolocnosti
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomoct viest tuto spolocnost
# Network connecting window
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Pripajam sa ...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Pripajam sa ..
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Overovanie ..
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Cakam ..
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Stahovanie mapy..
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Spracovanie dat ..
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registracia ..
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Prijem informacii o hre..
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Prijem informacii o spolocnosti..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" e i} pred nami
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} stiahnute
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Odpojit sa
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server je chraneny. Zadaj heslo
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Spolocnost je chranena. Zadaj heslo
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Zoznam klientov
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Pozorovať
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nová spoločnosť
# Network client list
STR_NETWORK_CLIENTLIST_NONE :(nikto)
STR_NETWORK_CLIENTLIST_KICK :Vyhodit
STR_NETWORK_CLIENTLIST_GIVE_MONEY :Previest peniaze
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Napisat vsetkym
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Napisat spolocnosti
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privatna sprava
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Klient
STR_NETWORK_SPECTATORS :Pozorovatelia
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Vložte čiastku ktorú chcete dať
# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Neukladat zadané heslo
STR_COMPANY_PASSWORD_OK :{BLACK}Nastavit spolocnosti nové heslo
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Heslo spolocnosti
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standardné heslo spolocnosti
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Použit toto heslo ako štandardné heslo spolocnosti
# Network company info join/password
STR_COMPANY_VIEW_JOIN :{BLACK}Pridať sa
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Pridať sa a hrať za túto spoločnosť
STR_COMPANY_VIEW_PASSWORD :{BLACK}Heslo
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Heslo-ochrana vasej spolocnosti proti neautorizovanemu pripojeniu hracov
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Nastavte heslo spolocnosti
# Network chat
STR_NETWORK_CHAT_SEND :{BLACK}Poslat
STR_NETWORK_CHAT_COMPANY_CAPTION :[Tim] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Súkromne] :
STR_NETWORK_CHAT_ALL_CAPTION :[Všetkým] :
STR_NETWORK_CHAT_COMPANY :[Tim] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Tim] pre {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_CLIENT :[Osobny] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privatny] pre {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Všetkým] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Zadajte text pre sietový chat
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK
STR_NETWORK_ERROR_NOSERVER :{WHITE}Nebola najdena ziadna sietova hra
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Server neodpoveda na ziadost
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Pripojenie zlyhalo kvoli nespravnemu NewGRF
STR_NETWORK_ERROR_DESYNC :{WHITE}Siet - Chyba synchronizacie hry
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Siet - Stratene spojenie
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Nedokazem nahrat hru zo servera
STR_NETWORK_ERROR_SERVER_START :{WHITE}Nemozem spustit server.
STR_NETWORK_ERROR_CLIENT_START :{WHITE}Nemozem sa pripojit.
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Vyprsal casovy limit pre spojenie #{NUM}.
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Chyba vznikla v protokole a spojenie je zatvorene.
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revizia hry u tohto klienta nezodpoveda revizii hry na serveri.
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Nespravne heslo.
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server je plny
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Si zablokovany na tomto serveri
STR_NETWORK_ERROR_KICKED :{WHITE}Bol si vyhodeny z hry
STR_NETWORK_ERROR_CHEATER :{WHITE}Cheatovanie nie je povolene na tomto serveri
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :generalna chyba
STR_NETWORK_ERROR_CLIENT_DESYNC :chyba synchronizacie
STR_NETWORK_ERROR_CLIENT_SAVEGAME :neviem nahrat mapu
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :spojenie prerusene
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :chyba protokolu
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Nespravne NewGRF
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :overenie odmietnute
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :neplatny packet prijaty
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :chybna revizia hry
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :meno sa uz pouziva
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :nespravne heslo
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :zlá spoločnosť-id in DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :vyhodeny zo servera
STR_NETWORK_ERROR_CLIENT_CHEATER :sa pokusal cheatovat
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server je plny
############ End of leave-in-this-order
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Hra pozastavená (nedostatok hráčov)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Hra spustená (dostatok hráčov)
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Hra pozastavená (pripája sa klient)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Hra spustená (klient sa pripojil)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Hra spustená (zlyhalo pripojenie klienta)
############ End of leave-in-this-order
STR_NETWORK_MESSAGE_CLIENT_LEAVING :odchádza
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} vstúpil do hry
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} sa pripojil do spoločnosti #{2:NUM}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} sa pripojil k pozorovateľom
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} založil novú spoločnosť (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opustil hru ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} zmenil jeho/jej meno na {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} dal ti spoločnosť {2:CURRENCY}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dal si {1:STRING} {2:CURRENCY}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Server ukoncil relaciu
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Server sa restartuje ...{}Cakajte prosim ...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Sťahovanie obsahu
STR_CONTENT_TYPE_CAPTION :{BLACK}Typ
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Typ obsahu
STR_CONTENT_NAME_CAPTION :{BLACK}Meno
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Meno obsahu
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite na riadok pre zobrazenie detailov{}Kliknite na zaštravacie pole pre stiahnutie
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Označiť všetko
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označiť všetok obsah pre stiahnutie
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Označiť aktualizácie
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Označiť všetok obsah obsahujúci aktualizáciu, ktorý sa má stiahnuť
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Odznačiť všetko
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označiť všetok obsah ktorý nemá byť stiahnutý
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Vložiť filtrovací reťazec
STR_CONTENT_FILTER_TOOLTIP :{BLACK}Vložiť kľúčové slovo pre filtrovanie zoznamu
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/meno filtru:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Sťahovanie
STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Začať sťahovanie ozačeného obsahu
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Celková veľkosť stiahnutých súborov: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO O OBSAHU
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Neoznačili ste toto pre stiahnutie
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}Označili ste toto pre stiahnutie
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}Táto závislosť bola označená na stiahnutie
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Už to máte
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}Tento obsah je neznámy a nemôže byť stiahnutý v OpenTTD
STR_CONTENT_DETAIL_UPDATE :{SILVER}Toto je náhrada za existujúci {STRING}
STR_CONTENT_DETAIL_NAME :{SILVER}Meno: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Verzia: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Popis: {WHITE}{STRING}
STR_CONTENT_DETAIL_URL :{SILVER}URL: {WHITE}{STRING}
STR_CONTENT_DETAIL_TYPE :{SILVER}Typ: {WHITE}{STRING}
STR_CONTENT_DETAIL_FILESIZE :{SILVER}Veľkosť stiahnutého súboru: {WHITE}{BYTES}
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF :{SILVER}Označené pretože: {WHITE}{STRING}
STR_CONTENT_DETAIL_DEPENDENCIES :{SILVER}Závislosti: {WHITE}{STRING}
STR_CONTENT_DETAIL_TAGS :{SILVER}Tagy: {WHITE}{STRING}
STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD je skompilovené bez "zlib" podpory...
STR_CONTENT_NO_ZLIB_SUB :{WHITE}... stiahnutie obsahu nie je možné!
# Order of these is important!
STR_CONTENT_TYPE_BASE_GRAPHICS :Základná grafika
STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :AI
STR_CONTENT_TYPE_AI_LIBRARY :AI knižnica
STR_CONTENT_TYPE_SCENARIO :Mapa
STR_CONTENT_TYPE_HEIGHTMAP :Výšková mapa
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Sťahujem obsah...
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Požadované súbory...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Práve sťahujem {STRING} ({NUM} z {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Sťahovanie dokončené
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} z {BYTES} stiahnuté ({NUM} %)
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}Nemôžem sa pripojiť na zdojový server...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}Sťahovanie zlyhalo...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... spojenie stratené
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... súbor sa nedá zapísať
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nemôžem rozbaliť stiahnutý súbor
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Nastavenia priehladnosti
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Prepnút priehladnost názvov staníc
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Prepnút priehladnost stromov
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Prepnút priehladnost domov
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Prepnút priehladnost priemyslu
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Prepnút priehladnost staníc, garáží, tratí, ...
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Prepnút priehladnost mostov
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Prepnút priehladnost objektov ako sú majáky a antény
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Prepnút priehladnost pre trakcné vedenie. CTRL+klik pre uzamknutie.
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Prepnút priehladnost pre ukazovatele nakladania a vykladania
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Nastavit objekty neviditelné namiesto priehladných
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Ukazat oblast pokrytia
STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Vyp.
STR_STATION_BUILD_COVERAGE_ON :{BLACK}Zap.
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nezobrazit oblast pokrytia stavanej plochy
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Zobrazit oblast pokrytia stavanej plochy
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Prijíma: {GOLD}
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Dodáva: {GOLD}
# Join station window
STR_JOIN_STATION_CAPTION :{BLACK}Spojiť stanicu
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Postaviť oddelene stanicu
STR_JOIN_WAYPOINT_CAPTION :{BLACK}Nasledovať navádzač
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Postaviť oddelený navádzač
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Zeleznica
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrifikovana železnica
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Jednokolajka - Monorail
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :{WHITE}Magneticka draha - MagLev
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Postavit zeleznicne kolaje
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Automaticka stavba zeleznicnych kolaji
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Postavit zeleznicne depo (pre vyrobu a opravu vlakov)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Konvertovat zeleznicu na smerove body
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Postavit zeleznicnu stanicu
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Postavit zeleznicne semafory
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Postavit zeleznicny most
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit zeleznicny tunel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Prepnut stavbu/odstranenie zeleznicnych kolaji a semaforov
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konvertovat/vylepsit typ zeleznice
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientacia depa
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Vyber orientacie depa
# Rail waypoint construction window
STR_WAYPOINT_CAPTION :{WHITE}Smerovy bod
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Vyber typ kontrolneho bodu
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Vyber zeleznicnej stanice
STR_STATION_BUILD_ORIENTATION :{BLACK}Orientacia
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Vybrat orientaciu zeleznicnej stanice
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Pocet kolaji
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Pocet kolaji zeleznicnej stanice
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Dlzka nastupista
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Dlzka zeleznicnej stanice
STR_STATION_BUILD_DRAG_DROP :{BLACK}Automaticky
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Automaticky postavit stanicu podla oznaceneho bloku terenu
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vyberte druh stanice pre zobrazenie
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vyberte typ stanice pre vystavbu
STR_STATION_CLASS_DFLT :Pôvodná stanica
STR_STATION_CLASS_WAYP :Smerove body
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Výber signálu
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardný signál (semafór){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Vstupný signál (semafór){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Výstupný signál (semafór){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinovaný signál (semafór){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Obojstranné signály (semaphore){}Obojstranné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzať trať z oboch strán.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerné signály (semaphore){}Jednosmerné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzať trať iba z jednej strany.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardný signál (elektrický){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Vstupný signál (elektrický){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Výstupný signál (elektrický){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinovaný signál (elektrický){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Obojstranné signály (electric){}Obojstranné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzať trať z oboch strán.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerné signály (electric){}Jednosmerné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzať trať iba z jednej strany.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konverzia signálu{}Pri vybraní, kliknutie na existujúci signál ho zmení na vybraný typ a variant, CTRL+klik prepne existujúci variant.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Hustota signálov pri stavbe tahaním
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Znižit hustotu signálov
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zvýšit hustotu signálov
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Vyber zeleznicny most
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vyber cestny most
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Vyber mostu - kliknut na vybrany most
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Zavesny ocelovy
STR_BRIDGE_NAME_GIRDER_STEEL :Pilierovy ocelovy
STR_BRIDGE_NAME_CANTILEVER_STEEL :Visuty ocelovy
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Zavesny betonovy
STR_BRIDGE_NAME_WOODEN :Dreveny
STR_BRIDGE_NAME_CONCRETE :Betonovy
STR_BRIDGE_NAME_TUBULAR_STEEL :Kryty ocelovy
STR_BRIDGE_TUBULAR_SILICON :Kryty plastovy
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Výstavba cesty
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Výstavba elektrickovej trate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Postavit cast cesty
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Postavit cast elektrickovej dráhy
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Stavat casti ciest použitím automatického módu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Stavat casti elektrickovej trate použitím automatického módu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Postavit garaz (na vyroby a opravy automobilov)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Postavit elektrickové depo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Postavit autobusovu zastavku
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Postavit osobnú elektrickovú stanicu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Postavit vykladku
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Postavit nákladnú elektrickovú stanicu
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Prepnút stavbu jednosmerných ciest
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Postavit cestny most
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Postavit most s elektrickovou dráhou
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Postavit cestny tunel
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Postavit tunel s elektrickovou dráhou
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Prepnut stavbu/odstranovanie cesty
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Prepnút stavbu/odstranovanie elektrickovej dráhy
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orientacia garaze
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vybrat orientaciu garaze
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientácia elektrickového depa
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vybrat orientáciu elektrickového depa
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orientacia stanice
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Vybrat orientaciu stanice
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Orientacia vykladky
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Vybrat orientaciu vykladky
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Orientácia osobnej elektricky
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Vyberte orientáciu osobnej elektrickovej stanice
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Orientácia nákladnej elektricky
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Vyberte orientáciu nákladnej elektrickovej stanice
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Výstavba vodných ciest
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Vodné cesty
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Stavba kanálov.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Postavit stavidla ...
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Postavit lodenicu (pre vyrobu a opravy lodi)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Postavit lodenicu
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Postavit boju pouzitelnu pre vyznacenie trasy
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Postavit akvadukt
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definovat oblast vody.{}Vytvorí kanál, pri stlacení CTRL na úrovni mora zaplaví okolie
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Vytvorit rieky.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientacia lodenice
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Vyber orientaciu pristavu
# Dock construction window
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Molo
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Letiska
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Postavit letisko
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Vyber letiska
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Vybrat velkost/typ letiska
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Male
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT :{BLACK}Mestske
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT :{BLACK}Metropolitne
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT :{BLACK}Medzinarodne
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT :{BLACK}Vnutrostatne
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT :{BLACK}Medzikontinentalne
STR_STATION_BUILD_AIRPORT_HELIPORT :{BLACK}Heliport
STR_STATION_BUILD_AIRPORT_HELIDEPOT :{BLACK}Heliport s hangarom
STR_STATION_BUILD_AIRPORT_HELISTATION :{BLACK}Velky heliport
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS :{BLACK}Male letiska
STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Velke letiska
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Najvacsie letiska
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Heliporty
STR_STATION_BUILD_NOISE :{BLACK}Vytváraný hluk: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Uprava terenu
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Znížit roh terénu
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh terénu
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Vyrovnat teren
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakupit pozemok pre buduce pouzitie
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Stromy
STR_PLANT_TREE_TOOLTIP :{BLACK}Vybrat typ stromu pre sadenie
STR_TREES_RANDOM_TYPE :{BLACK}Nahodne stromy
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Umiestnit nahodne stromy
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Nahodne stromy
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Zasadit nahodne stromy
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Generovanie uzemia
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestnit nahodne skaly
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Umiestnit majak
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Vytvorit oblast puste.{}Drzanim CTRL ju odstranite
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Umiestnit vysielac
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Vytvorit novy scenar
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstránit všetok majetok vlastnený hrácom z mapy
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Zresetovat Uzemie
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Naozaj odstránit všetok majetok vlastnený hrácom z mapy?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Vytvorenie mesta
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nove mesto
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Stavat nove mesto
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nahodne mesto
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Postavit mesto na nahodnej pozicii
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Vela nahodnych miest
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pokryt mapu nahodne umiestnenymi mestami
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Velkost mesta:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Male
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Stredne
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Velke
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Náhodný
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Vyber velkost mesta
STR_FOUND_TOWN_CITY :{BLACK}Mesto
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Veľkomestá sa rozrastajú rýchlejšie než obyčajné mestá{}Záleží na nastaveniach, sú väčšie keď sú dotované
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Návrh ciest mesta:
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vyberte návrh ciest mesta pre toto mesto
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originál
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Lepšie cesty
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 mriežka
STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 mriežka
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Náhodný
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financovat novy priemysel
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Vyberte vhodný typ priemyslu zo zoznamu
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Vela nahodneho priemyslu
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Pokryt mapu nahodne umiestnenym priemyslom
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Vyhladat
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Postavit
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Založit
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informácie o pozemku
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Náklady na odstránenie: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Náklady na odstránenie: {RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Zisk pri odstránení: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Neznáme
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Vlastník: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Vlastník cesty: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Vlastník elektrickovej dráhy: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Vlastník železnice: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Miestna správa: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Neznáme
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Súradnice: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Postavene: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Trieda stanice: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Typ stanice: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Prijíma náklad: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Skaly
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Nerovny teren
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Holy teren
STR_LAI_CLEAR_DESCRIPTION_GRASS :Travnaty teren
STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polia
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasnezeny teren
STR_LAI_CLEAR_DESCRIPTION_DESERT :Pust
STR_LAI_RAIL_DESCRIPTION_TRACK :Zeleznicne kolaje
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje so standartnym semaforom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje s pre-signalmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Zeleznicne kolaje s exit-signalmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Zeleznicné kolaje s combo signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Kolajnice so semaformi pbs
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železničná trasa s jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnicné kolaje s normálnymi a pre-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnicné kolaje s normálnymi a exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Zeleznicné kolaje s normálnymi a combo signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železničná trasa s blokovacími a obojstranými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železničná trasa s blokovacími a jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnicné kolaje s pre- a exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Zeleznicné kolaje s pre- a combo signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železničná trasa s pre- a obojstranými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železničná trasa s pre- a jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Zeleznicné kolaje s exit- a combo signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železničná trasa s konečnými a obojstranými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železničná trasa s konečnými a jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železničná trasa s kombo a obojstranými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železničná trasa s kombo a jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železničná trať s obojstrannými a jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Zeleznicne depo
STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s lampami
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Cesta v aleji
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garaz
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Zeleznicne priecestie
STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Elektrickova dráha
# Houses come directly from their building names
STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (vo výstavbe)
STR_LAI_TREE_NAME_TREES :Stromy
STR_LAI_TREE_NAME_RAINFOREST :Dazdovy prales
STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusy
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Zeleznicna stanica
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Letecky hangar
STR_LAI_STATION_DESCRIPTION_AIRPORT :Letisko
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Vykladka
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Stanica
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Pristav
STR_LAI_STATION_DESCRIPTION_BUOY :Boja
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Smerovy bod
STR_LAI_WATER_DESCRIPTION_WATER :Voda
STR_LAI_WATER_DESCRIPTION_CANAL :Prieplav
STR_LAI_WATER_DESCRIPTION_LOCK :Stavidlo
STR_LAI_WATER_DESCRIPTION_RIVER :Rieka
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Pobrezie alebo nabrezie
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Lodenica
# Industries come directly from their industry names
STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Zeleznicny tunel
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Cestny tunel
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ocelovy zavesny zeleznicny most
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ocelovy pilierovy zeleznicny most
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ocelovy visuty zeleznicny most
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Vystuzeny zavesny betonovy zeleznicny most
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Dreveny zeleznicny most
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonovy zeleznicny most
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Kryty zeleznicny most
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ocelovy zavesny cestny most
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ocelovy pilierovy cestny most
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ocelovy visuty cestny most
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vystuzeny zavesny betonovy cestny most
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Dreveny cestny most
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonovy cestny most
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kryty cestny most
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Vysielac
STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy
STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Spolocnostou vlastneny pozemok
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Povodný copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
STR_ABOUT_VERSION :{BLACK}OpenTTD verzia {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 team OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Ulozit hru
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Nahrat hru
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Ulozit scenar
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Nahrat scenár
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Nahrat výškovú mapu
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliknutim sem sa presuniete do sucasneho vychodzieho adresara pre ukladanie
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} volnych
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Zoznam diskov, adresarov a subory ulozenych hier
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Vybrany nazov pre ulozenie hry
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Vymazat
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Vymazat vybranu ulozenu hru
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Ulozit
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Ulozit aktualnu hru s pouzitim vybraneho mena
STR_SAVELOAD_OSKTITLE :{BLACK}Zadajte názov pre uloženie hry
# World generation
STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Vytvorenie krajiny
STR_MAPGEN_MAPSIZE :{BLACK}Velkost mapy:
STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Pocet miest:
STR_MAPGEN_DATE :{BLACK}Rok:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Pocet priemyslu:
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Vyska linie snehu:
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Zvysit vysku snehovej ciary o jedno
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Znizit vysku snehovej ciary o jedno
STR_MAPGEN_RANDOM_SEED :{BLACK}Náhodný kód:
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Kliknite pre zadanie nahodneho kodu
STR_MAPGEN_RANDOM :{BLACK}Nový kód
STR_MAPGEN_RANDOM_HELP :{BLACK}Zmenit nahodny kod pre generovanie terenu
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generátor krajiny:
STR_MAPGEN_TREE_PLACER :{BLACK}Generátor stromov:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typ terénu:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Rozloha mora:
STR_MAPGEN_SMOOTHNESS :{BLACK}Clenitost:
STR_MAPGEN_GENERATE :{WHITE}Vytvorit
# Strings for map borders at game generation
STR_MAPGEN_BORDER_TYPE :{BLACK}Okraje mapy:
STR_MAPGEN_NORTHWEST :{BLACK}Severo-západ
STR_MAPGEN_NORTHEAST :{BLACK}Severo-východ
STR_MAPGEN_SOUTHEAST :{BLACK}Juho-východ
STR_MAPGEN_SOUTHWEST :{BLACK}Juho-západ
STR_MAPGEN_BORDER_FREEFORM :{BLACK}Voľné tvarovanie
STR_MAPGEN_BORDER_WATER :{BLACK}Voda
STR_MAPGEN_BORDER_RANDOM :{BLACK}Náhodný
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Náhodný
STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuál
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Orientacia vyskovej mapy:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nazov vyskovej mapy:
STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Velkost: {ORANGE}{NUM} x {NUM}
STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Zadajte náhodný kód
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Zmenit vysku snehovej ciary
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Zmenit rok zaciatku hry
# SE Map generation
STR_SE_MAPGEN_CAPTION :{WHITE}Typ scenara
STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Rovna krajina
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generovat rovnu krajinu
STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Nahodna krajina
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Vyska rovnej krajiny:
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Znizit vysku rovnej krajiny o jedno
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Zvysit vysku rovnej krajiny o jedno
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Zmenit vysku rovnej krajiny
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Generujem krajinu ...
STR_GENERATION_ABORT :{BLACK}Ukoncit
STR_GENERATION_ABORT_CAPTION :{WHITE}Ukoncit generovanie krajiny
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Skutocne chcete ukoncit generovanie?
STR_GENERATION_PROGRESS :{WHITE}{NUM}% hotovych
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Vytvorenie krajiny
STR_GENERATION_TREE_GENERATION :{BLACK}Generovanie stromov
STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nepohyblive generovanie
STR_GENERATION_CLEARING_TILES :{BLACK}Generovanie nerovnosti a skal
STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavovanie hry
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spustam tile-loop
STR_GENERATION_PREPARING_GAME :{BLACK}Priprava hry
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavenie novych grafickych suborov
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Nahrat vybraný zoznam
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Uložit zoznam
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Uložit aktuálne nastavenie ako zoznam
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Zadajte názov zoznamu
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Vymazat zoznam
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Vymazat vybraný zoznam
STR_NEWGRF_SETTINGS_ADD :{BLACK}Pridat
STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Pridat NewGRF súbor do zoznamu
STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Odstránit
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Odstránit vybraný NewGRF súbor zo zoznamu
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Vyššie
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Posunút vybraný NewGRF súbor v zozname vyššie
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Nižšie
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Posunút vybraný NewGRF súbor v zozname nižšie
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Zoznam inštalovaných NewGRF súborov. Kliknite na súbor pre zmenu jeho parametrov.
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Nastavit parametre
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Prepnúť paletu
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prepnúť paletu na zvolené NewGRF.{}Vykonajte to ak grafika z tohoto NewGRF je v hre ružová
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdit zmeny
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Nájsť chýbajúci obsah online
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Skontrolovať či chýbajúci obsah je dostupný online
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Názov súboru: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametre: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Žiadne dostupné informácie
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Príslušný súbor nenájdený
STR_NEWGRF_SETTINGS_DISABLED :{RED}Nedostupný
STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Zadajte NewGRF parametre
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostupné NewGRF súbory
STR_NEWGRF_ADD_FILE :{BLACK}Pridat do výberu
STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Pridat vybraný NewGRF súbor do konfigurácie
STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Obnovit zoznam súborov
STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Obnovit zoznam dostupných NewGRF súborov
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Upozornenie: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Kritická chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{SKIP}{STRING} nebude fungovat s TTDPatch verziou hlásenou OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{SKIP}{STRING} je pre {STRING} verziu TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{SKIP}{STRING} je navrhnutý pre použitie s {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :{SKIP}Neplatný parameter {STRING}: parameter {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{SKIP}{STRING} musí byt nahratý pred {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :{SKIP}{STRING} musí byt nahratý po {STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{SKIP}{STRING} vyžaduje verziu OpenTTD {STRING} alebo vyššiu.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF súbor bol navrhnutý na preklad
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Nahraných príliš vela NewGRF súborov.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Nahratie {STRING} ako statického NewGRF s {STRING} by mohlo sposobit desynchronizáciu.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Neočakávaný sprite.
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Neznáma Akcia 0 nehnuteľnosti.
STR_NEWGRF_ERROR_INVALID_ID :Požiadavka na neplatného ID.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poškodenú sprite. Všetky poškodené sprites budú zobrazované ako červený otáznik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje viacero akcií 8 položiek.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Upozornenie!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Chystáte sa vykonat zmeny v spustenej hre, co može sposobit pád hry.{}Naozaj ich chcete vykonat?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nie je možné pridat súbor: duplicitné GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Príslušný súbor nenájdený (použitý kompatibilný GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilné GRF použité namiesto chýbajúcich súborov
STR_NEWGRF_DISABLED_WARNING :{WHITE}Chýbajúce GRF súbory boli vypnuté
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Chýba(jú) GRF súbor(y)
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Odpauzovanie môže spôsobit pád OpenTTD. Nezaznamenávajte nasledujúce chyby.{}Naozaj chcete odpauzovat?
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}Správanie NewGRF '{STRING}' asi sposobí desynchronizáciu a/alebo pád hry.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Zmenilo dlžku vozidla '{1:ENGINE}' mimo depa.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak '{VEHICLE}' patriaci '{COMPANY}' má neplatnu dlžku. Pravdeposobne to sposobil problém s NewGRF. Je možná desynchronizácia alebo pád hry.
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' poskytuje nekorektné informácie.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informácia o zmene nákladu pre'{1:ENGINE}' sa líši od kúpneho listu. Môže to spôsobiť, že nové vozidlá sa nebudú prerábať na určitý tovar korektne.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' spôsobilo nekonečnú slučku v spätnom odvolávaní produckie.
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Zoznam popisov - {COMMA} popis{P "" y ov}
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Upravit text popisu
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Prejst na dalsiu znacku
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Prejst na predchádzajúcu znacku
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Zadajte názov pre popis
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Mesta
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Názvy miest - kliknite na názov pre pohlad mesto
STR_TOWN_POPULATION :{BLACK}Svetova populacia: {COMMA}
# Town view window
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Mesto)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Obyvatelstvo: {ORANGE}{COMMA}{BLACK} Domov: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Cestujuci posledny mesiac: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Posta posledny mesiac: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Tovar potrebný k rozrastu mesta:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebný
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} doručené posledný mesiac
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Hlukový limit v meste: {ORANGE}{COMMA}{BLACK} max.: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Pohlad na stred mesta
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Miestna sprava
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Zobrazit informacie o miestnej sprave
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Zmenit nazov mesta
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Rozsirit
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Zvacsit velkost mesta
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Vymazat
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Kompletne vymazat toto mesto
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Premenovat mesto
# Town local authority window
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}Miestna sprava {TOWN}
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Hodnotenie dopravnych spolocnosti:
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Dostupne cinnosti:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Co sa da urobit v tomto meste - kliknut na polozku pre detaily
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Vykonat
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Vykonat vybranu cinnost
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Mala reklamna kampan
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Stredná reklamná kampan
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Velka reklamna kampan
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Financovat rekonstrukciu ciest
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Postavit sochu majitela spolocnosti
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Financovat vystavbu budov
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Zakupit exkluzivne dopravne prava
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Podplatit miestnu spravu
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{WHITE}{STRING}{}{YELLOW}Spustit malu reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{WHITE}{STRING}{}{YELLOW} Spustit strednu reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{WHITE}{STRING}{}{YELLOW} Spustit velku reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Financovat rekonstrukciu a vystavbu cesty. Sposobi dopravny chaos a zapchy trvajuce dalsich 6 mesiacov.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{WHITE}{STRING}{}{YELLOW} Postavit sochu na oslavu vasej spolocnosti.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}{}{YELLOW} Financovat vystavbu administrativnych a obchodnych budov.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW} Zakupit exkluzivne dopravne prava na 1 rok pre vasu spolocnost. Miestna sprava vam zaruci vyuzivanie len dopravnych sluzieb vasej spolocnosti.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW} Podplatit miestnu spravu pre zvysenie hodnotenia vasej spolocnosti, s rizikom tazkeho postihu pri odhaleni!{} Cena: {CURRENCY}
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Dotacie
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Ponuknute dotacie:
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} z {STRING} do {STRING}{YELLOW} ({DATE_SHORT})
STR_SUBSIDIES_NONE :{ORANGE}Ziadne
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}V sucasnosti poskytovane dotacie:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} z {STRING2} do {STRING2}{YELLOW} ({COMPANY}{YELLOW}, do {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliknut na trasu pre centrovanie pohladu na tovaren/mesto
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Názvy staíic - kliknite pre pohlad na polohu stanice
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Podrzte CTRL pre vyber viacerych poloziek
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stanic{P a e ""}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Ziadne -
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Oznacit vsetky moznosti
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Oznacit vsetky druhy nakladu (vratane druhu, kt. necaka na prepravu)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Necaka ziadny typ nakladu
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
STR_STATION_VIEW_WAITING_TITLE :{BLACK}Caka: {WHITE}{STRING}
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} na ceste z {STATION})
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prijima
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Zobrazit zoznam prijimaneho nakladu
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Prijíma: {WHITE}
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Hodnotenie
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Zobrazit hodnotenie stanice
STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}Hodnotenie prepravy:
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
############ range for rating starts
STR_CARGO_RATING_APPALLING :Hrozne
STR_CARGO_RATING_VERY_POOR :Velmi zle
STR_CARGO_RATING_POOR :Zle
STR_CARGO_RATING_MEDIOCRE :Priemerne
STR_CARGO_RATING_GOOD :Dobre
STR_CARGO_RATING_VERY_GOOD :Velmi dobre
STR_CARGO_RATING_EXCELLENT :Vyborne
STR_CARGO_RATING_OUTSTANDING :Perfektne
############ range for rating ends
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Vycentrovat pohlad na poziciu stanice
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Zmenit nazov stanice
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Zobrazit vsetky vlaky, ktore maju tuto stanicu v cestovnom poriadku
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Zobrazit vsetky auta, ktore maju tuto stanicu v cestovnom poriadku
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit vsetky lietadla, ktore maju tuto stanicu v cestovnom poriadku
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Zobrazit vsetky lode, ktore maju tuto stanicu v cestovnom poriadku
STR_STATION_VIEW_RENAME_STATION_CAPTION :Premenovat stanicu/vykladku
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Vycentrovať pohľad na umiestnenie navádzača
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Zmeniť meno smerového bodu
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Vycentrovať pohľad na umiestnenie bójky
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Zmeniť meno bójky
STR_EDIT_WAYPOINT_NAME :{WHITE}Upravit nazvy smerovych bodov
# Finances window
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Financie {BLACK}{COMPANYNUM}
STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}Vydavky/Prijmy
STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Výstavba
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Nove vozidla
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Prevadzka vlakov
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Prevadzka automobilov
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Prevadzka lietadiel
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Prevadzka lodi
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Udrzba majetku
STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Trzby vlakov
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Trzby automobilov
STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Trzby lietadiel
STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Trzby lodi
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Uroky
STR_FINANCES_SECTION_OTHER :{GOLD}Ostatne
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY}
STR_FINANCES_TOTAL_CAPTION :{WHITE}Spolu:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Zostatok v banke
STR_FINANCES_LOAN_TITLE :{WHITE}Uver
STR_FINANCES_MAX_LOAN :{WHITE}Uverovy limit: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozicat {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Zvysit velkost uveru
STR_FINANCES_REPAY_BUTTON :{BLACK}Splatit {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Splatit cast uveru
# Company view
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Prezident)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Zvoleny: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Farebna schema:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Stroje:
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vlak{P "" y ov}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automobil{P "" y ov}
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} lietad{P lo la iel}
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} lod{P "" e i}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ziadne
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Hodnota spolocnosti: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% vlastnene {COMPANY})
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Postavit sidlo
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Pozriet sidlo
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Postavit sidlo spolocnosti / pozriet sidlo spolocnosti
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Premiestnit sidlo
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sidlo spolocnosti je mozne premiestnit za 1% hodnoty spolocnosti
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nová tvár
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Vybrat novu tvar prezidenta
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Farebna schema
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Zmenit vzhlad spolocnosti
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nazov spolocnosti
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Zmenit nazov spolocnosti
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Meno prezidenta
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Zmenit meno prezidenta
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kupit 25% podiel v spolocnosti
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Predat 25% podiel v spolocnosti
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Kupit 25% podiel v tejto spolocnosti
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Predat 25% podiel v tejto spolocnosti
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nazov spolocnosti
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Meno prezidenta
STR_BUY_COMPANY_MESSAGE :{WHITE}Hladame zaujemcu na kupu nasej spolocnosti{}{}Chcete kupit nasu spolocnost {COMPANY} za {CURRENCY}?
# Industry directory
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Priemysel
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prepravenych)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prepravenych)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Názvy priemyslu - klikni na meno pre vycentrovanie priemyslu na stred obrazovky
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produkcia za posledny mesiac:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% prepravenych)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Vycentrovanie pohladu na poziciu tovarne
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
############ range for produces starts
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Náklad cakajúci na spracovanie:
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO}{STRING}{BLACK}
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}Zmenit produkciu
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Vlak{P "" y ov}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Automobil{P "" y ov}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Lod{P "" e i}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Lietad{P lo la iel}
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Vlaky - kliknut na vlak pre informacie
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Automobily - kliknut pre detaily
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Lode - kliknut pre informacie
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lietadlo - kliknut pre informacie
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledný rok: {CURRENCY})
STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupné vozidlá
STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Dostupné lode
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Dostupné lietadlá
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Zobrazit zoznam dostupných dizajnov rušňov pre tento typ.
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Možnosti
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Zadat príkazy všetkým vozidlám v zozname
STR_VEHICLE_LIST_REPLACE_VEHICLES :Vymena vozidiel
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Vykonat servis
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Poslat do depa
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do garáže
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Poslat do lodenice
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Poslat do hangáru
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých vozidiel v zozname
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých vozidiel v zozname
STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Zdielane prikazy {COMMA} vozid{P la iel iel}
# Group window
STR_GROUP_ALL_TRAINS :Všetky vlaky
STR_GROUP_ALL_ROAD_VEHICLES :Všetky cestné vozidlá
STR_GROUP_ALL_SHIPS :Všetky lode
STR_GROUP_ALL_AIRCRAFTS :Všetky lietadlá
STR_GROUP_DEFAULT_TRAINS :Nezaradené vlaky
STR_GROUP_DEFAULT_ROAD_VEHICLES :Nezaradené vozidlá
STR_GROUP_DEFAULT_SHIPS :Nezaradené lode
STR_GROUP_DEFAULT_AIRCRAFTS :Nezaradené lietadlá
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - kliknite na skupinu pre zobrazenie všetkých vozidiel skupiny
STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknite pre vytvorenie skupiny
STR_GROUP_DELETE_TOOLTIP :{BLACK}Zrušit vybranú skupinu
STR_GROUP_RENAME_TOOLTIP :{BLACK}Premenovat vybranú skupinu
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknite pre znemoznenie automatického nahradzovania v skupine
STR_GROUP_ADD_SHARED_VEHICLE :Pridat zdielané vozidlá
STR_GROUP_REMOVE_ALL_VEHICLES :Odstránit všetky vozidlá
STR_GROUP_RENAME_CAPTION :{BLACK}Premenovat skupinu
# Build vehicle window
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nove vlaky
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nové elektrické lokomotívy a vagóny
STR_BUILD_VEHICLE_TRAIN_MONORAIL_CAPTION :{WHITE}Nove jednokolajove vlaky
STR_BUILD_VEHICLE_TRAIN_MAGLEV_CAPTION :{WHITE}Nove magneticke vlaky
STR_BUILD_VEHICLE_TRAIN_ALL_CAPTION :{WHITE}Železnicne vozidlá
STR_BUILD_VEHICLE_ROAD_VEHICLE_CAPTION :{WHITE}Nove automobily
STR_BUILD_VEHICLE_SHIP_CAPTION :{WHITE}Nove lode
STR_BUILD_VEHICLE_AIRCRAFT_CAPTION :{WHITE}Nove Lietadlo
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Hmotnost: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Rychlost: {GOLD}{VELOCITY}{BLACK} Vykon: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}Rychlost: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Náklady na prevádzku: {GOLD}{CURRENCY}/rok
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapacita: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(mozna prestavba)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Vyrobene: {GOLD}{NUM}{BLACK} Zivotnost: {GOLD}{COMMA} rokov
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. spolahlivost: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Cena: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Hmotnost: {GOLD}{WEIGHT_S} ({WEIGHT_S})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapacita: {GOLD}{CARGO}, {CARGO}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Pohanane vagony: {GOLD}+{POWER}{BLACK} Hmotnost: {GOLD}+{WEIGHT_S}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Prestavatelne na: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Všetky druhy nákladu
STR_PURCHASE_INFO_ALL_BUT :Všetko okrem {GOLD}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. trakcna sila: {GOLD}{FORCE}
STR_BUILD_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Vyber vlakov - kliknut na vlak pre informacie
STR_BUILD_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vyber vozidiel - kliknut pre detaily
STR_BUILD_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Vyber lodi - kliknut pre informacie
STR_BUILD_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Vyber lietadiel - kliknut pre vyber
STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_BUTTON :{BLACK}Zakupit vozidlo
STR_BUILD_VEHICLE_ROAD_VEHICLE_BUILD_VEHICLE_BUTTON :{BLACK}Zakupit vozidlo
STR_BUILD_VEHICLE_SHIP_BUILD_VEHICLE_BUTTON :{BLACK}Vyrobit lod
STR_BUILD_VEHICLE_AIRCRAFT_BUILD_VEHICLE_BUTTON :{BLACK}Vyrobit lietadlo
STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_TOOLTIP :{BLACK}Kupit vybrany vlak
STR_BUILD_VEHICLE_ROAD_VEHICLE_BUILD_VEHICLE_TOOLTIP :{BLACK}Zakupit vybrany automobil
STR_BUILD_VEHICLE_SHIP_BUILD_VEHICLE_TOOLTIP :{BLACK}Vyrobit vybranu lod
STR_BUILD_VEHICLE_AIRCRAFT_BUILD_VEHICLE_TOOLTIP :{BLACK}Vyrobit vybrane lietadlo
STR_BUILD_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Premenovat
STR_BUILD_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Premenovat
STR_BUILD_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Premenovat
STR_BUILD_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Premenovat
STR_BUILD_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Premenovat vlak
STR_BUILD_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Premenovat typ automobilu
STR_BUILD_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Premenovat typ lode
STR_BUILD_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Premenovat typ lietadla
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Premenovat typ vlaku
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Premenovat typ automobilu
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Premenovat typ lode
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Premenovat typ lietadla
# Depot window
STR_DEPOT_TRAIN_CAPTION :{WHITE}{TOWN} Depo
STR_DEPOT_ROAD_VEHICLE_CAPTION :{WHITE}{TOWN} Garaz
STR_DEPOT_SHIP_CAPTION :{WHITE}{TOWN} Lodenica
STR_DEPOT_AIRCRAFT_CAPTION :{WHITE}{STATION} Hangar
STR_DEPOT_NO_ENGINE :{BLACK}-
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozid{P lo lá iel}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlaky - kliknut na vlak pre informacie, potiahni pre zmenu pozicie
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vozidla - kliknut pre detaily
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Lode - kliknut pre informacie
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Lietadlo - kliknut pre informacie
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Pre predaj vlaku ho potiahni sem
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Potiahni sem pre predaj automobilu
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Potiahnut lod sem, na predaj
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Potiahni lietadlo sem pre predaj
STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Presun lokomotivu sem, pre predaj celeho vlaku
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Predat všetky vlaky v depe
STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Predat všetky vozidlá v garáži
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Predat všetky lode v lodenici
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Predat všetky lietadlá v hangári
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Automaticky nahradit všetky vlaky v depe
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Automaticky nahradit všetky vozidlá v garáži
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Automaticky nahradit všetky lode v lodenici
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Automaticky nahradit všetky lietadlá v hangári
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Nove vozidla
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Nove vozidla
STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}Nove lode
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}Nove Lietadlo
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Kupit novy vlak
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Zakupit novy automobil
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Vyrobit novu lod
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Vyrobit nove lietadlo
STR_DEPOT_CLONE_TRAIN :{BLACK}Klonovat vlak
STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonovat vozidlo
STR_DEPOT_CLONE_SHIP :{BLACK}Klonovat lod
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonovat lietadlo
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvori kopiu vlaku vratane voznov. Klikni na toto tlacidlo a potom na vlak v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvori kopiu cestneho vozidla. Klikni na toto tlacidlo a potom na vozidlo v garazi alebo mimo nej. Stlacenim Control budu prikazy zdielane
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvori kopiu lode. Klikni na toto tlacidlo a potom na lod v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvori kopiu lietadla. Klikni na toto tlacidlo a potom na lietadlo v hangari alebo mimo neho. Stlacenim Control budu prikazy zdielane
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Vycentrovat pohlad na poziciu depa
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centrovat pohlad na poziciu garaze
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Vycentrovat pohlad na lodenicu
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vycentrovat pohlad na hangar
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Zobrazit zoznam všetkých vlakov, ktoré majú toto depo v zozname príkazov
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Zobrazit zoznam všetkých vozidiel, ktoré majú túto garáž v zozname príkazov
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Zobrazit zoznam všetkých lodí, ktoré majú túto lodenicu v zozname príkazov
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit zoznam všetkých lietadiel, ktoré majú toto letisko v zozname príkazov
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých vlakov v depe
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých vozidiel v garáži
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých lodí v lodenici
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých lietadiel v hangári
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých vlakov v depe
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých vozidiel v garáži
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých lodí v lodenici
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých lietadiel v hangári
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Chystáte sa predat všetky vozidlá v depe. Ste si isý?
# Engine preview window
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Sprava od vyrobcu dopravnych prostriedkov
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Prave sme vyrobili {STRING} - mate zaujem o pravo exkluzivneho pouzivania na 1 rok? Chceme otestovat vlastnosti tohto vyrobku pred jeho uvedenim na trh.
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :zeleznicna lokomotiva
STR_ENGINE_PREVIEW_ROAD_VEHICLE :automobil
STR_ENGINE_PREVIEW_AIRCRAFT :lietadlo
STR_ENGINE_PREVIEW_SHIP :lod
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :jednokolajova lokomotiva
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magneticka lokomotiva
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY} Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. Rýchlost: {VELOCITY}{}Kapacita: {CARGO}, {CARGO}{}Prevádzkové náklady: {CURRENCY}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. Rýchlosť: {VELOCITY}{}Kapacita: {CARGO}{}Prevádzkové náklady: {CURRENCY}/yr
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Vymena {STRING}
STR_REPLACE_VEHICLE_TRAIN :{G=m}Vlak
STR_REPLACE_VEHICLE_ROAD_VEHICLE :{G=m}Automobil
STR_REPLACE_VEHICLE_SHIP :{G=z}Lod
STR_REPLACE_VEHICLE_AIRCRAFT :{G=s}Lietadlo
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vyber typ lokomotivy na vymenu
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vyber typ novej lokomotivy, ktoru chces pouzit namiesto typu v zozname nalavo
STR_REPLACE_VEHICLES_START :{BLACK}Zacat vymenu vozidiel
STR_REPLACE_HELP_START_BUTTON :{BLACK}Stlac toto tlacidlo, ak chces zacat vymienat typ lokomotivy v lavom zozname za typ lokomotivy v pravom zozname
STR_REPLACE_NOT_REPLACING :{BLACK}Nevymiena sa
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nie je oznacene vozidlo
STR_REPLACE_VEHICLES_STOP :{BLACK}Zastavit vymenu vozidiel
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Stlac toto tlacidlo, ak nechces vymienat typ lokomotivy vybrany v lavom zozname
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vymena: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prepne medzi oknami na vymenu lokomotiv a vagonov
STR_REPLACE_ENGINES :Lokomotívy
STR_REPLACE_WAGONS :Vagonov
STR_REPLACE_HELP_RAILTYPE :{BLACK}Vyber typ kolajnic, pre ktore chces vymienat lokomotivy
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Zobrazenie za ktoru lokomotivu sa lokomotiva v zozname nalavo zamiena
STR_REPLACE_RAIL_VEHICLES :Lokomotiva pre zeleznicu
STR_REPLACE_ELRAIL_VEHICLES :Elektrické lokomotívy
STR_REPLACE_MONORAIL_VEHICLES :Lokomotiva pre jednokolajovku
STR_REPLACE_MAGLEV_VEHICLES :Lokomotiva pre magneticku drahu
STR_REPLACE_REMOVE_WAGON :{BLACK}Odstranenie vagonu: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Funkcia automatickeho vylepsovania vlakov moze udrzovat rovnaku dlzku vlakov odstranovanim vagonov (od zaciatku vlakov), pokial by zmena rusna vlak predlzila.
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Vycentrovat pohlad na poziciu vlaku
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Vycentrovat pohlad na vozidlo
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Vycentrovat pohlad na lod
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vycentrovat pohlad na lietadlo
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslat vlak do depa
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslat vozidlo do depa
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslat lod do lodenice
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Poslat lietadlo do hangaru
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Vytvori kopiu vlaku vratane voznov. Stlacenim Control budu prikazy zdielane
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvori kopiu cestneho vozidla. Stlacenim Control budu prikazy zdielane
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Vytvori kopiu lode. Stlacenim Control budu prikazy zdielane
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Vytvori kopiu lietadla. Stlacenim Control budu prikazy zdielane
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Poslat vlak na cervenu
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Prestavat vlak na prepravu ineho nakladu
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Prestavat vozidlo na prepravu ineho druhu nakladu
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Prestavat lod na iny typ nakladu
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Prestavat lietadlo na iny typ nakladu
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Obratit vlak
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Otocit vozidlo
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Zobrazit cestovne prikazy vlakov
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Zobrazit cestovne prikazy
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Zobrazit cestovne prikazy lodi
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Zobrazit cestovne prikazy lietadla
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Zobrazit detaily o vlaku
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Zobrazit detaily o automobile
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Zobrazit detaily o lodi
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Zobrazit detaily o lietadle
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Aktualna cinnost vlaku - kliknut pre zastavenie/spustenie
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Aktualna cinnost vozidla - kliknut pre zastavenie/spustenie
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Atualna cinnost lode - klini pre zastavenie/spustenie
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Aktualna cinnost lietadla - klini pre zastavenie/spustenie
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Naklada/Vyklada
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Opúšta
STR_VEHICLE_STATUS_CRASHED :{RED}Znicene!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Pokazený
STR_VEHICLE_STATUS_STOPPED :{RED}Zastavene
STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Zastavuje
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Zastavuje, {VELOCITY}
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Nie je prud
STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Čakám na uvoľnenie trate
STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Smeruje do {STATION}
STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Smeruje do {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Bez urcenia
STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Bez urcenia, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Smeruje do {WAYPOINT}
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Smeruje do {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Smeruje do {TOWN} depa
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Smeruje do {TOWN} depa, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Smeruje do {TOWN} garaze
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}smeruje do {TOWN} garaze, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Smeruje do {TOWN} lodenice
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Smeruje do {TOWN} lodenice, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Smeruje do {STATION} hangaru
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Smeruje do {STATION} hangaru, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servis v depe {TOWN}
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servis v depe {TOWN}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servis v garazi {TOWN}
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servis v garazi {TOWN}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servis v lodenici {TOWN}
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servis v lodenici {TOWN}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servis v hangari {STATION}
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servis v hangari {STATION}, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detaily)
STR_VEHICLE_NAME_BUTTON :{BLACK}Meno
STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Pomenovat vlak
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Pomenovat automobil
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Pomenovat lod
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Pomenovat lietadlo
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Prevádzkové náklady: {LTBLUE}{CURRENCY}/yr
# The next two need to stay in this order
STR_VEHICLE_INFO_AGE :{COMMA} rok{P "" y ov} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} rok{P "" y ov} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. rýchlosť: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnosť: {LTBLUE}{WEIGHT_S} {BLACK}Sila: {LTBLUE}{POWER}{BLACK} Max. rýchlosť: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Hmotnosť: {LTBLUE}{WEIGHT_S} {BLACK}Sila: {LTBLUE}{POWER}{BLACK} Max. rýchlosť: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit tento rok: {LTBLUE}{CURRENCY} (minulý rok: {CURRENCY})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Spoľahlivosť: {LTBLUE}{COMMA}% {BLACK}Poruchy od posledného servisu: {LTBLUE}{COMMA}
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Vyrobený: {LTBLUE}{NUM}{BLACK} Cena: {LTBLUE}{CURRENCY}
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO}, {CARGO}{STRING}
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer kredity: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servisny interval: {LTBLUE}{COMMA}dni{BLACK} Posledny servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servisny interval: {LTBLUE}{COMMA}%{BLACK} Posledny servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Predlzit servisny interval
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Skratit servisny interval
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Pomenovat vlak
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Pomenovat automobil
STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Pomenovat lod
STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Pomenovat lietadlo
# Extra buttons for train details windows
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Vyrobene: {LTBLUE}{NUM}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Celkový náklad (kapacita) tohto vlaku:
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Prazdny
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} z {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO} z {STATION} (x{NUM})
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Náklad
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Zobrazit detaily o prevezenom naklade
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informácie
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}Zobrazit detaily o vlaku
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapacita
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Zobrazit kapacitu kazdeho vozidla
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Celkový náklad
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Zobrazit celkovu kapacitu vlaku, rozdelenu podla typu nakladu
STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacita: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Prestavat)
STR_REFIT_TITLE :{GOLD}Vyber typ nakladu:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová kapacita: {GOLD}{CARGO}{}{BLACK}Cena prestavby: {GOLD}{CURRENCY}
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Vybrat typ prepravovaneho nakladu
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vyberte požadovaný typ nákladu pre cestné vozidlo
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Vybrat typ nakladu pre lod
STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Vyber novy typ nakladu
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Prestavat vlak
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Prestavat vozidlo
STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Prestavat lod
STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Prestavat lietadlo
STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Prestavat vlak na prepravu vybraneho nakladu
STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Prestavat vozidlo na prepravu vyznaceneho druhu nakladu
STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Prestavat lod na vybrany typ nakladu
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Prestavat lietadlo na novy typ nakladu
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Prikazy)
STR_ORDERS_TIMETABLE_VIEW :{BLACK}CP
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Prepnút na zobrazenie cestovného poriadku
STR_ORDERS_LIST_TOOLTIP :{BLACK}Zoznam prikazov - kliknut na prikaz pre oznacenie
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Koniec prikazov - -
STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Koniec zdielanych prikazov - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Non-stop
STR_ORDER_GO_TO :Choď do
STR_ORDER_GO_NON_STOP_TO :Choď non-stop do
STR_ORDER_GO_VIA :Choď cez
STR_ORDER_GO_NON_STOP_VIA :Choď non-stop cez
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Zmenit sposob zastavovania pre tento príkaz
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Plne nalož cokolvek
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Nalož pri dostupnosti
STR_ORDER_DROP_FULL_LOAD_ALL :Plne nalož všetko
STR_ORDER_DROP_FULL_LOAD_ANY :Plne nalož cokolvek
STR_ORDER_DROP_NO_LOADING :Nenakladaj
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Zmenit sposob nakladania pre tento príkaz
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Vylož všetko
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Vylož pri prijímaní
STR_ORDER_DROP_UNLOAD :Vylož všetko
STR_ORDER_DROP_TRANSFER :Prelož
STR_ORDER_DROP_NO_UNLOADING :Nevykladaj
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Zmenit sposob vykladania pre tento príkaz
STR_ORDER_REFIT :{BLACK}Prestavba
STR_ORDER_REFIT_TOOLTIP :{BLACK}Vyberte typ nákladu na prestavbu v tomto poradí. CTRL+klik na odstránenie príkazu prestavby
STR_ORDER_SERVICE :{BLACK}Oprava
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Vždy choď
STR_ORDER_DROP_SERVICE_DEPOT :Servis, ak je potrebné
STR_ORDER_DROP_HALT_DEPOT :Zastav
STR_ORDER_SERVICE_TOOLTIP :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Údaje vozidla na základe ktorých sa vykoná skok
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Percento naplnenia
STR_ORDER_CONDITIONAL_RELIABILITY :Spolahlivost
STR_ORDER_CONDITIONAL_MAX_SPEED :Maximálna rýchlost
STR_ORDER_CONDITIONAL_AGE :Vek vozidla (v rokoch)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Vyžaduje servis
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Vždy
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Sposob porovnania údajov vozidla so zadanou hodnotou
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :je rovné
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :nie je rovné
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :je menej ako
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :je menej alebo rovné
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :je viac ako
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :je viac alebo rovné
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :je pravda
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :je nepravda
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Hodnota, s ktorou sa majú porovnat dáta vozidla
STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Zadajte hodnotu voci ktorej sa ma porovnat
STR_ORDERS_SKIP_BUTTON :{BLACK}Preskocit
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Preskocit aktuálny príkaz a zacat další. Podržte CTRL pre skok na oznacený príkaz
STR_ORDERS_DELETE_BUTTON :{BLACK}Vynechat
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Vymazat oznaceny prikaz
STR_ORDERS_GO_TO_BUTTON :{BLACK}Choď do
STR_ORDER_GO_TO_NEAREST_DEPOT :Choď do najbližšieho depa
STR_ORDER_GO_TO_NEAREST_HANGAR :Choď do najbližšieho hangáru
STR_ORDER_CONDITIONAL :Podmienený príkaz skoku
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Vlozit novy prikaz pred oznaceny prikaz, alebo na koniec zoznamu
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Vložit zložitejší príkaz
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Zobrazit vsetky vozidla s rovnakym zoznamom prikazov
# String parts to build the order string
STR_ORDER_GO_TO_WAYPOINT :Chod cez {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Chod bez zastavky cez {WAYPOINT}
STR_ORDER_SERVICE_AT :Servis v
STR_ORDER_SERVICE_NON_STOP_AT :Servis non-stop v
STR_ORDER_NEAREST_DEPOT :najbližší
STR_ORDER_NEAREST_HANGAR :najbližší hangár
STR_ORDER_TRAIN_DEPOT :Depo
STR_ORDER_ROAD_VEHICLE_DEPOT :Garáž
STR_ORDER_SHIP_DEPOT :Lodenica
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangár
STR_ORDER_REFIT_ORDER :(Prestavba na {STRING})
STR_ORDER_REFIT_STOP_ORDER :(Prestavať na {STRING} a zastaviť)
STR_ORDER_STOP_ORDER :(Zastaviť)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Plne nalož)
STR_ORDER_FULL_LOAD_ANY :(Plne nalož akýkolvek náklad)
STR_ORDER_NO_LOAD :(Nenakladaj)
STR_ORDER_UNLOAD :(Vylož a nalož náklad)
STR_ORDER_UNLOAD_FULL_LOAD :(Vylož a pockaj na plné naloženie)
STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Vylož a pockaj na plné naloženie akéhokoľvek nákladu)
STR_ORDER_UNLOAD_NO_LOAD :(Vylož a nechaj prázdne)
STR_ORDER_TRANSFER :(Prelož a nalož)
STR_ORDER_TRANSFER_FULL_LOAD :(Prelož a pockaj na plné naloženie)
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Prelož a pockaj na plné naloženie akéhokolvek nákladu)
STR_ORDER_TRANSFER_NO_LOAD :(Prelož a nechaj prázdne)
STR_ORDER_NO_UNLOAD :(Nevykladaj a nalož)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(Nevykladaj a pockaj na plné naloženie)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Nevykladaj a pockaj na plné naloženie akéhokolvek nákladu)
STR_ORDER_STOP_LOCATION_NEAR_END :[blízky koniec]
STR_ORDER_STOP_LOCATION_MIDDLE :[stred]
STR_ORDER_STOP_LOCATION_FAR_END :[blízky koniec]
STR_ORDER_CONDITIONAL_UNCONDITIONAL :Skok na príkaz {COMMA}
STR_ORDER_CONDITIONAL_NUM :Skok na príkaz {COMMA} ak {STRING} {STRING} {COMMA}
STR_ORDER_CONDITIONAL_TRUE_FALSE :Skok na príkaz {COMMA} ak {STRING} {STRING}
STR_INVALID_ORDER :{RED} (Neplatny prikaz)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Cestovný poriadok)
STR_TIMETABLE_ORDER_VIEW :{BLACK}Príkazy
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Prepnút na zobrazenie príkazov
STR_TIMETABLE_TOOLTIP :{BLACK}Cestovný poriadok - kliknite na príkaz pre jeho oznacenie
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Necestuj
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Cesta (neurcený cas)
STR_TIMETABLE_TRAVEL_FOR :{SETX 30}Cesta do {STRING}
STR_TIMETABLE_STAY_FOR :prestávka {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :a cestuj {STRING}
STR_TIMETABLE_DAYS :{COMMA} d{P en ni ní}
STR_TIMETABLE_TICKS :{COMMA} tik{P "" y ov}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Na dokoncenie cestovného poriadku je potrebných {STRING}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Na dokoncenie cestovného poriadku je potrebných min. {STRING} (nie všetko je urcené)
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Toto vozidlo ide presne
STR_TIMETABLE_STATUS_LATE :{BLACK}Toto vozidlo mešká {STRING}
STR_TIMETABLE_STATUS_EARLY :{BLACK}Toto vozidlo ide {STRING} skor
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zmenit cas
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Zmenit dlžku trvania oznaceného príkazu
STR_TIMETABLE_CLEAR_TIME :{BLACK}Vymazat cas
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Vymazat dlžku trvania oznaceného príkazu
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset meskania
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetnút pocítadlo meškania, takye vozidlo pojde presne
STR_TIMETABLE_AUTOFILL :{BLACK}Vyplnit
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Naplň časový plán automaticky s hodnotami z nasledujúcej trasy (CTRL-klik - pokúsiť sa udržať čakacie doby)
# AI debug window
STR_AI_DEBUG :{WHITE}AI debugovanie
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Meno AI
STR_AI_DEBUG_RELOAD :{BLACK}Znovu načítať AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Zrušiť AI, znovu načítať skript, a reštartovať AI
STR_ERROR_AI_NO_AI_FOUND :Nebolo nájdená žiadne použitelné AI.{}Toto AI je hlúpe a nebude nič robiť.{}Môžete si stiahnúť niekoľko AI cez 'Online Obsah' systém.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z AI padla. Prosím nahláste to autorovi AI a priložte screenshot Debugovacej obrazovky AI.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug okno je dostupné len pre server
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}AI konfigurácia
STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Všetky AI budú načítané v nasledujúcej hre
STR_AI_CONFIG_HUMAN_PLAYER :Človek
STR_AI_CONFIG_RANDOM_AI :Náhodná AI
STR_AI_CONFIG_CHANGE :{BLACK}Označiť AI
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Načítať ďaľšiu AI
STR_AI_CONFIG_CONFIGURE :{BLACK}Nastaviť
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Nastaviť parametre AI
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Dostupné AI
STR_AI_LIST_TOOLTIP :{BLACK}Klikni pre výber AI
STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
STR_AI_LIST_VERSION :{BLACK}Verzia: {NUM}
STR_AI_LIST_URL :{BLACK}URL: {STRING}
STR_AI_LIST_ACCEPT :{BLACK}Potvrdiť
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Vybrať vyznačené AI
STR_AI_LIST_CANCEL :{BLACK}Zrušiť
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemeniť AI
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Parametre AI
STR_AI_SETTINGS_CLOSE :{BLACK}Zavrieť
STR_AI_SETTINGS_RESET :{BLACK}Resetovať
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
STR_PERCENT_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{DOWNARROW}
STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWNARROW}
STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}{DOWNARROW}
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
# Income 'floats'
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cena: {CURRENCY}
STR_INCOME_FLOAT_COST :{RED}Cena: {CURRENCY}
STR_INCOME_FLOAT_INCOME_SMALL :{TINYFONT}{GREEN}Zisk: {CURRENCY}
STR_INCOME_FLOAT_INCOME :{GREEN}Zisk: {CURRENCY}
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Prekladka: {CURRENCY}
STR_FEEDER :{YELLOW}Prekladka: {CURRENCY}
STR_MESSAGE_ESTIMATED_COST :{WHITE}Priblizna cena: {CURRENCY}
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Priblizny zisk: {CURRENCY}
# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Ukladanie hry este bezi,{}pockajte prosim na dokoncenie!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autoulozenie zlyhalo
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Zariadenie je necitatelne
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Ulozenie hry zlyhalo{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Subor sa neda vymazat
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Nahratie hry zlyhalo{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Interná chyba: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Poškodená uložená hra - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Hra bola uložená vo vyššej verzii
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Súbor nie je možné precítat
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Nie je možný zápis do súboru
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Kontrola integrity dát zlyhala
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Hra bola uložená vo verzii bez elektriciek. Vsetky elektricky boli odstránené.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generovanie mapy zrušené...{}...žiadne vyhovujúce lokácie miest
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... v tomto scenari nie je ziadne mesto
STR_ERROR_PNGMAP :{WHITE}Nie je mozne nahrat povrch z PNG suboru ...
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... subor nenajdeny.
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nie je mozne zkonvertovat format obrazku. Potrebne 8 alebo 24 bitove PNG.
STR_ERROR_PNGMAP_MISC :{WHITE}... neocakavana chyba (pravdepodobne poskodeny subor)
STR_ERROR_BMPMAP :{WHITE}Nie je možné nahrat povrch z BMP suboru ...
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nie je mozne zkonvertovat format obrazku.
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozornenie na stupnicu
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prilis velka zmena velkosti zdrojovej mapy sa neodporuca. Pokracovat s generovanim?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot bol ulozeny na disk ako '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ulozenie screeshotu zlyhalo!
# Error message titles
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Správa
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Správa od {STRING}
# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Za okrajom mapy
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Príliš blízko okraja mapy.
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Malá hotovost - potrebných {CURRENCY}
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Potrebný rovný terén
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren ma nevhodny sklon
STR_ERROR_CAN_T_DO_THIS :{WHITE}Nie je možné vykonat ...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Budova sa musi zburat
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je možné vycistit ...
STR_ERROR_SITE_UNSUITABLE :{WHITE}...miesto je nepouzitelne
STR_ERROR_ALREADY_BUILT :{WHITE}... uz bolo vytvorene
STR_ERROR_OWNED_BY :{WHITE}... vlastníkom je {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... oblast vlastni ina spolocnost
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Meno musí byt jedinecné
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} v ceste
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} miestna sprava to nedovoli
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Miestna sprava {TOWN} odmietla stavbu letiska v tomto meste
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} miesná správa odmietla udelit povolenie pre letisko kôli hlučnosti
STR_ERROR_BRIBE_FAILED :{WHITE}Vas pokus o uplatok bol odhaleny
STR_ERROR_BRIBE_FAILED_2 :{WHITE}miestnym vysetrovatelom.
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Tu nemozno zdvihnut teren ...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Tu nemozno znizit teren ...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Nemôžem tu upraviť terén...
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Vyhlbenie by poskodilo tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Na urovni mora
STR_ERROR_TOO_HIGH :{WHITE}Prilis vysoko
STR_ERROR_ALREADY_LEVELLED :{WHITE}... už vyrovnané
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nazov spolocnosti sa neda zmenit...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Meno prezidenta sa neda zmenit...
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... uverovy limit je {CURRENCY}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nemozno pozicat viac penazi ...
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... uver uz bol splateny
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} potrebne
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Uver sa neda splatit ...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Nie je mozne poskytnut peniaze, ktore su pozicane z banky ...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Spolocnost nie je mozne kupit ...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Sidlo spolocnosti sa neda postavit ...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}25% podiel v tejto spolocnosti sa neda kupit ...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}25% podiel v tejto spolocnosti sa neda predat ...
STR_ERROR_PROTECTED :{WHITE}S akciami tejto spolocnosti nie je zatial mozne obchodovat ...
# Town related errors
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nie je mozne postavit viac miest
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Mesto nemoze byt odstranene ...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Tu sa mesto neda postavit...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... príliš blízko okraja mapy
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...prilis blizko ineho mesta
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...prilis vela miest
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... nie je dalsie miesto na mape
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Mesto nevybuduje cesty. Môžete povoliť budovanie ciest cez Pokročilé nasvavenia->Ekonomika->Mestá.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Prebiehaju cestne prace
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemozno vygenerovat priemysel ...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}{STRING} sa tu neda postavit...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Tento typ priemyslu sa tu neda postavit ...
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... prilis blizko ineho priemyslu
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...najskor treba postavit mesto...
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...povolene len jedno pre mesto...
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...moze byt postavene v mestach z populaciou vacsou ako 1200
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... moze byt postavene len v dazdovom pralese
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... moze byt postavene len v pusti
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... moze byt postavene len v meste
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... moze byt umiestnene len pri okraji mapy
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... les sa moze sadit len pod ciarou snehu
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Tu nemoze byt postavena zeleznicna stanica ...
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Nemozno postavit autobusovu zastavku ...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Nemozno postavit vykladku ...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Nie je možné postavit elektrickovú osobnú stanicu ...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Nie je možné postavit elektrickovú nákladnú stanicu ...
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Tu nemozno postavit pristav ...
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Tu sa letisko neda postavit ...
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Susedi z viacerymi stanicami/vykladkami
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stanica je prilis velka
STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... roznorode stanice nie su povolene
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis vela stanic/vykladok
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Veľa častí vlakovej stanice
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Prilis vela autobusovych zastavok
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Prilis vela zastavok nakladnych automobilov
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Prilis blizko inej zeleznicnej stanice
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Prilis blizko inej stanice/vykladky
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Priliz blizko ineho pristavu
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Prilis blizko ineho letiska
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Stanica sa neda premenovat ...
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... cesta vlastnená mestom
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... nesprávna orientácia cesty
# Station destruction related errors
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nemozno odstranit cast stanice ...
STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Je potrebné najprv odstránit železnicnú stanicu
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nie je možné odstránit autobusovú stanicu ...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nie je možné odstránit nakladaciu rampu ...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nie je možné odstránit osobnú elektrickovú stanicu ...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nie je možné odstránit nákladnú elektrickovú stanicu ...
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Zeleznicna stanica sa musi naskor zburat
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Stanica musi byt najskor zburana
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Vykladka musi byt najskor zburana
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Najprv sa musí zbúrat osobná elektricková stanica
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Najprv sa musí zbúrat nákladná elektricková stanica
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Pristav musi byt najskor zburany
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Letisko sa musi najskor zburat
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Pridať viac než jeden existujúci navádzač
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Veľmi blízko k ďaľšiemu navádzaču
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne postavit zeleznicny smerovy bod ...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Tu nemozno postavit boju ...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nazov smeroveho bodu sa neda zmenit ...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne odstranit zeleznicny smerovy bod ...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Najprv musí byť odstránený železničný navádzač
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boja v ceste
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boja sa pouziva!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Tu nemoze byt postavene depo ...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Tu sa neda postavit garaz ...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Nie je možné postavit elektrickové depo ...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Lodenica sa tu neda postavit
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Vlak musi byt zastaveny v depe
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... musi byt zastaveny v garazi
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Lod musi byt zastavena v lodenici
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Lietadlo musi byt zastavene v hangari
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Vlaky sa daju nahradit len v depe
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Vlak je prilis dlhy
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Nemôžem otočiť vozidlo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Nie je mozne otacat vozidla zlozené z viacerych jednotiek
STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Nekompatibilne typy kolaji
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Nemozno posuvat vozdlo ...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Zadný stroj vždy doprevádza svoj druhý stroj vpredu
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nemoze najst cestu do depa
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemozno najst miestnu garaz
STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Nesprávny typ depa
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} je dlho po výmene
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Neboli využité žiadne pravidlá pre obnovu.
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(finacny limit)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemozna kombinacia trate
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ziadne pouzitelne zeleznicne kolaje
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najskor treba odstranit zeleznicne kolaje
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmerná alebo blokovaná.
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Tu sa nedaju stavat semafory ...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Tu sa nedaju stavat zeleznicne kolaje ...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Tu nemozno odstranit zeleznicne kolaje ...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Tu nemozno odstranit semafory ...
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Nie je možné zmenit typ signálov ...
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Tu nemozno zkonvertovat typ zeleznice ...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Cesta musi byt najskor odstranena
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... na jednosmerných cestách nie sú dovolené križovatky
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Tu sa neda postavit cesta ...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Nie je možné postavit elektrickovú trat ...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tu sa neda odstranit cesta ...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Nie je možné odstránit elektrickovú trat ...
# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav ...
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo ...
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Tu nie je možné umiestnit rieku ...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... musi byt postavene na vode
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... nemoze byt postavene na vode
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprv sa musí zbúrat kanál
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tu nie je možné postavit akvadukt ...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... strom tu uz je
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Tu sa strom neda zasadit ...
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Tu sa neda postavit most ...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Most musi byt najskor zburany
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Konce mosta nie sú v rovnakej výške
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je príliš nízky pre tento terén
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Zaciatok a koniec musi byt v rovine
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...konce mostu musia byt na pevnine
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tu sa neda postavit tunel ...
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}To miesto je nepouzitelne ako vstup do tunela
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunel musi byt najskor zburany
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Iny tunel v ceste
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel končí za okrajom mapy
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemozno zarovnat teren na druhej strane tunela
# Unmovable related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V ceste je prekazka
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sidlo firmy v ceste
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento pozemok nie je mozne kupit ...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... uz to vlastnis!
# Group related errors
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nie je možné vytvorit skupinu ...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nie je možné zrušit túto skupinu ...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nie je možné premenovat skupinu ...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nie je možné odstránit všetky vozdilá z tejto skupiny ...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nie je možné pridat vozidlo do tejto skupiny
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nie je možné pridat zdielané vozidlo do skupiny
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Vlak v ceste
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automobil v ceste
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Lod v ceste
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Lietadlo v ceste
STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Nemozno prestavat vlak ...
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Prestavba vozidla nie je mozna ...
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Nemozno prestavat lod...
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Nie je mozne prestavat na novy typ nakladu ...
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Vlak nemozno pomenovat ...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Nemozno pomenovat automobil ...
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Nemozno pomenovat lod ...
STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Nie je mozne pomenovat lietadlo ...
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Nemozno zastavit/spustit vlak ...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Nemozno zastavit/spustit automobil ...
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Nemozno zastavit/spustit lod ...
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Nemozno zastavit/spustit lietadlo ...
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Vlak sa neda poslat do depa...
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Nemozno poslat automobil do garaze ...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Nemozno poslat lod do lodenice ...
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Nemozno poslat lietadlo do hangaru ...
STR_ERROR_CAN_T_BUILD_TRAIN :{WHITE}Nemozno kupit vlak...
STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Nie je mozne zakupit automobil ...
STR_ERROR_CAN_T_BUILD_SHIP :{WHITE}Nemozno vyrobit lod...
STR_ERROR_CAN_T_BUILD_AIRCRAFT :{WHITE}Nemozno vyrobit lietadlo...
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Typ vlaku nemoze byt premenovany ...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Nemozno premenovat typ automobilu ...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Nemozno premenovat typ lode ...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Nie je mozne premenovat typ lietadla ...
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Nemozno predat automobil ...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Nemozno predat automobil ...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Nemozno predat lod ...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Nie je mozne predat lietadlo ...
STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo nie je dostupné
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo nie je dostupné
STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Lod nie je dostupná
STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Lietadlo nie je dostupné
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prílis vela dopravných prostriedkov
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nie je možné zmenit servisný interval ...
STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nie je možné predat znicené vozidlo ...
STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nie je možné prestavat znicené vozidlo ...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Nemozno pustit vlak na cervenu ked hrozi nebezpecenstvo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nemozno zmenit smer vlaku ...
STR_ERROR_TRAIN_START_NO_CATENARY :Vlak nemoze nastartovat, pretoze trat nie je pripojena
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Nemôžem otočiť cestné vozidlo...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Lietadlo je vo vzduchu
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Nemozno zadat dalsie prikazy
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Prilis vela prikazov
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Nemozno vlozit novy prikaz...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Nemozno vymazat tebnto prikaz ...
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Nemozno zmenit tento prikaz ...
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Nie je možné presunút tento príkaz ...
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Nie je možné vynechat tento príkaz ...
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Nie je možné preskocit na vybraný príkaz ...
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}vozidlo nemôže ísť do všetkých staníc
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vozidlo nemôže ísť do stanice
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}vozidlo zdielajúce tento príkaz nemôže ísť do stanice
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nemozno zdielat zoznam smerov ...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nemozno kopirovat zoznam prikazov ...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...prilis daleko z predchadzajuceho ciela
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Vozidlu nie je možné zadat cestovný poriadok ...
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozidlá možu cakat len v staniciach.
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Toto vozidlo nezastavuje v tejto stanici.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... prilis vela popisov
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Tu sa neda dat popis ...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nemozno zmenit text popisu ...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Nemôžem zmazať popis...
##id 0x2000
# Town building names
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Administrativa
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kancelarie
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Maly bytovy blok
STR_TOWN_BUILDING_NAME_CHURCH_1 :Kostol
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Ministerstvo
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Mestske domy
STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel
STR_TOWN_BUILDING_NAME_STATUE_1 :Socha
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fontana
STR_TOWN_BUILDING_NAME_PARK_1 :Park
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Kancelarie
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Obchody a kancelarie
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Moderna administrativna budova
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Sklad
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Kancelarie
STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadion
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Stare domy
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Chaty
STR_TOWN_BUILDING_NAME_HOUSES_1 :Domy
STR_TOWN_BUILDING_NAME_FLATS_1 :Byty
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Administrativa
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Obchody a kancelarie
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Obchody a kancelarie
STR_TOWN_BUILDING_NAME_THEATER_1 :Divadlo
STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadion
STR_TOWN_BUILDING_NAME_OFFICES_1 :Kancelarie
STR_TOWN_BUILDING_NAME_HOUSES_2 :Domy
STR_TOWN_BUILDING_NAME_CINEMA_1 :Kino
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Obchodny dom
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1 :Vigvam
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Kaviaren
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Mala Banka
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :Uholna bana
STR_INDUSTRY_NAME_POWER_STATION :Elektraren
STR_INDUSTRY_NAME_SAWMILL :Pila
STR_INDUSTRY_NAME_FOREST :Les
STR_INDUSTRY_NAME_OIL_REFINERY :Ropna rafineria
STR_INDUSTRY_NAME_OIL_RIG :Ropny vrt
STR_INDUSTRY_NAME_FACTORY :Tovaren
STR_INDUSTRY_NAME_PRINTING_WORKS :Tlaciaren
STR_INDUSTRY_NAME_STEEL_MILL :Oceliaren
STR_INDUSTRY_NAME_FARM :Farma
STR_INDUSTRY_NAME_COPPER_ORE_MINE :Medenna bana
STR_INDUSTRY_NAME_OIL_WELLS :Ropna plosina
STR_INDUSTRY_NAME_BANK :Banka
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Potravinársky podnik
STR_INDUSTRY_NAME_PAPER_MILL :Vyroba papiera
STR_INDUSTRY_NAME_GOLD_MINE :Zlata bana
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Banka
STR_INDUSTRY_NAME_DIAMOND_MINE :Diamantova bana
STR_INDUSTRY_NAME_IRON_ORE_MINE :Zelezorudna bana
STR_INDUSTRY_NAME_FRUIT_PLANTATION :Ovocny sad
STR_INDUSTRY_NAME_RUBBER_PLANTATION :Kaucukova plantaz
STR_INDUSTRY_NAME_WATER_SUPPLY :Vodny zdroj
STR_INDUSTRY_NAME_WATER_TOWER :Vodojem
STR_INDUSTRY_NAME_FACTORY_2 :Tovaren
STR_INDUSTRY_NAME_FARM_2 :Farma
STR_INDUSTRY_NAME_LUMBER_MILL :Pila
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Les cukrovej vaty
STR_INDUSTRY_NAME_CANDY_FACTORY :Cukrovar
STR_INDUSTRY_NAME_BATTERY_FARM :Vyroba baterii
STR_INDUSTRY_NAME_COLA_WELLS :Vyroba kofoly
STR_INDUSTRY_NAME_TOY_SHOP :Hrackarstvo
STR_INDUSTRY_NAME_TOY_FACTORY :Vyroba hraciek
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Zuvackova fontana
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Vyroba sumienky
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Bublifuk
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Karamelovy lom
STR_INDUSTRY_NAME_SUGAR_MINE :Cukrova bana
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Bez mena
STR_SV_TRAIN_NAME :Vlak {COMMA}
STR_SV_ROAD_VEHICLE_NAME :Automobil {COMMA}
STR_SV_SHIP_NAME :Lod {COMMA}
STR_SV_AIRCRAFT_NAME :Lietadlo {COMMA}
STR_SV_STNAME :{STRING}
STR_SV_STNAME_NORTH :{STRING} Sever
STR_SV_STNAME_SOUTH :{STRING} Juh
STR_SV_STNAME_EAST :{STRING} Vychod
STR_SV_STNAME_WEST :{STRING} Zapad
STR_SV_STNAME_CENTRAL :{STRING} Centrum
STR_SV_STNAME_TRANSFER :{STRING} Razcestie
STR_SV_STNAME_HALT :{STRING} Za horou
STR_SV_STNAME_VALLEY :{STRING} Udolie
STR_SV_STNAME_HEIGHTS :{STRING} Na kopci
STR_SV_STNAME_WOODS :{STRING} Lesy
STR_SV_STNAME_LAKESIDE :{STRING} Jazera
STR_SV_STNAME_EXCHANGE :{STRING} Predmestie
STR_SV_STNAME_AIRPORT :{STRING} Letisko
STR_SV_STNAME_OILFIELD :{STRING} Vrtna plosina
STR_SV_STNAME_MINES :{STRING} Bane
STR_SV_STNAME_DOCKS :{STRING} Pristav
STR_SV_STNAME_BUOY :{STRING}
STR_SV_STNAME_WAYPOINT :{STRING}
##id 0x6020
STR_SV_STNAME_ANNEXE :{STRING} Zastavka
STR_SV_STNAME_SIDINGS :{STRING} Vidiek
STR_SV_STNAME_BRANCH :{STRING} Konecna
STR_SV_STNAME_UPPER :Horny {STRING}
STR_SV_STNAME_LOWER :Dolny {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Heliport
STR_SV_STNAME_FOREST :{STRING} Les
STR_SV_STNAME_FALLBACK :{STRING} Stanica #{NUM}
############ end of savegame specific region!
##id 0x8000
# Vehicle names
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Elektricky)
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Vagon pre cestujucich
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Postovy vagon
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Vagon na uhlie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Vagon na ropu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Vagon na dobytok
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Vagon na tovar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Vagon na obilie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Vagon na drevo
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Vagon na zeleznu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Vagon na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Vagon na hracky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Vagon na zuvacky
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Vagon pre cestujucich
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Postovy vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Vagon na uhlie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Vagon na ropu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Vagon na dobytok
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Vagon na tovar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Vagon na obilie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Vagon na drevo
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Vagon na zeleznu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagon na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Vagon na hracky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Vagon na zuvacky
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Vagon pre cestujucich
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Postovy vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Vagon na uhlie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Vagon na ropu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Vagon na dobytok
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Vagon na tovar
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Vagon na obilie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Vagon na drevo
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Vagon na zeleznu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Vagon na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Vagon na hracky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Vagon na zuvacky
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Autobus
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh - Uhlie
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl - Uhlie
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW - Uhlie
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS - Posta
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard - Posta
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry - Posta
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover - Posta
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught - Posta
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow - Posta
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe - Ropa
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster - Ropa
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry - Ropa
STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott - Dobytok
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl - Dobytok
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster - Dobytok
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh - Tovar
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead - Tovar
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss - Tovar
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford - Obilie
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas - Obilie
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss - Obilie
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe - Drevo
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster - Drevo
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland - Drevo
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS - Zelezna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl - Zelezna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy - Zelezna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh - Ocel
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl - Ocel
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling - Ocel
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh - Obrnene vozidlo
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl - Obrnene vozidlo
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster - Obrnene vozidlo
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster - Jedlo
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry - Jedlo
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy - Jedlo
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl - Papier
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh - Papier
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS - Papier
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS - Medenna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl - Medenna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss - Medenna ruda
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl - Voda
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh - Voda
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS - Voda
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh - Ovocie
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl - Ovocie
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling - Ovocie
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh - Kaucuk
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl - Kaucuk
STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT - Kaucuk
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover - Cukor
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught - Cukor
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow - Cukor
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover - Kofola
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught - Kofola
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow - Kofola
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover - Cukrova vata
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught - Cukrova vata
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow - Cukrova vata
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover - Karamel
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught - Karamel
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow - Karamel
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover - Hracky
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught - Hracky
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow - Hracky
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover - Cukriky
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught - Cukriky
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow - Cukriky
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover - Baterie
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught - Baterie
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow - Baterie
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover - Sumienka
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught - Sumienka
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow - Sumienka
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover - Zuvacky
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught - Zuvacky
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow - Zuvacky
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover - Bubliny
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught - Bubliny
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow - Bubliny
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS - Ropa
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. - Ropa
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Trajekt
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Trajekt
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Vznasadlo
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Trajekt
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Trajekt
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Nakladna lod
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Nakladna lod
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Nakladna lod
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Nakladna lod
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart
STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600
STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airtaxi A21
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airtaxi A31
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700
STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2
STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200
STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helicopter
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helicopter
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helicopter
##id 0x8800
# Formatting of some strings
STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM}
STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
STR_FORMAT_BUOY_NAME :{TOWN} Bójka
STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Bójka #{COMMA}
STR_FORMAT_COMPANY_NUM :(Spoločnosť {COMMA})
STR_FORMAT_GROUP_NAME :Skupina {COMMA}
STR_FORMAT_INDUSTRY_NAME :{1:STRING} {0:TOWN}
STR_FORMAT_WAYPOINT_NAME :Smerovy bod {TOWN}
STR_FORMAT_WAYPOINT_NAME_SERIAL :Smerovy bod {TOWN} #{COMMA}
STR_UNKNOWN_STATION :neznáma stanica
STR_DEFAULT_SIGN_NAME :Popis
STR_COMPANY_SOMEONE :niekto{SKIP}{SKIP}
STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
STR_SAVEGAME_NAME_SPECTATOR :Pozorovateľ, {SKIP}{STRING}
# Viewport strings
STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
STR_VIEWPORT_TOWN :{WHITE}{TOWN}
STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
STR_VIEWPORT_WAYPOINT :{WAYPOINT}
STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_ENGINE_NAME :{ENGINE}
STR_GROUP_NAME :{GROUP}
STR_INDUSTRY_NAME :{INDUSTRY}
STR_PRESIDENT_NAME :{PRESIDENTNAME}
STR_SIGN_NAME :{SIGN}
STR_STATION_NAME :{STATION}
STR_TOWN_NAME :{TOWN}
STR_VEHICLE_NAME :{VEHICLE}
STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
STR_JUST_DATE_SHORT :{DATE_SHORT}
STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
STR_JUST_STRING :{STRING}
STR_JUST_RAW_STRING :{STRING}
# Slightly 'raw' stringcodes with colour or size
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_WHITE_SIGN :{WHITE}{SIGN}
STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
STR_WHITE_STRINGN :{WHITE}{STRING}
STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
STR_TINY_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
STR_BLACK_SMALL_ARROW_LEFT :{BLACK}{SMALLLEFTARROW}
STR_BLACK_SMALL_ARROW_RIGHT :{BLACK}{SMALLRIGHTARROW}
STR_BLACK_1 :{BLACK}1
STR_BLACK_2 :{BLACK}2
STR_BLACK_3 :{BLACK}3
STR_BLACK_4 :{BLACK}4
STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_NUM_1 :{BLACK}{SKIP}{NUM}
STR_NUM_2 :{BLACK}{SKIP}{SKIP}{NUM}
STR_NUM_3 :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}