7b02cd3248(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs -Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles.
darkvater
2004-09-03 17:57:27 +0000
3b96ad994c(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers
darkvater
2004-09-01 21:54:12 +0000
6f3c862a24(svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
2004-09-01 17:24:50 +0000
5eba928cb8(svn r146) -Fix [AI]: Tunnel/bridge bug -Fix [AI]: Minor problems -Add [AI]: Profit check (if not making enough money, vehicles are sold)
truelight
2004-08-31 16:12:52 +0000
a7dd461672(svn r145) -Fix: [1016921] Network Name Resolution for not only connecting with IP. (sign_de) -Fix [1013884] network.c diffs (MorphOS/ AmigaOS) (tokaiz)
darkvater
2004-08-27 11:01:26 +0000
5505a10b80(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
darkvater
2004-08-24 22:41:42 +0000
56fa1a8534(svn r135) Daily lang updates
miham
2004-08-24 21:35:11 +0000
253dafee78(svn r134) -Fix: [976583] parent_list was too small -Fix: [981934] Memoryleak in parent_list -Add: General protection around Sprites
truelight
2004-08-24 20:54:40 +0000
c32166a5c9(svn r131) Completely changed hotkey from tab to backquote (not working in Windows yet)
dominik
2004-08-24 12:34:16 +0000
27e9f5888e(svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
dominik
2004-08-24 11:53:30 +0000
ce0f8a7bcd(svn r129) Fix: no more same multiple resolutions due to incorrect SDL implementation (Tron)
dominik
2004-08-24 09:15:09 +0000
07b53f23b7(svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar)
dominik
2004-08-24 09:09:49 +0000
e2f627a22e(svn r127) New feature: ingame console. (sign_de) Press tab to open the console, more info in docs/console.txt
dominik
2004-08-24 08:34:28 +0000
7efcc84512(svn r126) Forgot to remove some test code
dominik
2004-08-24 07:32:49 +0000
74852c4652(svn r124) Prepared code for removal of block_months variable in next major savegame version
dominik
2004-08-23 21:29:25 +0000
4c0f46b5c7(svn r123) Fixed some indentions... btw credits for the last commit go to Celestar
dominik
2004-08-23 21:12:51 +0000
770f86bbbe(svn r122) Change: exclusive transport rights are now stored per town instead of per station Exclusive rights from old savegames will be reset.
dominik
2004-08-23 21:04:39 +0000
1d1d14ebd3(svn r121) Langfile update from SF
miham
2004-08-23 20:38:42 +0000
1a8476f02f(svn r120) Fix: (SDL) same resolution was displayed more than once in game options
dominik
2004-08-23 18:32:16 +0000
146fab4188(svn r86) -Add: new AI files added in VC-project (DarkVater)
truelight
2004-08-20 10:02:47 +0000
788ace088d(svn r85) -Add: initial commit of new AI (enable in Patch menu) -Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
truelight
2004-08-20 09:32:32 +0000
80b1e25b6c(svn r84) Improved news system code a little to avoid potential memory leaks
dominik
2004-08-19 13:39:50 +0000
daffe479bb(svn r83) -VS(.NET) crashes if SpecialBuild in ttd.rc is "\0". Go figure :S
darkvater
2004-08-19 11:36:29 +0000
dd5f3bbe37(svn r82) -Fix ttd.rc issues on non VS compilers -Fix: network.c more robust (check for NULL pointer), if gethostbyname failes, try resolving IP address
darkvater
2004-08-19 09:37:23 +0000
31aae99485(svn r80) New internal news system (implemented with fifo queue) Message history works now
dominik
2004-08-18 23:38:53 +0000
69013efc4b(svn r79) -Disable 'Submit Report' and 'Show Details' on OpenTTD error window on Windows. Currently of no use, since no devs have assembly knowledge
darkvater
2004-08-18 20:22:56 +0000
98f1db7b30(svn r78) -Fix: [1010830] Landscape toolbar in scenario editor shown at wrong position
darkvater
2004-08-17 22:39:40 +0000
4b919416a2(svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan) -Add: AI overrides service interval to 180 days -Fix: AI hanged when all vehicles were disabled in Patch menu
truelight
2004-08-17 16:20:04 +0000
0361d3d12f(svn r75) -Add proper crediting to graphics artists to about box. -Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices -Fix show currect filename when debugging grf files
darkvater
2004-08-17 15:31:04 +0000
61264942d0(svn r73) -Fix: Wrong building of road-slopes for a future AI/Town
darkvater
2004-08-17 09:23:25 +0000
a21fa40127(svn r72) -Add: build_date of station (viewable with Query tool)
truelight
2004-08-17 08:40:09 +0000
b4e9a3d1d4(svn r71) -Cheat: [976127] no extra frequent jet crash on small airports (truesatan) -Changed some debug messages in aircraft code to DEBUG(misc, 1)
darkvater
2004-08-16 22:35:17 +0000
345e2c38ad(svn r70) -Fix: typo in english.txt -Add some debug messages for misc=1
darkvater
2004-08-16 22:15:44 +0000
255a1ad941(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan) -Fix: Placing/editing signs signs is possible in paused mode
darkvater
2004-08-16 18:46:54 +0000
4587ede35d(svn r67) -Forget to change debug message for grfspecial.c -Added compile flag NO_DEBUG_MESSAGES which will strip executeable of all DEBUG(..,..)'s
darkvater
2004-08-16 15:13:46 +0000
68c9b7c3ad(svn r66) -Fix Station list updated on station deletion/station rename -Changed debug messages to comply with DEBUG(name, level) heuristics
darkvater
2004-08-16 14:48:35 +0000
d33c833a82(svn r65) -Fix [1009567] problem with transferred cargo crashes game. Invalid st->xy on deleted station.
darkvater
2004-08-16 13:54:37 +0000
f98482d45a(svn r64) Fix: Road vehicles don't get stuck any more (Truelight + Celestar
dominik
2004-08-16 13:31:18 +0000
b15f790797(svn r63) Fix: [ 1009385 ] Too many save games prevented loading
dominik
2004-08-16 13:09:52 +0000
c4b9a9cc70(svn r62) - Added "None" as option for number of industries in difficulty settings - Updated French translation (by testman57)
orudge
2004-08-15 22:17:46 +0000
86f4959b55(svn r61) Fixed warning in sdl.c
orudge
2004-08-15 21:13:15 +0000
27f6fcae4c(svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves. -Fix a few warnings
darkvater
2004-08-15 21:10:08 +0000
3fe3a023e5(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
darkvater
2004-08-15 20:23:42 +0000
69b09ef302(svn r58) -Fix stupid bug in company league window if non-player is first
darkvater
2004-08-15 16:19:54 +0000
a16f242808(svn r57) Fix to DirectMusic driver init return value
orudge
2004-08-15 16:08:32 +0000
43d691df17(svn r56) Improved order checker + patch setting for it (celestar)
dominik
2004-08-15 13:21:18 +0000
f5e2d75931(svn r55) A few updates to English language file
orudge
2004-08-14 22:49:02 +0000
de1ffca437(svn r54) -Add: PF_MULTISTRING in Patch menu to select between things instead of numbers (Celestar)
truelight
2004-08-14 19:55:36 +0000
bd8513897f(svn r53) -Updated Czech language file (hadezz) -Updated Galician language file (condex)
darkvater
2004-08-14 11:07:31 +0000
47f517d6f2(svn r52) grf messages are only displayed with debug level above 0. (use -d1 parameter)
dominik
2004-08-14 10:32:56 +0000